Player Matchup

Sobek
Sobek
DarthTacoSlayer
Sobek
Level 111
God Stats
4W - 2L
1,356 SR
Queue Stats
363W - 367L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Mafuba29
Zhong Kui
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 182L
1,451 Elo+
Solo
Danzaburou
Danzaburou
No1Eye
Danzaburou
Level 102
God Stats
1W - 0L
1,653 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Ra
Ra
RunnyDump69
Ra
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 159L
1,445 Elo+
Solo
Jing Wei
Jing Wei
xViCi0USx
Jing Wei
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 236L
1,375 Elo+
Party 2
Team Averages
Level 109
1,502 SR
1,456 Elo+

VS

Team Averages
Level 104
1,415 SR
1,462 Elo+
Fenrir
Fenrir
 
Fenrir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Boleeyo
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,517 Elo+
Solo
Horus
Horus
KittyAmewzing
Horus
Level 94
God Stats
1W - 3L
1,263 SR
Queue Stats
273W - 250L
1,301 Elo+
Solo
King Arthur
King Arthur
ll-CuckMe24-ll
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,447 Elo+
Party 1
Mulan
Mulan
ll-endme24-ll
Mulan
Level 123
God Stats
0W - 2L
1,311 SR
Queue Stats
128W - 100L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 19
9,200
767
9,936
20,795
25,237
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Mafuba29
Zhong Kui
19
8 / 3 / 15
11,181
932
14,459
12,847
9,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
No1Eye
Danzaburou
19
12 / 2 / 13
12,201
1,017
23,884
12,166
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 13
9,269
772
8,732
10,224
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xViCi0USx
Jing Wei
16
3 / 3 / 18
9,511
793
13,904
8,825
4,124
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 4
6,746
562
1,548
3,905
1,751
Tiamat
Boleeyo
Tiamat
15
4 / 6 / 9
9,039
753
11,199
14,480
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 7 / 7
8,815
735
5,320
18,254
12,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ll-CuckMe24-ll
King Arthur
14
1 / 9 / 10
7,501
625
4,509
19,174
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 9
11,047
921
25,026
23,201
24,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
28
Kills
18
18
Deaths
28
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
4
1
L
Tiamat
Boleeyo
Tiamat
4
6
9
1.42
W
2
6
19
1.92
L
4
7
7
1.07
W
Zhong Kui
Mafuba29
Zhong Kui
8
3
15
5.17
W
Danzaburou
No1Eye
Danzaburou
12
2
13
9.25
W
3
4
13
2.38
L
King Arthur
ll-CuckMe24-ll
King Arthur
1
9
10
0.67
L
9
4
9
3.38
W
Jing Wei
xViCi0USx
Jing Wei
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,915
Damage
47,602
64,857
Taken
79,014
50,731
Mitigated
71,031
22,909
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,548
591
233
747
3,905
1,751
0
1,536
2,369
0
4,153
L
Tiamat
Boleeyo
Tiamat
11,199
1,338
1,008
2,702
14,480
10,701
0
6,147
8,333
20,655
0
W
9,936
1,846
284
1,845
20,795
25,237
143
4,666
15,733
13,444
1,857
L
5,320
1,636
2,728
3,534
18,254
12,382
0
7,497
10,719
0
7,709
W
Zhong Kui
Mafuba29
Zhong Kui
14,459
2,388
667
4,286
12,847
9,942
1,199
2,695
10,057
28,397
0
W
Danzaburou
No1Eye
Danzaburou
23,884
9,241
175
2,606
12,166
6,938
2,533
1,407
10,661
0
52,584
W
8,732
1,147
7,508
2,971
10,224
4,490
2,029
1,323
8,862
17,487
0
L
King Arthur
ll-CuckMe24-ll
King Arthur
4,509
686
682
1,076
19,174
21,348
0
8,329
10,817
0
9,009
L
25,026
3,587
178
11,531
23,201
24,849
0
7,664
15,506
0
45,305
W
Jing Wei
xViCi0USx
Jing Wei
13,904
12,175
823
1,744
8,825
4,124
659
1,108
7,583
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,362
Gold Earned
43,148
139
Minions Killed
91
0
Camps Cleared
0
981,980
Distance Traveled
869,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,746
562
8
1
0
160,238
0
L
Tiamat
9,039
753
27
2
0
156,355
1
W
Sobek
9,200
767
9
1
0
196,130
0
L
Horus
8,815
735
4
0
0
168,841
0
W
Zhong Kui
11,181
932
36
3
0
170,618
0
W
Danzaburou
12,201
1,017
57
5
0
196,249
0
W
Ra
9,269
772
16
1
0
219,619
0
L
King Arthur
7,501
625
3
0
0
185,637
0
L
Mulan
11,047
921
49
4
0
198,633
0
W
Jing Wei
9,511
793
21
2
0
199,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role