Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AfroxSamurai
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Blumpy III
Xing Tian
Level 145
God Stats
4W - 2L
1,715 SR
Queue Stats
412W - 423L
1,597 Elo+
Solo
Surtr
Surtr
bludsflagg
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,646 Elo+
Party 2
Jing Wei
Jing Wei
dryb
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 451L
1,626 Elo+
Party 2
Team Averages
Level 111
1,543 SR
1,582 Elo+

VS

Team Averages
Level 130
1,470 SR
1,648 Elo+
Nu Wa
Nu Wa
Balicious16
Nu Wa
Level 106
God Stats
7W - 0L
1,715 SR
Queue Stats
175W - 169L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathKnight7890
Tsukuyomi
Level 123
God Stats
2W - 0L
1,505 SR
Queue Stats
42W - 31L
1,707 Elo+
Party 1
Loki
Loki
Furnace27
Loki
Level 147
God Stats
1W - 1L
1,330 SR
Queue Stats
42W - 28L
1,612 Elo+
Party 1
Athena
Athena
Kiba787
Athena
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,724 Elo+
Solo
Odin
Odin
RoseKnight789
Odin
Level 124
God Stats
1W - 0L
1,298 SR
Queue Stats
44W - 32L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 5 / 4
9,379
853
12,099
10,215
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
AfroxSamurai
Achilles
15
2 / 4 / 8
7,903
718
8,347
15,100
19,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Blumpy III
Xing Tian
13
3 / 5 / 6
8,501
773
8,171
18,258
20,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
15
1 / 5 / 8
8,259
751
8,717
15,449
17,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
dryb
Jing Wei
13
2 / 6 / 6
7,463
678
10,533
12,057
5,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,094
827
17,444
9,450
4,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DeathKnight7890
Tsukuyomi
17
7 / 4 / 14
10,489
954
16,803
12,011
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
8 / 2 / 15
10,702
973
16,960
11,112
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Kiba787
Athena
15
2 / 3 / 20
9,550
868
6,631
16,531
20,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 15
8,900
809
8,476
12,776
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
24
25
Deaths
13
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
4
1.4
L
Achilles
AfroxSamurai
Achilles
2
4
8
1.5
W
4
3
14
3.67
L
Xing Tian
Blumpy III
Xing Tian
3
5
6
1.2
W
Tsukuyomi
DeathKnight7890
Tsukuyomi
7
4
14
3.5
W
Loki
8
2
15
7.75
W
Athena
Kiba787
Athena
2
3
20
4
W
3
1
15
10.5
L
Surtr
1
5
8
1
L
Jing Wei
dryb
Jing Wei
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
66,314
71,079
Taken
61,880
67,109
Mitigated
50,946
18,306
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,099
1,058
1,252
1,426
10,215
4,335
0
2,993
7,222
31,297
0
L
Achilles
AfroxSamurai
Achilles
8,347
1,881
910
3,115
15,100
19,849
0
5,247
9,599
0
13,560
W
17,444
4,263
1,658
1,226
9,450
4,545
885
3,025
6,425
28,669
0
L
Xing Tian
Blumpy III
Xing Tian
8,171
442
2,859
2,627
18,258
20,564
0
5,371
12,524
13,238
0
W
Tsukuyomi
DeathKnight7890
Tsukuyomi
16,803
4,359
3,265
4,026
12,011
5,876
1,704
4,428
7,583
0
33,816
W
Loki
16,960
3,393
905
833
11,112
5,689
545
3,790
7,322
0
43,144
W
Athena
Kiba787
Athena
6,631
2,019
2,868
3,325
16,531
20,516
0
5,483
11,048
8,471
0
W
8,476
1,143
1,114
1,595
12,776
14,320
1,184
4,113
8,663
0
11,258
L
Surtr
8,717
2,720
943
3,056
15,449
17,056
0
4,817
10,353
1,194
18,623
L
Jing Wei
dryb
Jing Wei
10,533
5,029
831
1,287
12,057
5,305
0
5,647
6,333
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
48,735
126
Minions Killed
154
0
Camps Cleared
0
904,441
Distance Traveled
1,131,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,379
853
56
5
0
163,183
0
L
Achilles
7,903
718
9
1
0
204,500
0
W
Nu Wa
9,094
827
28
3
0
200,181
0
L
Xing Tian
8,501
773
4
0
0
165,006
0
W
Tsukuyomi
10,489
954
51
5
0
253,183
0
W
Loki
10,702
973
53
5
0
207,275
0
W
Athena
9,550
868
8
1
0
246,957
0
W
Odin
8,900
809
14
1
0
224,258
0
L
Surtr
8,259
751
23
2
0
190,059
0
L
Jing Wei
7,463
678
34
3
0
181,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role