Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BxClout
He Bo
Level 107
God Stats
7W - 9L
1,319 SR
Queue Stats
27W - 29L
1,491 Elo+
Solo
King Arthur
King Arthur
Gauzyy
King Arthur
Level 79
God Stats
1W - 1L
1,474 SR
Queue Stats
23W - 20L
1,541 Elo+
Solo
Thor
Thor
OldmanTrips
Thor
Level 157
God Stats
0W - 2L
1,260 SR
Queue Stats
66W - 59L
1,414 Elo+
Party 2
Atlas
Atlas
Łaccuna
Atlas
Level 48
God Stats
3W - 7L
1,426 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 2
Team Averages
Level 102
1,396 SR
1,477 Elo+

VS

Team Averages
Level 64
1,452 SR
1,291 Elo+
Baba Yaga
Baba Yaga
BlackBudha
Baba Yaga
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,179 Elo+
Party 1
Ares
Ares
C-sizzle52
Ares
Level 95
God Stats
3W - 4L
1,364 SR
Queue Stats
254W - 266L
1,438 Elo+
Party 3
Martichoras
Martichoras
EpIc PenGUinZ7
Martichoras
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 33L
1,181 Elo+
Party 1
Hun Batz
Hun Batz
MythicalDragonH
Hun Batz
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,189 Elo+
Party 1
Rama
Rama
frennzzykilla
Rama
Level 77
God Stats
10W - 9L
1,398 SR
Queue Stats
261W - 242L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 1 / 6
7,519
501
3,873
8,241
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
BxClout
He Bo
12
6 / 6 / 1
7,984
532
11,345
12,670
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gauzyy
King Arthur
9
1 / 3 / 0
6,313
421
5,138
11,593
9,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 3
8,091
539
7,269
12,507
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Łaccuna
Atlas
11
2 / 0 / 7
7,299
487
5,284
10,815
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlackBudha
Baba Yaga
14
4 / 3 / 4
8,167
544
9,411
9,201
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 3 / 2
6,818
455
4,360
12,406
8,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
EpIc PenGUinZ7
Martichoras
15
3 / 1 / 2
8,715
581
7,504
11,284
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
11
3 / 5 / 2
6,958
464
4,772
11,072
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
7,066
471
6,380
7,729
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
12
12
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
6
4
W
Baba Yaga
BlackBudha
Baba Yaga
4
3
4
2
L
He Bo
BxClout
He Bo
6
6
1
1.08
W
1
3
2
0.67
W
Martichoras
EpIc PenGUinZ7
Martichoras
3
1
2
4
L
King Arthur
Gauzyy
King Arthur
1
3
0
0.33
W
Hun Batz
3
5
2
0.8
L
4
2
3
2.75
W
1
2
1
0.75
L
Atlas
Łaccuna
Atlas
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
32,427
55,826
Taken
51,692
32,928
Mitigated
23,598
12,015
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,873
1,999
0
3,283
8,241
3,005
565
1,061
6,978
0
56,944
W
Baba Yaga
BlackBudha
Baba Yaga
9,411
434
0
1,752
9,201
3,886
182
4,010
4,956
50,597
0
L
He Bo
BxClout
He Bo
11,345
333
60
2,229
12,670
4,657
140
6,026
6,642
48,915
0
W
4,360
96
44
1,683
12,406
8,339
0
3,253
9,105
27,200
0
W
Martichoras
EpIc PenGUinZ7
Martichoras
7,504
3,159
0
5,324
11,284
5,101
507
1,451
9,765
0
68,682
L
King Arthur
Gauzyy
King Arthur
5,138
198
0
1,530
11,593
9,657
0
747
10,846
0
33,105
W
Hun Batz
4,772
413
0
1,553
11,072
3,787
0
4,428
6,408
0
28,619
L
7,269
1,556
0
2,111
12,507
5,238
0
2,262
10,113
0
65,407
W
6,380
4,805
0
3,843
7,729
2,485
0
2,828
4,829
0
47,566
L
Atlas
Łaccuna
Atlas
5,284
1,980
0
2,802
10,815
10,371
0
3,077
7,476
25,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
37,724
365
Minions Killed
372
0
Camps Cleared
0
1,382,801
Distance Traveled
1,389,883
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,519
501
108
7
0
275,234
0
W
Baba Yaga
8,167
544
91
6
0
306,187
0
L
He Bo
7,984
532
69
5
0
261,759
0
W
Ares
6,818
455
43
3
0
276,251
0
W
Martichoras
8,715
581
109
7
0
254,981
0
L
King Arthur
6,313
421
47
3
0
231,247
0
W
Hun Batz
6,958
464
46
3
0
331,650
0
L
Thor
8,091
539
103
7
0
316,761
3
W
Rama
7,066
471
83
6
0
220,814
0
L
Atlas
7,299
487
38
3
0
297,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role