Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Rezeoj
Olorun
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 140L
1,520 Elo+
Party 2
Athena
Athena
SoloAbrazos
Athena
Level 95
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 60L
1,567 Elo+
Solo
Lancelot
Lancelot
badcreditlad
Lancelot
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
376W - 367L
1,509 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,519 Elo+

VS

Team Averages
Level 134
1,500 SR
1,512 Elo+
Olorun
Olorun
Adapting6967
Olorun
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
267W - 282L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bertt
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,510 Elo+
Party 3
Odin
Odin
Dontra33
Odin
Level 122
God Stats
1W - 1L
1,732 SR
Queue Stats
120W - 117L
1,503 Elo+
Party 3
Discordia
Discordia
LurchingCard91
Discordia
Level 144
God Stats
5W - 6L
1,266 SR
Queue Stats
212W - 218L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
That_Drunk_Duck
Jormungandr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 93L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 6 / 4
8,842
804
10,710
21,067
11,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
15
2 / 4 / 9
8,810
801
5,881
15,259
21,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Rezeoj
Olorun
15
5 / 5 / 6
9,011
819
10,263
11,004
7,568
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
14
1 / 6 / 7
8,066
733
7,597
19,534
24,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
badcreditlad
Lancelot
14
1 / 6 / 6
7,668
697
10,333
13,710
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 4 / 15
9,961
906
19,053
14,542
7,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Bertt
Ah Muzen Cab
19
5 / 1 / 17
10,841
986
21,420
10,202
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
6 / 3 / 14
10,090
917
9,608
16,131
14,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
LurchingCard91
Discordia
16
7 / 3 / 15
9,779
889
14,295
9,260
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
That_Drunk_Duck
Jormungandr
15
2 / 3 / 21
9,217
838
10,129
14,328
15,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
13
Kills
27
27
Deaths
14
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
4
1
L
Sobek
 
Sobek
2
4
9
1.63
W
Olorun
7
4
15
3.63
W
Ah Muzen Cab
Bertt
Ah Muzen Cab
5
1
17
13.5
W
Odin
6
3
14
4.33
W
Discordia
LurchingCard91
Discordia
7
3
15
4.83
L
Olorun
Rezeoj
Olorun
5
5
6
1.6
L
Athena
1
6
7
0.75
W
Jormungandr
That_Drunk_Duck
Jormungandr
2
3
21
4.17
L
Lancelot
badcreditlad
Lancelot
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
74,505
80,574
Taken
64,463
74,268
Mitigated
48,387
22,477
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,710
4,413
78
6,149
21,067
11,705
0
10,819
10,248
0
22,433
L
Sobek
 
Sobek
5,881
156
895
4,475
15,259
21,763
0
8,126
7,133
13,533
0
W
Olorun
19,053
8,774
1,458
4,961
14,542
7,736
2,334
5,388
8,991
36,162
0
W
Ah Muzen Cab
Bertt
Ah Muzen Cab
21,420
9,132
455
3,186
10,202
6,138
2,912
2,853
7,340
0
47,689
W
Odin
9,608
2,113
1,491
3,891
16,131
14,307
188
6,029
9,871
364
18,695
W
Discordia
LurchingCard91
Discordia
14,295
855
1,161
1,478
9,260
4,352
1,134
3,737
5,417
19,612
0
L
Olorun
Rezeoj
Olorun
10,263
4,566
2,968
1,764
11,004
7,568
0
5,937
5,067
17,055
0
L
Athena
7,597
1,575
658
1,801
19,534
24,486
0
11,173
8,361
15,590
0
W
Jormungandr
That_Drunk_Duck
Jormungandr
10,129
2,898
325
1,349
14,328
15,854
650
5,022
9,103
17,766
547
L
Lancelot
badcreditlad
Lancelot
10,333
446
800
2,889
13,710
8,746
0
7,239
6,471
0
16,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
49,888
103
Minions Killed
136
0
Camps Cleared
0
943,857
Distance Traveled
962,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,842
804
29
3
0
170,807
0
L
Sobek
8,810
801
12
1
0
213,021
0
W
Olorun
9,961
906
32
3
0
178,376
0
W
Ah Muzen Cab
10,841
986
52
5
0
212,865
0
W
Odin
10,090
917
24
2
0
221,098
0
W
Discordia
9,779
889
16
1
0
187,498
0
L
Olorun
9,011
819
22
2
0
154,750
0
L
Athena
8,066
733
17
2
0
187,978
0
W
Jormungandr
9,217
838
12
1
0
162,333
0
L
Lancelot
7,668
697
23
2
0
217,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role