Player Matchup

Ra
Ra
CD047
Ra
Level 158
God Stats
1W - 2L
1,711 SR
Queue Stats
235W - 244L
1,432 Elo+
Party 2
Cernunnos
Cernunnos
GS Blayze
Cernunnos
Level 69
God Stats
3W - 3L
1,634 SR
Queue Stats
33W - 42L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GS SNIPES
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,236 Elo+
Party 2
Erlang Shen
Erlang Shen
IzThatNapoleon
Erlang Shen
Level 67
God Stats
3W - 2L
1,714 SR
Queue Stats
56W - 59L
1,407 Elo+
Party 2
Susano
Susano
KkayotikK
Susano
Level 157
God Stats
3W - 2L
1,508 SR
Queue Stats
184W - 165L
1,469 Elo+
Party 2
Team Averages
Level 103
1,613 SR
1,389 Elo+

VS

Team Averages
Level 115
1,511 SR
1,436 Elo+
Bastet
Bastet
 
Bastet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JerexBv
Ganesha
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 120L
1,348 Elo+
Party 1
Raijin
Raijin
RandiCap
Raijin
Level 65
God Stats
5W - 1L
1,556 SR
Queue Stats
305W - 304L
1,465 Elo+
Solo
Terra
Terra
Slick_McVick
Terra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 187L
1,444 Elo+
Solo
Neith
Neith
wgbeta
Neith
Level 154
God Stats
4W - 3L
1,497 SR
Queue Stats
346W - 376L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 1 / 6
7,623
762
5,401
8,106
5,360
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
GS Blayze
Cernunnos
14
3 / 2 / 4
8,302
830
6,228
9,186
4,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
GS SNIPES
Ah Muzen Cab
15
2 / 0 / 3
8,572
857
4,293
4,887
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
IzThatNapoleon
Erlang Shen
14
0 / 2 / 6
7,488
749
4,582
11,217
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
KkayotikK
Susano
13
3 / 4 / 2
7,855
786
10,299
9,249
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 1 / 0
5,799
580
1,185
2,823
1,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
JerexBv
Ganesha
7
0 / 2 / 0
5,958
596
721
3,706
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
RandiCap
Raijin
16
4 / 2 / 5
8,398
840
9,210
10,075
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 4
8,019
802
5,638
11,760
14,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
wgbeta
Neith
17
1 / 1 / 6
8,635
864
13,234
5,312
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
8
Kills
9
9
Deaths
8
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
0
0
L
Ra
0
1
6
3
L
Cernunnos
GS Blayze
Cernunnos
3
2
4
2.5
L
Ah Muzen Cab
GS SNIPES
Ah Muzen Cab
2
0
3
3.5
L
Erlang Shen
IzThatNapoleon
Erlang Shen
0
2
6
1.5
W
Ganesha
JerexBv
Ganesha
0
2
0
0
L
Susano
KkayotikK
Susano
3
4
2
1
W
Raijin
RandiCap
Raijin
4
2
5
3.25
W
4
2
4
3
W
Neith
wgbeta
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
29,988
42,645
Taken
33,676
28,218
Mitigated
25,846
20,349
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,185
267
455
973
2,823
1,033
0
431
2,275
0
2,375
L
Ra
5,401
621
8,339
3,057
8,106
5,360
578
1,820
6,286
21,781
0
L
Cernunnos
GS Blayze
Cernunnos
6,228
2,848
506
1,388
9,186
4,232
606
3,379
5,807
0
15,397
L
Ah Muzen Cab
GS SNIPES
Ah Muzen Cab
4,293
1,759
1,147
1,585
4,887
2,196
190
2,845
2,042
0
22,645
L
Erlang Shen
IzThatNapoleon
Erlang Shen
4,582
1,270
791
2,351
11,217
11,157
179
4,430
6,787
0
6,331
W
Ganesha
JerexBv
Ganesha
721
104
0
132
3,706
3,158
0
949
2,677
1,517
0
L
Susano
KkayotikK
Susano
10,299
2,212
422
763
9,249
5,273
294
3,095
6,154
0
14,487
W
Raijin
RandiCap
Raijin
9,210
559
366
2,231
10,075
4,674
0
1,506
8,394
20,292
0
W
5,638
591
2,483
3,358
11,760
14,391
0
1,770
9,599
12,175
0
W
Neith
wgbeta
Neith
13,234
3,752
226
1,649
5,312
2,590
0
745
4,399
0
36,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
36,809
123
Minions Killed
115
0
Camps Cleared
0
995,837
Distance Traveled
627,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,799
580
6
1
0
97,204
0
L
Ra
7,623
762
27
3
0
218,555
0
L
Cernunnos
8,302
830
28
3
0
190,202
0
L
Ah Muzen Cab
8,572
857
49
5
0
210,523
0
L
Erlang Shen
7,488
749
7
1
0
188,881
0
W
Ganesha
5,958
596
1
0
0
60,999
0
L
Susano
7,855
786
12
1
0
187,676
0
W
Raijin
8,398
840
40
4
0
135,796
0
W
Terra
8,019
802
15
2
0
180,906
0
W
Neith
8,635
864
53
5
0
152,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role