Player Matchup

Bakasura
Bakasura
Behemot69
Bakasura
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 68L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ClaspingBee51
Morgan Le Fay
Level 43
God Stats
6W - 7L
1,530 SR
Queue Stats
75W - 60L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
Dflippy
Guan Yu
Level 42
God Stats
1W - 2L
1,553 SR
Queue Stats
33W - 34L
1,437 Elo+
Solo
Rama
Rama
HyperSex
Rama
Level 69
God Stats
4W - 3L
1,593 SR
Queue Stats
82W - 70L
1,493 Elo+
Party 1
Bacchus
Bacchus
ghostvid
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,340 Elo+
Party 1
Team Averages
Level 44
1,535 SR
1,470 Elo+

VS

Team Averages
Level 47
1,401 SR
1,488 Elo+
Danzaburou
Danzaburou
Dyslexic141
Danzaburou
Level 7
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Great0dinsRaven
Cu Chulainn
Level 55
God Stats
0W - 3L
1,290 SR
Queue Stats
52W - 68L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
HornyCactus666
Xing Tian
Level 88
God Stats
0W - 1L
1,306 SR
Queue Stats
47W - 49L
1,511 Elo+
Party 3
Tiamat
Tiamat
execuwutieTTV
Tiamat
Level 43
God Stats
0W - 2L
1,520 SR
Queue Stats
132W - 136L
1,514 Elo+
Solo
Awilix
Awilix
gankduo
Awilix
Level 44
God Stats
1W - 2L
1,648 SR
Queue Stats
128W - 137L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Behemot69
Bakasura
16
7 / 3 / 6
10,355
609
11,092
15,460
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ClaspingBee51
Morgan Le Fay
15
6 / 2 / 5
9,737
573
12,091
11,556
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Dflippy
Guan Yu
14
4 / 3 / 10
9,211
542
9,712
16,459
20,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
17
7 / 1 / 10
10,641
626
15,327
12,256
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ghostvid
Bacchus
14
2 / 1 / 13
9,319
548
8,557
22,116
24,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dyslexic141
Danzaburou
10
0 / 6 / 3
6,718
395
6,462
11,900
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Great0dinsRaven
Cu Chulainn
13
1 / 7 / 2
8,172
481
12,810
19,374
15,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
HornyCactus666
Xing Tian
9
1 / 6 / 5
7,090
417
7,145
18,853
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 2
8,248
485
8,691
11,031
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
gankduo
Awilix
15
8 / 4 / 2
9,800
576
11,993
12,807
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
26
Kills
10
10
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Behemot69
Bakasura
7
3
6
3.33
W
Morgan Le Fay
ClaspingBee51
Morgan Le Fay
6
2
5
4.25
W
Guan Yu
Dflippy
Guan Yu
4
3
10
3
L
Danzaburou
Dyslexic141
Danzaburou
0
6
3
0.25
L
Cu Chulainn
Great0dinsRaven
Cu Chulainn
1
7
2
0.29
L
Xing Tian
HornyCactus666
Xing Tian
1
6
5
0.58
W
Rama
7
1
10
12
L
0
3
2
0.33
L
Awilix
gankduo
Awilix
8
4
2
2.25
W
Bacchus
ghostvid
Bacchus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
47,101
77,847
Taken
73,965
62,982
Mitigated
50,909
29,924
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Behemot69
Bakasura
11,092
7,508
0
2,527
15,460
7,384
1,170
1,734
13,726
0
72,510
W
Morgan Le Fay
ClaspingBee51
Morgan Le Fay
12,091
1,651
362
2,802
11,556
5,573
83
5,306
6,250
72,647
0
W
Guan Yu
Dflippy
Guan Yu
9,712
1,515
2,919
4,985
16,459
20,536
30
2,329
14,130
969
47,921
L
Danzaburou
Dyslexic141
Danzaburou
6,462
3,848
0
2,179
11,900
4,212
0
1,558
9,772
0
40,075
L
Cu Chulainn
Great0dinsRaven
Cu Chulainn
12,810
1,554
0
1,110
19,374
15,557
0
6,114
12,759
5,407
59,476
L
Xing Tian
HornyCactus666
Xing Tian
7,145
947
0
2,510
18,853
17,441
0
6,548
12,040
19,797
0
W
Rama
15,327
12,447
0
6,651
12,256
5,446
4,538
2,801
9,455
0
91,372
L
8,691
385
84
2,528
11,031
8,754
0
4,468
5,913
65,753
0
L
Awilix
gankduo
Awilix
11,993
4,089
0
1,178
12,807
4,945
0
1,989
10,088
0
57,891
W
Bacchus
ghostvid
Bacchus
8,557
2,103
0
9,678
22,116
24,043
183
5,856
16,260
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
40,028
442
Minions Killed
384
0
Camps Cleared
0
1,769,030
Distance Traveled
1,593,308
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,355
609
101
6
0
396,341
3
W
Morgan Le Fay
9,737
573
100
6
0
335,856
5
W
Guan Yu
9,211
542
75
4
0
332,512
2
L
Danzaburou
6,718
395
57
3
0
290,644
0
L
Cu Chulainn
8,172
481
98
6
0
289,884
0
L
Xing Tian
7,090
417
13
1
0
315,235
0
W
Rama
10,641
626
147
9
0
329,304
3
L
Tiamat
8,248
485
133
8
0
335,394
10
L
Awilix
9,800
576
83
5
0
362,151
0
W
Bacchus
9,319
548
19
1
0
375,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role