Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
APGBen
Cupid
Level 65
God Stats
4W - 6L
1,447 SR
Queue Stats
5W - 7L
1,408 Elo+
Solo
Eset
Eset
NelliotS
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,594 Elo+
Solo
Mulan
Mulan
RosehipDesu
Mulan
Level 121
God Stats
1W - 3L
1,470 SR
Queue Stats
163W - 175L
1,488 Elo+
Solo
Susano
Susano
chez-ta_seum59
Susano
Level 146
God Stats
0W - 4L
1,347 SR
Queue Stats
6W - 18L
1,320 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,462 Elo+

VS

Team Averages
Level 165
1,736 SR
1,629 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Celsano
Khepri
Level 205
God Stats
4W - 4L
1,909 SR
Queue Stats
1,334W - 676L
1,761 Elo+
Party 1
Neith
Neith
SAM-JUGON
Neith
Level 121
God Stats
108W - 134L
1,460 SR
Queue Stats
370W - 376L
1,497 Elo+
Solo
Surtr
Surtr
Shamoose010
Surtr
Level 153
God Stats
31W - 8L
1,999 SR
Queue Stats
154W - 73L
1,741 Elo+
Party 1
Susano
Susano
chillderella
Susano
Level 157
God Stats
55W - 19L
1,813 SR
Queue Stats
1,168W - 870L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
5,683
1,137
4,127
3,990
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
APGBen
Cupid
10
0 / 3 / 0
5,532
1,106
2,894
5,984
1,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
11
0 / 5 / 1
5,760
1,152
3,816
7,727
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,936
1,187
5,091
8,751
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,281
1,056
1,653
4,563
1,306
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 7
6,379
1,276
3,824
451
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Celsano
Khepri
11
2 / 0 / 7
6,893
1,379
1,159
3,530
3,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SAM-JUGON
Neith
12
3 / 0 / 9
7,021
1,404
3,704
3,227
1,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
3 / 1 / 11
6,897
1,379
7,105
6,850
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
12
7 / 0 / 8
7,580
1,516
13,183
6,184
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
16
16
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Cupid
APGBen
Cupid
0
3
0
0
W
Khepri
Celsano
Khepri
2
0
7
5.5
L
Eset
0
5
1
0.1
L
1
2
0
0.5
W
Neith
SAM-JUGON
Neith
3
0
9
7.5
W
3
1
11
8.5
L
0
4
0
0
W
Susano
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
28,975
31,015
Taken
20,242
12,909
Mitigated
13,395
4,122
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,127
119
520
539
3,990
1,693
0
674
3,316
12,442
0
W
Nu Wa
 
Nu Wa
3,824
677
0
0
451
199
0
0
451
22,075
0
L
Cupid
APGBen
Cupid
2,894
783
211
288
5,984
1,745
0
1,245
4,739
0
12,995
W
Khepri
Celsano
Khepri
1,159
43
956
657
3,530
3,281
0
1,907
1,498
6,148
0
L
Eset
3,816
276
422
477
7,727
2,909
0
415
7,312
16,671
274
L
5,091
928
0
1,665
8,751
5,256
0
1,696
7,055
0
11,848
W
Neith
SAM-JUGON
Neith
3,704
2,148
0
488
3,227
1,565
0
1,375
1,807
0
10,407
W
7,105
2,972
0
2,069
6,850
5,503
0
2,543
4,143
329
14,120
L
1,653
179
0
0
4,563
1,306
0
1,143
3,420
0
3,568
W
Susano
13,183
2,996
0
398
6,184
2,847
0
2,076
3,946
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
34,770
98
Minions Killed
101
4
Camps Cleared
7
408,267
Distance Traveled
493,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,683
1,137
13
3
0
95,651
0
W
Nu Wa
6,379
1,276
45
9
4
85,286
0
L
Cupid
5,532
1,106
14
3
2
87,957
0
W
Khepri
6,893
1,379
15
3
0
102,401
0
L
Eset
5,760
1,152
40
8
0
88,416
0
L
Mulan
5,936
1,187
27
5
1
99,281
0
W
Neith
7,021
1,404
15
3
1
98,837
0
W
Surtr
6,897
1,379
16
3
0
100,468
0
L
Susano
5,281
1,056
4
1
1
36,962
0
W
Susano
7,580
1,516
10
2
2
106,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role