Player Matchup

Set
Set
ArcaneDevil
Set
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 41L
1,429 Elo+
Party 1
Freya
Freya
Boochaca
Freya
Level 83
God Stats
1W - 1L
1,752 SR
Queue Stats
48W - 61L
1,420 Elo+
Party 1
Sobek
Sobek
DeltaXFury
Sobek
Level 132
God Stats
1W - 6L
1,500 SR
Queue Stats
350W - 362L
1,419 Elo+
Party 2
Nemesis
Nemesis
YayoSoldier
Nemesis
Level 143
God Stats
1W - 4L
1,278 SR
Queue Stats
317W - 314L
1,421 Elo+
Solo
Mercury
Mercury
xXxR3dwat3rxXx
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 120L
1,487 Elo+
Party 2
Team Averages
Level 115
1,465 SR
1,435 Elo+

VS

Team Averages
Level 122
1,532 SR
1,463 Elo+
Agni
Agni
CASHKINGsatx
Agni
Level 159
God Stats
5W - 6L
1,493 SR
Queue Stats
394W - 423L
1,482 Elo+
Party 3
Arachne
Arachne
KR_CB
Arachne
Level 123
God Stats
5W - 1L
1,842 SR
Queue Stats
172W - 185L
1,451 Elo+
Solo
Anhur
Anhur
Vampses
Anhur
Level 88
God Stats
11W - 6L
1,282 SR
Queue Stats
748W - 776L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
mack n cheeze3
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,471 Elo+
Solo
Ymir
Ymir
starthirteen
Ymir
Level 153
God Stats
3W - 2L
1,543 SR
Queue Stats
301W - 334L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,049
603
12,793
19,219
13,544
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Boochaca
Freya
18
5 / 4 / 5
10,373
692
19,137
15,615
8,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
15
0 / 6 / 9
8,631
575
6,609
22,387
29,132
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
YayoSoldier
Nemesis
14
0 / 6 / 7
8,436
562
12,015
13,785
10,170
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 6
10,175
678
9,067
12,475
6,139
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
13,129
875
25,619
9,001
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KR_CB
Arachne
18
7 / 2 / 20
11,120
741
12,439
22,463
28,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Vampses
Anhur
14
1 / 4 / 17
9,599
640
5,395
10,605
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
mack n cheeze3
Zhong Kui
19
4 / 2 / 24
11,326
755
16,932
13,979
16,046
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 20
11,851
790
13,482
20,362
27,749
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
127
11
Kills
30
30
Deaths
11
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Freya
Boochaca
Freya
5
4
5
1.88
W
11
1
16
19
L
Sobek
0
6
9
0.75
W
Arachne
KR_CB
Arachne
7
2
20
8.5
W
Anhur
Vampses
Anhur
1
4
17
2.38
L
Nemesis
YayoSoldier
Nemesis
0
6
7
0.58
W
Zhong Kui
mack n cheeze3
Zhong Kui
4
2
24
8
W
7
2
20
8.5
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
73,867
83,481
Taken
76,410
67,521
Mitigated
83,428
23,045
Healing
38,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,793
6,492
535
3,935
19,219
13,544
0
14,591
4,628
0
26,167
L
Freya
Boochaca
Freya
19,137
4,828
1,658
5,911
15,615
8,536
212
11,243
4,372
42,138
0
W
25,619
2,762
2,929
4,202
9,001
6,473
2,681
4,560
4,441
55,564
0
L
Sobek
6,609
708
1,839
4,780
22,387
29,132
112
13,733
8,654
19,124
0
W
Arachne
KR_CB
Arachne
12,439
9,312
1,123
9,931
22,463
28,014
1,410
8,003
14,460
0
19,395
W
Anhur
Vampses
Anhur
5,395
3,887
743
2,199
10,605
5,146
2,536
4,562
6,043
0
12,694
L
Nemesis
YayoSoldier
Nemesis
12,015
2,697
860
1,267
13,785
10,170
0
9,319
4,466
2,036
19,722
W
Zhong Kui
mack n cheeze3
Zhong Kui
16,932
1,768
2,191
5,131
13,979
16,046
1,388
5,171
8,808
30,892
0
W
13,482
1,506
4,317
5,414
20,362
27,749
606
4,597
15,765
27,611
0
L
9,067
4,397
1,258
1,002
12,475
6,139
0
7,147
5,328
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
57,025
175
Minions Killed
138
0
Camps Cleared
0
1,232,516
Distance Traveled
1,303,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,049
603
35
2
0
228,813
0
L
Freya
10,373
692
55
4
0
248,175
0
W
Agni
13,129
875
71
5
0
271,628
0
L
Sobek
8,631
575
24
2
0
259,588
0
W
Arachne
11,120
741
3
0
0
308,416
0
W
Anhur
9,599
640
6
0
0
182,777
0
L
Nemesis
8,436
562
20
1
0
248,030
0
W
Zhong Kui
11,326
755
33
2
0
274,493
0
W
Ymir
11,851
790
25
2
0
265,974
0
L
Mercury
10,175
678
41
3
0
247,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role