Player Matchup

Atlas
Atlas
Piecakeboy123
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,478 Elo+
Party 1
Achilles
Achilles
Reverend_Hex
Achilles
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
roninsn01
Danzaburou
Level 7
God Stats
4W - 6L
1,325 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Team Averages
Level 94
1,442 SR
1,374 Elo+

VS

Team Averages
Level 61
1,443 SR
1,434 Elo+
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CaptMeowMeow
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JonBoyWonder
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,330 SR
Queue Stats
26W - 32L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
8,644
864
12,220
12,459
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Reverend_Hex
Achilles
15
9 / 1 / 6
9,260
926
8,362
10,813
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
roninsn01
Danzaburou
13
2 / 1 / 12
8,302
830
6,120
4,660
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 4 / 1
6,939
694
4,207
11,873
9,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
CaptMeowMeow
Achilles
12
1 / 5 / 1
7,109
711
5,277
10,884
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
JonBoyWonder
Morgan Le Fay
12
0 / 6 / 2
7,093
709
5,429
8,497
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
4
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
Achilles
CaptMeowMeow
Achilles
1
5
1
0.3
L
Morgan Le Fay
JonBoyWonder
Morgan Le Fay
0
6
2
0.17
W
4
2
11
4.75
W
Achilles
Reverend_Hex
Achilles
9
1
6
12
W
Danzaburou
roninsn01
Danzaburou
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
14,913
27,932
Taken
31,254
23,227
Mitigated
23,565
6,761
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,207
1,521
0
2,102
11,873
9,573
0
2,647
8,690
0
14,424
L
Achilles
CaptMeowMeow
Achilles
5,277
1,115
0
948
10,884
9,789
0
3,858
6,466
0
14,286
L
Morgan Le Fay
JonBoyWonder
Morgan Le Fay
5,429
767
0
613
8,497
4,203
0
5,003
3,109
29,588
0
W
12,220
3,108
65
3,817
12,459
6,857
59
3,029
9,269
38,747
0
W
Achilles
Reverend_Hex
Achilles
8,362
1,642
0
1,714
10,813
14,341
509
1,873
8,443
0
23,845
W
Danzaburou
roninsn01
Danzaburou
6,120
3,295
0
1,165
4,660
2,029
2,130
620
3,995
0
19,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
21,141
119
Minions Killed
106
0
Camps Cleared
0
578,187
Distance Traveled
577,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,939
694
24
2
0
186,416
0
L
Achilles
7,109
711
24
2
0
205,677
0
L
Morgan Le Fay
7,093
709
58
6
0
185,691
2
W
Atlas
8,644
864
53
5
0
189,359
0
W
Achilles
9,260
926
36
4
0
216,721
0
W
Danzaburou
8,302
830
30
3
0
172,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role