Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DirtyDonzGames
Sylvanus
Level 29
God Stats
17W - 14L
1,500 SR
Queue Stats
387W - 286L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
MoodLighting
Ao Kuang
Level 105
God Stats
3W - 2L
1,824 SR
Queue Stats
312W - 275L
1,492 Elo+
Solo
Fenrir
Fenrir
brococcoli
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
fatnuts6996
Sun Wukong
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,400 Elo+
Solo
Team Averages
Level 76
1,565 SR
1,538 Elo+

VS

Team Averages
Level 151
1,574 SR
1,456 Elo+
Vulcan
Vulcan
DJSHAMPOOMAN
Vulcan
Level 157
God Stats
33W - 29L
1,449 SR
Queue Stats
64W - 85L
1,413 Elo+
Party 1
Horus
Horus
LilCrusade
Horus
Level 158
God Stats
4W - 2L
1,632 SR
Queue Stats
84W - 136L
1,410 Elo+
Party 1
Chiron
Chiron
Reach69
Chiron
Level 157
God Stats
11W - 15L
1,610 SR
Queue Stats
67W - 67L
1,439 Elo+
Party 1
Freya
Freya
THE MARK 25
Freya
Level 160
God Stats
3W - 7L
1,867 SR
Queue Stats
233W - 215L
1,592 Elo+
Solo
Martichoras
Martichoras
ZeRo Joman
Martichoras
Level 123
God Stats
1W - 1L
1,313 SR
Queue Stats
32W - 39L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 1
5,116
465
3,375
5,579
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
11
3 / 1 / 1
6,677
607
5,958
6,765
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MoodLighting
Ao Kuang
11
4 / 1 / 2
6,613
601
6,105
7,739
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
brococcoli
Fenrir
11
3 / 1 / 3
6,536
594
7,052
9,112
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
fatnuts6996
Sun Wukong
11
2 / 0 / 3
6,400
582
4,145
6,375
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 3 / 0
5,957
542
2,695
5,403
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
9
0 / 1 / 0
5,525
502
2,325
9,096
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Reach69
Chiron
10
1 / 0 / 1
5,420
493
3,964
5,190
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,295
481
3,912
9,451
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
ZeRo Joman
Martichoras
10
2 / 3 / 1
5,909
537
3,806
10,501
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
L
Vulcan
0
3
0
0
W
Sylvanus
3
1
1
3.5
L
Horus
0
1
0
0
W
Ao Kuang
MoodLighting
Ao Kuang
4
1
2
5
L
Chiron
Reach69
Chiron
1
0
1
1.5
L
0
5
2
0.2
L
Martichoras
ZeRo Joman
Martichoras
2
3
1
0.83
W
Fenrir
brococcoli
Fenrir
3
1
3
4.5
W
Sun Wukong
fatnuts6996
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
16,702
35,570
Taken
39,641
15,367
Mitigated
16,167
14,561
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,375
422
0
452
5,579
1,488
0
0
5,579
33,374
0
L
Vulcan
2,695
716
0
500
5,403
1,972
0
513
4,890
35,559
0
W
Sylvanus
5,958
1,974
1,515
3,533
6,765
3,974
250
995
5,770
40,230
13,862
L
Horus
2,325
941
556
3,493
9,096
5,529
0
3,469
5,627
0
16,627
W
Ao Kuang
MoodLighting
Ao Kuang
6,105
1,682
0
2,505
7,739
2,774
0
0
7,739
41,827
0
L
Chiron
Reach69
Chiron
3,964
1,585
381
1,868
5,190
1,944
277
3,372
1,818
0
39,714
L
3,912
1,544
0
2,343
9,451
2,677
0
2,581
6,870
24,652
0
L
Martichoras
ZeRo Joman
Martichoras
3,806
1,446
0
3,357
10,501
4,045
0
5,137
5,364
0
35,100
W
Fenrir
brococcoli
Fenrir
7,052
4,015
0
4,578
9,112
3,868
906
2,917
6,195
0
36,071
W
Sun Wukong
fatnuts6996
Sun Wukong
4,145
131
0
1,978
6,375
3,263
0
2,695
3,680
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
28,106
346
Minions Killed
290
0
Camps Cleared
0
1,127,628
Distance Traveled
1,095,886
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,116
465
63
6
0
209,970
0
L
Vulcan
5,957
542
75
7
0
223,432
0
W
Sylvanus
6,677
607
93
8
0
201,459
0
L
Horus
5,525
502
18
2
0
233,295
3
W
Ao Kuang
6,613
601
63
6
0
243,856
1
L
Chiron
5,420
493
73
7
0
218,770
0
L
Freya
5,295
481
52
5
0
194,056
4
L
Martichoras
5,909
537
72
7
0
226,333
0
W
Fenrir
6,536
594
58
5
0
235,119
0
W
Sun Wukong
6,400
582
69
6
0
237,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role