Player Matchup

Anubis
Anubis
CrzyXjuggalo24
Anubis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 32L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Scerkk
Danzaburou
Level 32
God Stats
68W - 69L
1,409 SR
Queue Stats
124W - 149L
1,336 Elo+
Party 3
Kukulkan
Kukulkan
Shrikekiller
Kukulkan
Level 81
God Stats
34W - 20L
1,489 SR
Queue Stats
39W - 25L
1,430 Elo+
Party 2
Surtr
Surtr
TheOnlyStump
Surtr
Level 15
God Stats
17W - 24L
1,671 SR
Queue Stats
28W - 43L
1,425 Elo+
Party 3
Ymir
Ymir
botanicmanic
Ymir
Level 29
God Stats
33W - 31L
1,610 SR
Queue Stats
60W - 73L
1,389 Elo+
Party 3
Team Averages
Level 41
1,536 SR
1,408 Elo+

VS

Team Averages
Level 34
1,457 SR
1,450 Elo+
Martichoras
Martichoras
CodeNullie
Martichoras
Level 46
God Stats
2W - 4L
1,302 SR
Queue Stats
56W - 83L
1,442 Elo+
Solo
Bellona
Bellona
MIGHTYmeek
Bellona
Level 33
God Stats
19W - 30L
1,559 SR
Queue Stats
164W - 174L
1,421 Elo+
Solo
Rama
Rama
OneLargeFrog
Rama
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Ymir
Ymir
PvtGingeFace
Ymir
Level 28
God Stats
1W - 2L
1,424 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
Sgt Bluewaters
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,591
1,074
5,348
4,082
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Scerkk
Danzaburou
14
5 / 0 / 8
9,563
1,195
9,138
3,490
1,469
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Shrikekiller
Kukulkan
15
1 / 0 / 11
8,815
1,102
12,975
2,765
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 8
9,093
1,137
7,785
8,722
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 8
7,802
975
5,854
8,789
4,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

371

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CodeNullie
Martichoras
12
0 / 4 / 2
7,606
951
4,267
12,159
5,074
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
MIGHTYmeek
Bellona
12
0 / 0 / 0
6,999
875
0
0
0
13
1 / 1 / 1
8,200
1,025
7,959
10,454
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 1
7,991
999
6,399
12,562
12,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
13
1 / 3 / 2
8,153
1,019
6,877
9,758
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
3
3
Deaths
13
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CodeNullie
Martichoras
0
4
2
0.25
W
3
1
5
5.5
L
Bellona
MIGHTYmeek
Bellona
0
0
0
0
L
1
1
1
1.5
L
1
5
1
0.3
W
Danzaburou
Scerkk
Danzaburou
5
0
8
9
L
Ao Kuang
1
3
2
0.67
W
Kukulkan
Shrikekiller
Kukulkan
1
0
11
6.5
W
4
1
8
8
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,100
Damage
25,502
27,848
Taken
44,933
16,510
Mitigated
28,051
5,440
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CodeNullie
Martichoras
4,267
1,463
0
311
12,159
5,074
0
7,456
4,703
0
12,789
W
5,348
491
0
941
4,082
2,319
0
852
3,170
15,048
0
L
Bellona
MIGHTYmeek
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
7,959
7,104
0
3,587
10,454
4,564
0
7,227
3,227
0
31,903
L
6,399
729
0
769
12,562
12,202
0
5,507
7,055
12,386
0
W
Danzaburou
Scerkk
Danzaburou
9,138
3,616
267
646
3,490
1,469
0
2,166
1,225
0
15,198
L
Ao Kuang
6,877
1,421
0
1,527
9,758
6,211
0
4,125
5,633
20,206
0
W
Kukulkan
Shrikekiller
Kukulkan
12,975
563
0
0
2,765
1,348
0
922
1,802
46,255
0
W
7,785
2,511
0
1,237
8,722
6,414
0
3,323
5,014
197
14,831
W
5,854
504
431
1,918
8,789
4,960
0
5,160
3,361
12,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
38,949
162
Minions Killed
127
4
Camps Cleared
4
684,454
Distance Traveled
490,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,606
951
13
2
1
123,344
0
W
Anubis
8,591
1,074
22
3
1
132,615
0
L
Bellona
6,999
875
0
0
0
0
0
L
Rama
8,200
1,025
48
6
0
139,237
0
L
Ymir
7,991
999
22
3
0
84,994
0
W
Danzaburou
9,563
1,195
16
2
3
142,377
0
L
Ao Kuang
8,153
1,019
44
6
3
142,902
0
W
Kukulkan
8,815
1,102
99
12
0
160,099
0
W
Surtr
9,093
1,137
16
2
0
147,560
0
W
Ymir
7,802
975
9
1
0
101,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role