Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
DominicX96
Agni
Silver I
Level 230
God Stats
10W - 4L
1,500 SR
Queue Stats
158W - 149L
1,551 MMR
Solo
Ganesha
Ganesha
Gold III
HybridJungler
Ganesha
Gold III
Level 176
God Stats
29W - 24L
1,203 SR
Queue Stats
380W - 386L
1,511 MMR
Party 1
Hachiman
Hachiman
Bronze III
M1k3yM00
Hachiman
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
NoGamingID
Vamana
Gold II
Level 67
God Stats
23W - 11L
1,760 SR
Queue Stats
164W - 149L
1,519 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,493 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,505 SR
1,506 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver II
Sopranovitch
Chaac
Silver II
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 87L
1,499 MMR
Party 3
Sylvanus
Sylvanus
Silver II
Veenuum
Sylvanus
Silver II
Level 122
God Stats
4W - 3L
1,527 SR
Queue Stats
101W - 99L
1,499 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold I
jonfdg14
Morgan Le Fay
Gold I
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 172L
1,529 MMR
Solo
Lancelot
Lancelot
Silver I
mitfogadszel
Lancelot
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
18 / 1 / 0
10,312
737
23,239
16,888
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 4
8,858
633
8,174
9,628
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
11
0 / 1 / 9
7,590
542
2,293
13,192
10,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
M1k3yM00
Hachiman
12
0 / 0 / 3
6,845
489
4,545
9,879
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
NoGamingID
Vamana
14
2 / 2 / 3
8,126
580
9,978
13,643
10,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasFenrirHadesAthena

VS

Bans
SurtrIzanamiSolIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 4 / 1
6,399
457
6,721
15,031
14,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 0
6,565
469
5,085
16,143
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Veenuum
Sylvanus
12
0 / 4 / 0
7,156
511
7,746
11,482
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
jonfdg14
Morgan Le Fay
13
3 / 6 / 0
8,022
573
8,232
12,067
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
mitfogadszel
Lancelot
13
3 / 4 / 0
7,488
535
6,508
11,265
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
6
6
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
18
1
0
18
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
W
1
2
4
1.5
W
Ganesha
0
1
9
4.5
W
Hachiman
M1k3yM00
Hachiman
0
0
3
1.5
W
Vamana
NoGamingID
Vamana
2
2
3
1.75
L
0
3
0
0
L
Sylvanus
Veenuum
Sylvanus
0
4
0
0
L
Morgan Le Fay
jonfdg14
Morgan Le Fay
3
6
0
0.5
L
Lancelot
mitfogadszel
Lancelot
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
34,292
63,230
Taken
65,988
35,779
Mitigated
42,822
26,232
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
23,239
6,365
0
10,103
16,888
7,958
33
3,121
13,734
85,032
0
L
Erlang Shen
 
Erlang Shen
6,721
2,872
0
4,782
15,031
14,938
0
3,954
11,077
0
39,661
W
8,174
451
0
1,226
9,628
3,699
1,380
4,306
5,136
73,826
0
W
Ganesha
2,293
354
2,686
3,624
13,192
10,302
0
4,203
8,857
16,868
0
W
Hachiman
M1k3yM00
Hachiman
4,545
2,401
0
4,227
9,879
3,171
1,209
3,460
6,419
0
45,288
W
Vamana
NoGamingID
Vamana
9,978
5,868
0
4,366
13,643
10,649
230
0
13,643
0
62,000
L
5,085
836
0
5,163
16,143
11,929
0
10,612
5,531
0
28,695
L
Sylvanus
Veenuum
Sylvanus
7,746
2,932
287
4,030
11,482
6,746
668
5,281
6,201
56,434
13,298
L
Morgan Le Fay
jonfdg14
Morgan Le Fay
8,232
891
0
793
12,067
4,444
0
9,953
2,114
62,188
0
L
Lancelot
mitfogadszel
Lancelot
6,508
1,343
0
987
11,265
4,765
0
3,906
7,359
0
53,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
35,630
449
Minions Killed
391
0
Camps Cleared
0
1,526,902
Distance Traveled
1,351,826
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,312
737
115
8
0
347,782
0
L
Erlang Shen
6,399
457
54
4
0
247,343
0
W
Agni
8,858
633
139
10
0
299,767
4
W
Ganesha
7,590
542
1
0
0
293,859
1
W
Hachiman
6,845
489
93
7
0
299,786
0
W
Vamana
8,126
580
101
7
0
285,708
5
L
Chaac
6,565
469
33
2
0
291,696
4
L
Sylvanus
7,156
511
116
8
0
238,007
0
L
Morgan Le Fay
8,022
573
100
7
0
260,951
4
L
Lancelot
7,488
535
88
6
0
313,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role