Player Matchup

Ares
Ares
Calus_Knight
Ares
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,565 Elo+
Solo
Vamana
Vamana
EclipseTheGod
Vamana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,446 Elo+
Solo
Anubis
Anubis
SBCxSnagz
Anubis
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 154L
1,299 Elo+
Party 2
Loki
Loki
iGlizock
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,083 Elo+
Party 2
Ishtar
Ishtar
panelrad
Ishtar
Level 87
God Stats
4W - 8L
1,452 SR
Queue Stats
31W - 32L
1,337 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,346 Elo+

VS

Team Averages
Level 78
1,473 SR
1,276 Elo+
Atlas
Atlas
CHAROLOCO_4116
Atlas
Level 66
God Stats
10W - 27L
1,309 SR
Queue Stats
22W - 68L
1,184 Elo+
Party 1
Cliodhna
Cliodhna
EL_COMPA_ANTRAXz
Cliodhna
Level 67
God Stats
2W - 2L
1,508 SR
Queue Stats
40W - 80L
1,273 Elo+
Party 1
Rama
Rama
HectizzIe
Rama
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 63L
1,200 Elo+
Party 1
Surtr
Surtr
Kronicpenguin_
Surtr
Level 104
God Stats
11W - 19L
1,382 SR
Queue Stats
60W - 92L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
Snake9928110
Baron Samedi
Level 86
God Stats
3W - 6L
1,666 SR
Queue Stats
29W - 65L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,683
520
3,645
7,964
4,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 0 / 0
4,745
527
4,693
10,013
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SBCxSnagz
Anubis
8
2 / 5 / 0
4,922
547
7,215
9,525
4,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
5
0 / 6 / 1
4,106
456
1,244
6,591
1,683
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
panelrad
Ishtar
1
0 / 0 / 0
3,282
365
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,600
622
1,974
7,414
3,143
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
10 / 1 / 0
6,870
763
5,123
6,004
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
10
1 / 1 / 0
5,929
659
1,988
5,914
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
6,096
677
7,230
9,120
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Snake9928110
Baron Samedi
9
2 / 0 / 6
5,870
652
5,163
5,000
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
1
3
1
0.5
W
10
1
0
10
L
0
0
0
0
W
Rama
1
1
0
1
W
0
0
1
0.5
L
Anubis
SBCxSnagz
Anubis
2
5
0
0.4
W
Baron Samedi
Snake9928110
Baron Samedi
2
0
6
5
L
Loki
0
6
1
0.08
L
Ishtar
panelrad
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
21,478
34,093
Taken
33,452
16,818
Mitigated
13,466
7,511
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,974
1,076
1,274
911
7,414
3,143
300
4,318
3,096
9,875
0
L
3,645
527
0
237
7,964
4,481
0
1,193
6,771
19,619
0
W
5,123
1,420
0
1,068
6,004
1,929
352
2,089
3,915
0
32,161
L
4,693
1,952
0
2,724
10,013
6,620
0
212
9,801
0
31,386
W
Rama
1,988
1,813
0
3,433
5,914
2,141
592
1,711
4,203
0
44,560
W
7,230
2,939
0
3,798
9,120
4,375
21
614
8,506
384
45,314
L
Anubis
SBCxSnagz
Anubis
7,215
584
0
3,863
9,525
4,034
0
4,464
5,061
24,931
0
W
Baron Samedi
Snake9928110
Baron Samedi
5,163
876
625
2,070
5,000
1,878
0
2,128
2,872
36,640
0
L
Loki
1,244
322
0
687
6,591
1,683
0
1,480
5,111
0
9,916
L
Ishtar
panelrad
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,738
Gold Earned
30,365
138
Minions Killed
270
0
Camps Cleared
0
652,880
Distance Traveled
885,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,600
622
11
1
0
172,146
0
L
Ares
4,683
520
24
3
0
172,849
0
W
Cliodhna
6,870
763
43
5
0
214,743
0
L
Vamana
4,745
527
59
7
0
167,752
1
W
Rama
5,929
659
86
10
0
148,197
0
W
Surtr
6,096
677
69
8
0
197,952
0
L
Anubis
4,922
547
34
4
0
170,010
1
W
Baron Samedi
5,870
652
61
7
0
152,371
0
L
Loki
4,106
456
21
2
0
142,269
0
L
Ishtar
3,282
365
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role