Player Matchup

Ganesha
Ganesha
FuzenHua
Ganesha
Level 120
God Stats
29W - 20L
1,822 SR
Queue Stats
122W - 132L
1,555 Elo+
Party 2
Nox
Nox
GeckoNuts
Nox
Level 146
God Stats
10W - 15L
1,845 SR
Queue Stats
388W - 347L
1,541 Elo+
Solo
Arachne
Arachne
Reván
Arachne
Level 132
God Stats
3W - 0L
1,830 SR
Queue Stats
56W - 45L
1,564 Elo+
Party 2
Martichoras
Martichoras
Suplinix
Martichoras
Level 86
God Stats
14W - 6L
1,500 SR
Queue Stats
144W - 107L
1,588 Elo+
Solo
Surtr
Surtr
deathbywoods
Surtr
Level 68
God Stats
3W - 2L
1,561 SR
Queue Stats
22W - 26L
1,486 Elo+
Party 2
Team Averages
Level 110
1,712 SR
1,547 Elo+

VS

Team Averages
Level 122
1,429 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
AlexTFG
Kumbhakarna
Level 130
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 266L
1,525 Elo+
Party 1
Fenrir
Fenrir
AnimeHasPurpose
Fenrir
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 85L
1,505 Elo+
Party 1
Achilles
Achilles
Ganglo
Achilles
Level 105
God Stats
0W - 1L
1,171 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Izanami
Izanami
NotSecure
Izanami
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,541 Elo+
Party 1
Merlin
Merlin
klãps
Merlin
Level 129
God Stats
12W - 11L
1,474 SR
Queue Stats
255W - 241L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FuzenHua
Ganesha
17
0 / 3 / 14
11,428
519
7,393
24,111
28,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

19
6 / 4 / 5
12,353
562
17,901
10,897
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
Reván
Arachne
19
8 / 2 / 6
12,508
569
12,739
28,602
13,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Martichoras
Suplinix
Martichoras
19
4 / 4 / 6
12,513
569
12,304
25,083
13,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 0 / 4
12,011
546
11,810
25,666
25,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexTFG
Kumbhakarna
14
1 / 7 / 6
8,690
395
10,172
23,857
15,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

18
5 / 4 / 3
11,153
507
12,492
16,787
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Ganglo
Achilles
14
0 / 4 / 1
8,947
407
8,558
16,124
11,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NotSecure
Izanami
18
2 / 4 / 4
11,581
526
17,824
15,640
6,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Merlin
klãps
Merlin
18
5 / 2 / 2
11,215
510
20,358
13,999
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
21
Kills
13
13
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlexTFG
Kumbhakarna
1
7
6
0.57
L
5
4
3
1.63
W
Ganesha
FuzenHua
Ganesha
0
3
14
2.33
L
Achilles
Ganglo
Achilles
0
4
1
0.13
W
6
4
5
2.13
L
Izanami
NotSecure
Izanami
2
4
4
1
W
Arachne
Reván
Arachne
8
2
6
5.5
W
Martichoras
Suplinix
Martichoras
4
4
6
1.75
W
3
0
4
5
L
Merlin
klãps
Merlin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,147
Damage
69,404
114,359
Taken
86,407
86,703
Mitigated
45,733
41,835
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlexTFG
Kumbhakarna
10,172
1,068
0
2,685
23,857
15,114
0
10,830
12,809
35,770
0
L
12,492
4,015
0
2,608
16,787
6,996
1,241
6,214
10,483
0
91,571
W
Ganesha
FuzenHua
Ganesha
7,393
540
0
3,197
24,111
28,912
314
8,040
14,933
35,259
0
L
Achilles
Ganglo
Achilles
8,558
1,435
131
3,989
16,124
11,135
0
1,143
13,725
0
67,656
W
17,901
716
0
500
10,897
5,675
1,132
5,079
5,340
111,171
0
L
Izanami
NotSecure
Izanami
17,824
12,731
0
6,645
15,640
6,559
1,951
1,786
13,854
0
124,229
W
Arachne
Reván
Arachne
12,739
7,629
0
11,465
28,602
13,052
0
9,514
18,426
0
120,972
W
Martichoras
Suplinix
Martichoras
12,304
5,786
0
12,580
25,083
13,351
2,273
4,909
19,839
0
118,964
W
11,810
2,846
0
14,093
25,666
25,713
148
2,011
23,322
3,239
75,712
L
Merlin
klãps
Merlin
20,358
670
153
3,682
13,999
5,929
0
6,096
7,846
103,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,813
Gold Earned
51,586
660
Minions Killed
642
0
Camps Cleared
0
2,171,039
Distance Traveled
2,045,457
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,690
395
47
2
0
402,564
0
L
Fenrir
11,153
507
118
5
0
462,142
0
W
Ganesha
11,428
519
2
0
0
415,523
5
L
Achilles
8,947
407
102
5
0
372,355
1
W
Nox
12,353
562
225
10
0
402,961
0
L
Izanami
11,581
526
203
9
0
403,440
0
W
Arachne
12,508
569
121
6
0
536,699
6
W
Martichoras
12,513
569
190
9
0
386,886
4
W
Surtr
12,011
546
122
6
0
428,970
1
L
Merlin
11,215
510
172
8
0
404,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role