Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FlyToSafety
Fenrir
Level 159
God Stats
4W - 2L
1,274 SR
Queue Stats
962W - 155L
2,038 Elo+
Party 2
Ravana
Ravana
IGotY
Ravana
Level 180
God Stats
7W - 3L
1,907 SR
Queue Stats
855W - 286L
2,031 Elo+
Party 2
Amaterasu
Amaterasu
Shakakaw
Amaterasu
Level 174
God Stats
6W - 1L
1,888 SR
Queue Stats
294W - 84L
1,924 Elo+
Party 2
Ishtar
Ishtar
Zheimer
Ishtar
Level 194
God Stats
9W - 14L
1,471 SR
Queue Stats
1,130W - 1,167L
1,511 Elo+
Solo
Team Averages
Level 158
1,608 SR
1,801 Elo+

VS

Team Averages
Level 143
1,548 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Coyote-Divin
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,332 Elo+
Party 1
Medusa
Medusa
ElIa_note_ama
Medusa
Level 183
God Stats
0W - 1L
1,741 SR
Queue Stats
38W - 35L
1,506 Elo+
Party 3
Thoth
Thoth
MrGeekeur76
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,332 Elo+
Party 1
Hera
Hera
borjabc03
Hera
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 2 / 15
9,881
988
17,680
10,160
5,733
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
13 / 4 / 13
10,866
1,087
19,277
14,516
9,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
IGotY
Ravana
14
5 / 4 / 12
8,972
897
7,021
12,364
14,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Shakakaw
Amaterasu
16
6 / 2 / 15
9,802
980
9,466
16,404
17,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Zheimer
Ishtar
14
2 / 3 / 15
8,768
877
6,403
8,223
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 5 / 4
8,887
889
7,142
9,988
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Coyote-Divin
Kuzenbo
15
3 / 4 / 6
8,621
862
6,227
17,158
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 5 / 3
8,514
851
5,687
9,819
3,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 4
7,124
712
5,137
14,012
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
1 / 8 / 5
7,442
744
6,402
12,483
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
31
Kills
12
15
Deaths
31
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
15
6.25
L
Merlin
 
Merlin
4
5
4
1.2
L
Kuzenbo
Coyote-Divin
Kuzenbo
3
4
6
1.5
L
4
5
3
1.1
W
Fenrir
13
4
13
4.88
W
Ravana
IGotY
Ravana
5
4
12
2.75
L
0
9
4
0.22
W
Amaterasu
Shakakaw
Amaterasu
6
2
15
6.75
W
Ishtar
Zheimer
Ishtar
2
3
15
3.17
L
Hera
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
30,595
61,667
Taken
63,460
51,851
Mitigated
42,490
23,121
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,680
882
881
2,616
10,160
5,733
1,563
5,798
4,362
36,824
0
L
Merlin
 
Merlin
7,142
175
870
1,371
9,988
4,408
0
3,604
5,705
22,856
0
L
Kuzenbo
Coyote-Divin
Kuzenbo
6,227
1,928
61
1,997
17,158
24,998
0
5,097
10,395
8,284
221
L
5,687
2,588
309
1,589
9,819
3,496
0
921
8,503
0
12,521
W
Fenrir
19,277
7,181
5
6,347
14,516
9,328
1,695
7,865
6,651
0
33,116
W
Ravana
IGotY
Ravana
7,021
2,128
0
1,931
12,364
14,930
592
3,479
8,885
0
11,047
L
5,137
217
486
1,232
14,012
4,777
0
3,724
9,462
13,755
0
W
Amaterasu
Shakakaw
Amaterasu
9,466
2,586
1,765
8,521
16,404
17,616
1,234
4,864
11,540
0
14,334
W
Ishtar
Zheimer
Ishtar
6,403
3,081
109
946
8,223
4,244
3,520
2,681
5,542
0
21,925
L
Hera
6,402
1,446
0
1,334
12,483
4,811
0
2,042
10,013
10,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
40,588
135
Minions Killed
80
0
Camps Cleared
0
1,010,576
Distance Traveled
872,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,881
988
47
5
0
202,603
0
L
Merlin
8,887
889
31
3
0
189,896
0
L
Kuzenbo
8,621
862
2
0
0
187,300
0
L
Medusa
8,514
851
10
1
0
178,061
0
W
Fenrir
10,866
1,087
35
4
0
216,801
0
W
Ravana
8,972
897
8
1
0
181,944
0
L
Thoth
7,124
712
20
2
0
158,605
0
W
Amaterasu
9,802
980
10
1
0
222,488
0
W
Ishtar
8,768
877
35
4
0
186,740
0
L
Hera
7,442
744
17
2
0
158,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role