Player Matchup

Neith
Neith
Edward9813
Neith
Level 149
God Stats
4W - 1L
1,733 SR
Queue Stats
31W - 37L
1,467 Elo+
Party 1
Artio
Artio
GuaUH
Artio
Level 158
God Stats
1W - 2L
1,220 SR
Queue Stats
48W - 51L
1,436 Elo+
Party 1
Janus
Janus
M0ntapuercos
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,440 Elo+
Party 1
Nemesis
Nemesis
ZUKEZ
Nemesis
Level 68
God Stats
6W - 3L
1,576 SR
Queue Stats
205W - 171L
1,613 Elo+
Solo
Athena
Athena
mrjulius
Athena
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
17W - 21L
1,345 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,460 Elo+

VS

Team Averages
Level 123
1,578 SR
1,527 Elo+
Izanami
Izanami
Marcer3
Izanami
Level 84
God Stats
1W - 1L
1,737 SR
Queue Stats
49W - 57L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yhaan
Tsukuyomi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,519 Elo+
Party 3
Freya
Freya
iTsSorry-
Freya
Level 146
God Stats
0W - 1L
1,415 SR
Queue Stats
32W - 37L
1,541 Elo+
Party 2
Hercules
Hercules
luissunwater
Hercules
Level 67
God Stats
3W - 3L
1,738 SR
Queue Stats
376W - 356L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
siddentora
Jormungandr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 51L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 4 / 3
8,714
581
14,340
11,528
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
GuaUH
Artio
13
3 / 2 / 1
7,769
518
11,053
18,881
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 4
8,371
558
6,441
10,190
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ZUKEZ
Nemesis
14
5 / 3 / 4
8,828
589
12,007
13,830
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
mrjulius
Athena
12
2 / 5 / 8
7,840
523
6,746
17,100
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marcer3
Izanami
16
2 / 2 / 1
9,878
659
8,339
12,150
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Yhaan
Tsukuyomi
14
2 / 3 / 1
8,148
543
6,618
11,942
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
iTsSorry-
Freya
13
4 / 6 / 4
8,490
566
9,886
11,849
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
luissunwater
Hercules
13
5 / 3 / 4
9,039
603
7,738
18,718
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
siddentora
Jormungandr
13
1 / 4 / 2
8,493
566
12,030
14,892
8,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
18
Kills
14
14
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
6
4
3
1.88
W
Artio
GuaUH
Artio
3
2
1
1.75
W
2
0
4
4
L
Izanami
Marcer3
Izanami
2
2
1
1.25
L
Tsukuyomi
Yhaan
Tsukuyomi
2
3
1
0.83
W
Nemesis
ZUKEZ
Nemesis
5
3
4
2.33
L
Freya
iTsSorry-
Freya
4
6
4
1
L
Hercules
luissunwater
Hercules
5
3
4
2.33
W
Athena
mrjulius
Athena
2
5
8
1.2
L
Jormungandr
siddentora
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
44,611
71,529
Taken
69,551
44,912
Mitigated
41,710
22,439
Healing
24,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,340
5,970
0
3,639
11,528
4,188
595
4,400
6,606
0
66,093
W
Artio
GuaUH
Artio
11,053
844
918
9,785
18,881
13,389
58
8,253
10,267
48,600
0
W
6,441
914
87
4,975
10,190
4,235
92
1,690
8,400
79,636
0
L
Izanami
Marcer3
Izanami
8,339
6,057
0
5,172
12,150
5,152
1,469
3,770
8,160
0
101,783
L
Tsukuyomi
Yhaan
Tsukuyomi
6,618
2,047
0
3,571
11,942
4,886
120
1,666
10,164
0
58,312
W
Nemesis
ZUKEZ
Nemesis
12,007
6,473
0
1,140
13,830
6,415
0
1,313
12,458
0
72,499
L
Freya
iTsSorry-
Freya
9,886
2,861
0
3,583
11,849
5,050
132
1,962
9,887
63,244
0
L
Hercules
luissunwater
Hercules
7,738
3,209
295
8,610
18,718
17,709
235
6,113
12,057
0
21,537
W
Athena
mrjulius
Athena
6,746
3,015
0
1,895
17,100
16,685
23
4,875
11,771
18,540
0
L
Jormungandr
siddentora
Jormungandr
12,030
4,099
0
3,650
14,892
8,913
120
8,204
5,043
62,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
44,048
423
Minions Killed
471
0
Camps Cleared
0
1,596,222
Distance Traveled
1,516,484
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,714
581
95
6
0
300,812
0
W
Artio
7,769
518
69
5
0
293,038
0
W
Janus
8,371
558
143
10
0
325,352
1
L
Izanami
9,878
659
167
11
0
297,376
2
L
Tsukuyomi
8,148
543
96
6
0
357,366
2
W
Nemesis
8,828
589
100
7
0
345,155
3
L
Freya
8,490
566
101
7
0
263,753
0
L
Hercules
9,039
603
23
2
0
329,541
2
W
Athena
7,840
523
16
1
0
331,865
3
L
Jormungandr
8,493
566
84
6
0
268,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role