Player Matchup

Nu Wa
Nu Wa
Atemosha
Nu Wa
Level 89
God Stats
18W - 16L
1,551 SR
Queue Stats
807W - 797L
1,425 Elo+
Party 3
Apollo
Apollo
Call Meh Daddy2
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,541 Elo+
Party 4
Chiron
Chiron
D3ADKID117
Chiron
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
50W - 50L
1,536 Elo+
Party 4
Chang'e
Chang'e
MichelinGamer
Chang'e
Level 109
God Stats
13W - 10L
1,715 SR
Queue Stats
688W - 686L
1,426 Elo+
Party 3
Odin
Odin
Und3ad69
Odin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Party 4
Team Averages
Level 104
1,594 SR
1,481 Elo+

VS

Team Averages
Level 109
1,449 SR
1,475 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Alanosss
Guan Yu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 145L
1,455 Elo+
Party 2
Kuzenbo
Kuzenbo
Killswitchboyz
Kuzenbo
Level 112
God Stats
0W - 6L
1,259 SR
Queue Stats
227W - 233L
1,426 Elo+
Party 2
Geb
Geb
TCC KingKami
Geb
Level 155
God Stats
4W - 2L
1,822 SR
Queue Stats
122W - 96L
1,514 Elo+
Party 1
Thor
Thor
rambochemin
Thor
Level 99
God Stats
0W - 3L
1,167 SR
Queue Stats
68W - 74L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atemosha
Nu Wa
17
2 / 1 / 13
9,826
819
18,423
10,691
4,257
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 9
10,976
915
22,516
12,991
6,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
D3ADKID117
Chiron
18
5 / 1 / 8
10,592
883
7,146
9,305
4,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
17
3 / 2 / 12
9,958
830
8,819
13,492
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
16
0 / 2 / 13
9,026
752
1,984
10,780
13,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 5 / 2
9,302
775
20,665
10,996
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Alanosss
Guan Yu
15
1 / 5 / 2
8,497
708
6,504
19,566
21,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
1 / 4 / 3
8,994
750
10,327
20,796
34,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 0 / 0
6,088
507
0
1,024
395
16
4 / 6 / 2
9,462
789
7,615
14,317
9,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
20
Kills
9
9
Deaths
20
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
2
0.8
L
Guan Yu
Alanosss
Guan Yu
1
5
2
0.4
W
Nu Wa
Atemosha
Nu Wa
2
1
13
8.5
W
10
3
9
4.83
W
Chiron
D3ADKID117
Chiron
5
1
8
9
L
1
4
3
0.63
W
Chang'e
3
2
12
4.5
L
0
0
0
0
W
Odin
0
2
13
3.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,888
Damage
45,111
57,259
Taken
66,699
35,223
Mitigated
71,177
30,677
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,665
1,464
681
1,122
10,996
5,924
0
4,184
6,812
44,862
0
L
Guan Yu
Alanosss
Guan Yu
6,504
135
3,080
4,857
19,566
21,527
0
5,894
13,672
0
15,465
W
Nu Wa
Atemosha
Nu Wa
18,423
7,264
2,392
2,029
10,691
4,257
1,370
5,550
5,141
37,610
0
W
22,516
19,395
2,135
2,017
12,991
6,626
2,400
6,125
6,866
0
40,122
W
Chiron
D3ADKID117
Chiron
7,146
4,131
2,961
2,323
9,305
4,310
1,809
6,083
3,222
0
23,638
L
10,327
3,296
1,405
3,515
20,796
34,324
0
9,658
11,138
22,647
553
W
Chang'e
8,819
2,788
9,956
6,236
13,492
6,144
1,337
8,197
5,295
26,000
0
L
0
0
0
0
1,024
395
0
1,024
0
0
0
W
Odin
1,984
594
354
274
10,780
13,886
827
4,484
6,296
0
5,851
L
7,615
961
1,859
2,068
14,317
9,007
0
6,482
7,835
0
24,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
42,343
160
Minions Killed
113
0
Camps Cleared
0
1,100,644
Distance Traveled
858,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,302
775
57
5
0
183,432
0
L
Guan Yu
8,497
708
12
1
0
220,656
0
W
Nu Wa
9,826
819
38
3
0
229,737
0
W
Apollo
10,976
915
35
3
0
234,167
0
W
Chiron
10,592
883
37
3
0
195,245
0
L
Kuzenbo
8,994
750
9
1
0
225,058
0
W
Chang'e
9,958
830
43
4
0
211,418
0
L
Geb
6,088
507
0
0
0
0
0
W
Odin
9,026
752
7
1
0
230,077
0
L
Thor
9,462
789
35
3
0
229,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role