Player Matchup

Thanatos
Thanatos
Da Rock1414
Thanatos
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 119L
1,610 Elo+
Party 1
Thor
Thor
KillerKellar
Thor
Level 48
God Stats
12W - 12L
1,568 SR
Queue Stats
266W - 234L
1,576 Elo+
Party 1
Serqet
Serqet
Millsy The m8
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,547 Elo+
Party 1
Awilix
Awilix
rohan32984464624
Awilix
Level 18
God Stats
19W - 20L
1,570 SR
Queue Stats
100W - 110L
1,574 Elo+
Party 1
Set
Set
xMPxScorpion
Set
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 58L
1,566 Elo+
Party 1
Team Averages
Level 90
1,528 SR
1,574 Elo+

VS

Team Averages
Level 107
1,457 SR
1,541 Elo+
Martichoras
Martichoras
 
Martichoras
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Beardus93
Horus
Level 79
God Stats
5W - 6L
1,180 SR
Queue Stats
371W - 327L
1,617 Elo+
Solo
Scylla
Scylla
F1ickshott
Scylla
Level 107
God Stats
6W - 7L
1,607 SR
Queue Stats
260W - 235L
1,553 Elo+
Solo
Bellona
Bellona
evolve31
Bellona
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 133L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Da Rock1414
Thanatos
9
1 / 6 / 3
5,827
486
4,713
10,089
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 0
6,192
516
3,103
10,599
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 3
5,420
452
1,805
9,027
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 2
6,490
541
5,563
7,547
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 4
5,757
480
4,442
9,682
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
5 / 1 / 3
7,712
643
8,999
5,771
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
12
6 / 2 / 0
7,675
640
5,275
6,277
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Beardus93
Horus
10
0 / 2 / 10
6,613
551
2,793
9,136
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
F1ickshott
Scylla
12
3 / 1 / 3
7,377
615
4,431
5,785
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
evolve31
Bellona
14
6 / 1 / 4
8,370
698
10,644
8,736
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
20
20
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
3
6.5
W
Ullr
 
Ullr
6
2
0
3
W
Horus
Beardus93
Horus
0
2
10
2.5
L
Thanatos
Da Rock1414
Thanatos
1
6
3
0.42
W
Scylla
F1ickshott
Scylla
3
1
3
4.5
L
2
5
0
0.4
L
0
4
3
0.38
W
Bellona
evolve31
Bellona
6
1
4
8
L
4
1
2
5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
32,142
46,944
Taken
35,705
17,946
Mitigated
20,770
6,722
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,999
1,682
0
1,196
5,771
2,361
529
0
5,771
0
54,421
W
Ullr
 
Ullr
5,275
2,305
0
253
6,277
1,869
570
0
6,193
0
51,486
W
Horus
Beardus93
Horus
2,793
1,047
2,419
2,942
9,136
5,088
0
0
8,968
0
11,882
L
Thanatos
Da Rock1414
Thanatos
4,713
1,248
0
3,791
10,089
3,429
0
550
9,539
0
29,599
W
Scylla
F1ickshott
Scylla
4,431
572
0
3,448
5,785
1,497
0
0
5,625
53,825
0
L
3,103
970
0
750
10,599
4,189
0
0
10,010
0
35,653
L
1,805
338
0
720
9,027
3,709
0
1,474
7,553
0
28,802
W
Bellona
evolve31
Bellona
10,644
3,618
0
2,030
8,736
9,955
383
0
8,565
0
61,242
L
5,563
2,842
0
90
7,547
2,879
0
746
6,751
0
36,968
L
4,442
2,011
0
1,371
9,682
3,740
0
1,658
7,937
0
34,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
37,747
294
Minions Killed
392
0
Camps Cleared
0
1,228,269
Distance Traveled
1,183,529
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,712
643
93
8
0
231,207
0
W
Ullr
7,675
640
94
8
0
226,732
4
W
Horus
6,613
551
13
1
0
219,541
3
L
Thanatos
5,827
486
50
4
0
243,689
2
W
Scylla
7,377
615
93
8
0
254,391
2
L
Thor
6,192
516
71
6
0
199,739
0
L
Serqet
5,420
452
55
5
0
267,378
0
W
Bellona
8,370
698
99
8
0
251,658
0
L
Awilix
6,490
541
56
5
0
295,485
0
L
Set
5,757
480
62
5
0
221,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role