Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BongRipzForJesus
Ishtar
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
414W - 377L
1,577 Elo+
Party 1
The Morrigan
The Morrigan
Ferretscales
The Morrigan
Level 119
God Stats
4W - 7L
1,733 SR
Queue Stats
630W - 635L
1,573 Elo+
Solo
Neith
Neith
Goomby
Neith
Level 127
God Stats
9W - 7L
1,594 SR
Queue Stats
305W - 219L
1,568 Elo+
Party 1
Athena
Athena
Rugmatt
Athena
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 270L
1,541 Elo+
Party 1
Team Averages
Level 138
1,565 SR
1,552 Elo+

VS

Team Averages
Level 159
1,520 SR
1,561 Elo+
Tiamat
Tiamat
DaSilverWolf
Tiamat
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,591 Elo+
Solo
Ishtar
Ishtar
Guan Yu
Ishtar
Level 146
God Stats
3W - 1L
1,479 SR
Queue Stats
130W - 146L
1,397 Elo+
Solo
Sol
Sol
Jessica Rages
Sol
Level 171
God Stats
10W - 7L
1,510 SR
Queue Stats
582W - 576L
1,555 Elo+
Solo
Vamana
Vamana
TK RoCkA
Vamana
Level 218
God Stats
10W - 9L
1,611 SR
Queue Stats
672W - 683L
1,570 Elo+
Solo
Artemis
Artemis
thaioric
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 1 / 5
9,640
964
4,831
5,255
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 9
8,481
848
9,386
10,479
6,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Ferretscales
The Morrigan
12
0 / 6 / 10
7,250
725
3,820
9,657
5,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Goomby
Neith
16
6 / 3 / 5
9,052
905
14,545
10,799
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Rugmatt
Athena
11
0 / 4 / 9
7,316
732
3,957
11,046
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 2 / 7
8,142
814
6,559
6,312
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Guan Yu
Ishtar
16
4 / 3 / 10
9,130
913
9,768
9,941
4,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 11
9,769
977
11,691
7,510
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
TK RoCkA
Vamana
14
4 / 4 / 5
8,671
867
6,217
12,710
16,741
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
thaioric
Artemis
13
2 / 4 / 8
8,195
820
10,392
8,965
3,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
59
14
Kills
18
18
Deaths
14
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
5
6.5
L
4
4
9
2.13
W
Tiamat
3
2
7
3.25
L
The Morrigan
Ferretscales
The Morrigan
0
6
10
0.83
L
Neith
Goomby
Neith
6
3
5
2.83
W
Ishtar
Guan Yu
Ishtar
4
3
10
3
W
5
1
11
10.5
L
Athena
Rugmatt
Athena
0
4
9
1.13
W
Vamana
TK RoCkA
Vamana
4
4
5
1.63
W
Artemis
thaioric
Artemis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,539
Damage
44,627
47,236
Taken
45,438
34,937
Mitigated
32,288
13,357
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,831
76
630
1,280
5,255
3,000
0
1,846
3,409
33,985
0
L
9,386
4,545
310
2,520
10,479
6,087
0
4,565
5,914
0
19,917
W
Tiamat
6,559
320
212
1,443
6,312
4,038
55
1,749
4,516
13,008
0
L
The Morrigan
Ferretscales
The Morrigan
3,820
925
1,026
909
9,657
5,027
0
4,882
4,775
6,483
794
L
Neith
Goomby
Neith
14,545
3,757
1,150
4,202
10,799
6,995
0
4,283
6,516
0
21,545
W
Ishtar
Guan Yu
Ishtar
9,768
4,076
1,606
3,207
9,941
4,378
267
2,065
7,608
0
23,943
W
11,691
1,595
483
3,340
7,510
3,168
1,230
2,287
5,223
27,458
0
L
Athena
Rugmatt
Athena
3,957
634
264
1,066
11,046
13,828
0
3,776
7,270
4,672
0
W
Vamana
TK RoCkA
Vamana
6,217
1,871
2,736
3,822
12,710
16,741
40
3,705
8,657
1,543
15,553
W
Artemis
thaioric
Artemis
10,392
3,133
383
1,682
8,965
3,963
336
2,411
6,385
0
19,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
43,907
128
Minions Killed
128
0
Camps Cleared
0
910,173
Distance Traveled
942,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,640
964
64
6
0
200,482
0
L
Ishtar
8,481
848
29
3
0
158,546
0
W
Tiamat
8,142
814
10
1
0
201,917
0
L
The Morrigan
7,250
725
13
1
0
182,777
0
L
Neith
9,052
905
21
2
0
205,873
0
W
Ishtar
9,130
913
32
3
0
190,661
0
W
Sol
9,769
977
46
5
0
199,706
0
L
Athena
7,316
732
1
0
0
162,495
0
W
Vamana
8,671
867
15
2
0
173,564
0
W
Artemis
8,195
820
25
3
0
176,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role