Player Matchup

Vamana
Vamana
Erasmombc
Vamana
Level 85
God Stats
12W - 9L
1,540 SR
Queue Stats
395W - 366L
1,507 Elo+
Party 4
Maui
Maui
JP Shiesty
Maui
Level 15
God Stats
1W - 1L
1,810 SR
Queue Stats
11W - 14L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
MauricioB94
Hun Batz
Level 66
God Stats
8W - 13L
1,402 SR
Queue Stats
409W - 381L
1,507 Elo+
Party 4
Zhong Kui
Zhong Kui
Mayitoabc16
Zhong Kui
Level 92
God Stats
7W - 2L
1,807 SR
Queue Stats
321W - 293L
1,448 Elo+
Party 4
Sol
Sol
SiameseDrip
Sol
Level 109
God Stats
29W - 39L
1,522 SR
Queue Stats
516W - 492L
1,467 Elo+
Party 3
Team Averages
Level 73
1,616 SR
1,484 Elo+

VS

Team Averages
Level 80
1,597 SR
1,486 Elo+
Merlin
Merlin
Maxinator5000
Merlin
Level 110
God Stats
11W - 12L
1,483 SR
Queue Stats
159W - 146L
1,603 Elo+
Party 1
Pele
Pele
PhysicalDady
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
SquirlyTacos
Amaterasu
Level 96
God Stats
16W - 16L
1,777 SR
Queue Stats
398W - 486L
1,425 Elo+
Party 2
Bacchus
Bacchus
Thick Buns
Bacchus
Level 42
God Stats
6W - 8L
1,500 SR
Queue Stats
382W - 490L
1,423 Elo+
Party 2
Martichoras
Martichoras
iichase
Martichoras
Level 127
God Stats
40W - 34L
1,725 SR
Queue Stats
364W - 324L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Erasmombc
Vamana
13
0 / 3 / 0
7,067
442
6,138
14,654
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,516
407
2,815
14,021
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
MauricioB94
Hun Batz
13
0 / 3 / 1
7,287
455
5,412
14,252
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Mayitoabc16
Zhong Kui
13
3 / 6 / 0
8,260
516
13,662
14,771
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,642
415
5,708
10,883
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
9,486
593
16,876
9,554
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 6
9,711
607
8,478
14,228
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
SquirlyTacos
Amaterasu
14
1 / 1 / 5
9,112
570
7,085
12,783
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Thick Buns
Bacchus
13
2 / 0 / 11
8,669
542
3,523
12,425
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
iichase
Martichoras
15
4 / 0 / 7
8,953
560
12,759
11,685
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
20
20
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Erasmombc
Vamana
0
3
0
0
L
0
3
0
0
L
Hun Batz
MauricioB94
Hun Batz
0
3
1
0.17
W
7
1
7
10.5
L
Zhong Kui
Mayitoabc16
Zhong Kui
3
6
0
0.5
W
6
1
6
9
L
0
5
0
0
W
Amaterasu
SquirlyTacos
Amaterasu
1
1
5
3.5
W
Bacchus
Thick Buns
Bacchus
2
0
11
7.5
W
Martichoras
iichase
Martichoras
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
48,721
68,581
Taken
60,675
39,102
Mitigated
38,729
14,596
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Erasmombc
Vamana
6,138
2,214
0
2,303
14,654
12,105
0
4,406
10,248
0
46,369
L
2,815
1,026
0
1,793
14,021
10,573
0
4,261
9,760
18,007
0
L
Hun Batz
MauricioB94
Hun Batz
5,412
701
0
4,052
14,252
4,404
0
4,176
10,076
0
60,675
W
16,876
1,039
0
1,269
9,554
4,251
1,501
4,122
5,383
85,512
0
L
Zhong Kui
Mayitoabc16
Zhong Kui
13,662
317
60
3,867
14,771
8,565
0
5,745
9,026
55,603
0
W
8,478
2,153
0
1,939
14,228
5,890
0
4,180
10,001
0
72,445
L
5,708
909
0
2,521
10,883
3,455
0
1,811
9,072
52,018
0
W
Amaterasu
SquirlyTacos
Amaterasu
7,085
1,560
0
5,535
12,783
9,477
294
2,883
9,140
0
66,815
W
Bacchus
Thick Buns
Bacchus
3,523
483
325
4,601
12,425
12,921
0
6,335
6,045
19,464
0
W
Martichoras
iichase
Martichoras
12,759
6,245
0
9,393
11,685
6,190
680
4,893
6,743
0
77,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
45,931
372
Minions Killed
486
0
Camps Cleared
0
1,579,970
Distance Traveled
1,644,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,067
442
79
5
0
318,612
1
L
Maui
6,516
407
28
2
0
315,219
0
L
Hun Batz
7,287
455
88
6
0
377,303
0
W
Merlin
9,486
593
138
9
0
314,602
0
L
Zhong Kui
8,260
516
87
5
0
280,191
0
W
Pele
9,711
607
92
6
0
391,055
0
L
Sol
6,642
415
90
6
0
288,645
1
W
Amaterasu
9,112
570
112
7
0
337,323
0
W
Bacchus
8,669
542
30
2
0
342,395
0
W
Martichoras
8,953
560
114
7
0
259,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role