Player Matchup

Thor
Thor
AconfusedKENDER
Thor
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
468W - 483L
1,440 Elo+
Party 2
Horus
Horus
DiabloSnake
Horus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
484W - 496L
1,444 Elo+
Party 2
Susano
Susano
Orzhov
Susano
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
109W - 106L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
Phabrezze
Heimdallr
Level 68
God Stats
2W - 1L
1,800 SR
Queue Stats
111W - 108L
1,462 Elo+
Party 3
Sol
Sol
PsYcHo RiVaL
Sol
Level 153
God Stats
9W - 5L
1,500 SR
Queue Stats
589W - 600L
1,412 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,444 Elo+

VS

Team Averages
Level 112
1,462 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EriicaG
Horus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 62L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
KonigVerfallen
Kukulkan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,300 Elo+
Solo
Fenrir
Fenrir
MamaMacaroons
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,514 Elo+
Party 1
Chaac
Chaac
valuhrayyy
Chaac
Level 129
God Stats
3W - 1L
1,311 SR
Queue Stats
74W - 78L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
6,820
682
8,370
11,649
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 4
7,153
715
4,158
13,004
9,106
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Orzhov
Susano
13
2 / 4 / 2
7,676
768
8,851
14,423
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Phabrezze
Heimdallr
11
1 / 4 / 2
6,771
677
6,815
9,228
3,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 2
7,452
745
12,092
10,014
2,981
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 16
9,287
929
12,479
11,670
6,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
EriicaG
Horus
14
1 / 1 / 17
8,957
896
3,387
14,128
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
14
3 / 1 / 12
8,363
836
11,300
6,036
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
13 / 3 / 7
9,995
1,000
13,967
10,422
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
14
4 / 2 / 15
8,589
859
12,286
16,832
21,342
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
7
Kills
23
23
Deaths
8
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
16
10
L
1
6
3
0.42
L
1
4
4
0.75
W
Horus
EriicaG
Horus
1
1
17
9.5
W
Kukulkan
3
1
12
9
W
13
3
7
5.5
L
Susano
Orzhov
Susano
2
4
2
0.75
L
Heimdallr
Phabrezze
Heimdallr
1
4
2
0.5
L
2
5
2
0.6
W
Chaac
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
53,419
58,318
Taken
59,088
25,800
Mitigated
51,829
16,388
Healing
30,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,479
1,350
1,490
2,150
11,670
6,450
787
1,693
9,977
31,424
0
L
8,370
991
898
1,312
11,649
4,592
0
4,465
7,006
0
15,322
L
4,158
1,789
2,062
2,893
13,004
9,106
0
7,803
4,922
1,042
6,389
W
Horus
EriicaG
Horus
3,387
1,437
5,833
6,911
14,128
14,422
574
3,136
10,992
0
5,086
W
Kukulkan
11,300
847
1,635
1,304
6,036
3,158
1,714
252
5,784
25,878
0
W
13,967
3,110
1,060
1,551
10,422
6,457
3,340
2,773
7,649
0
20,016
L
Susano
Orzhov
Susano
8,851
1,025
271
3,687
14,423
5,581
0
5,506
8,528
0
13,815
L
Heimdallr
Phabrezze
Heimdallr
6,815
2,755
0
2,288
9,228
3,540
0
3,434
5,753
0
11,447
L
12,092
3,150
534
2,443
10,014
2,981
0
3,616
6,124
28,525
0
W
Chaac
12,286
1,323
842
7,468
16,832
21,342
820
5,151
11,681
1,400
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
45,191
84
Minions Killed
107
0
Camps Cleared
0
734,393
Distance Traveled
1,019,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,287
929
40
4
0
212,291
0
L
Thor
6,820
682
11
1
0
152,985
0
L
Horus
7,153
715
10
1
0
141,653
0
W
Horus
8,957
896
4
0
0
192,409
0
W
Kukulkan
8,363
836
34
3
0
214,787
0
W
Fenrir
9,995
1,000
18
2
0
226,061
0
L
Susano
7,676
768
18
2
0
159,892
0
L
Heimdallr
6,771
677
13
1
0
142,334
0
L
Sol
7,452
745
32
3
0
137,529
0
W
Chaac
8,589
859
11
1
0
173,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role