Player Matchup

Sylvanus
Sylvanus
CoySoyBoyRoy
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,519 Elo+
Solo
Chiron
Chiron
Get Mexican
Chiron
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
MilitaryMass
Erlang Shen
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,319 Elo+
Party 1
Set
Set
ScoobyDooYoAsss
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,419 Elo+
Party 2
Da Ji
Da Ji
Streetpunk26
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,291 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,416 Elo+

VS

Team Averages
Level 134
1,510 SR
1,470 Elo+
Heimdallr
Heimdallr
Dend2112
Heimdallr
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 170L
1,489 Elo+
Solo
Nox
Nox
ElGranEstrada
Nox
Level 115
God Stats
3W - 1L
1,328 SR
Queue Stats
115W - 113L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
OG ZamnZaddy
Zhong Kui
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 268L
1,518 Elo+
Solo
Terra
Terra
fr0otcake
Terra
Level 154
God Stats
2W - 0L
1,721 SR
Queue Stats
24W - 26L
1,475 Elo+
Solo
Thanatos
Thanatos
lilraph717
Thanatos
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 115L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoySoyBoyRoy
Sylvanus
19
5 / 4 / 6
10,550
659
18,789
25,225
20,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
4 / 8 / 4
9,717
607
19,765
20,220
11,642
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MilitaryMass
Erlang Shen
17
2 / 6 / 8
9,845
615
10,481
24,766
27,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 7 / 6
9,349
584
9,497
18,604
13,210
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 10 / 5
9,198
575
7,884
20,970
12,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dend2112
Heimdallr
20
9 / 2 / 22
13,007
813
30,675
17,703
9,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 23
11,242
703
16,050
11,627
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
OG ZamnZaddy
Zhong Kui
19
7 / 4 / 18
12,210
763
23,692
20,662
16,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
fr0otcake
Terra
19
2 / 3 / 25
11,120
695
13,356
20,009
26,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
lilraph717
Thanatos
20
14 / 3 / 14
12,742
796
18,309
17,139
8,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
13
Kills
35
35
Deaths
14
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoySoyBoyRoy
Sylvanus
5
4
6
2
W
Heimdallr
Dend2112
Heimdallr
9
2
22
10
W
3
2
23
7.25
L
Chiron
4
8
4
0.75
L
Erlang Shen
MilitaryMass
Erlang Shen
2
6
8
1
W
Zhong Kui
OG ZamnZaddy
Zhong Kui
7
4
18
4
L
1
7
6
0.57
L
1
10
5
0.35
W
Terra
fr0otcake
Terra
2
3
25
4.83
W
Thanatos
lilraph717
Thanatos
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,416
Damage
102,082
109,785
Taken
87,140
85,078
Mitigated
68,249
38,859
Healing
54,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoySoyBoyRoy
Sylvanus
18,789
6,021
11,249
9,075
25,225
20,868
0
12,964
11,740
40,683
4,640
W
Heimdallr
Dend2112
Heimdallr
30,675
15,932
1,929
8,547
17,703
9,736
4,316
3,865
13,838
0
62,009
W
16,050
807
2,448
2,417
11,627
6,385
1,781
1,119
10,508
31,106
0
L
Chiron
19,765
6,922
2,687
3,513
20,220
11,642
0
9,965
10,039
0
31,890
L
Erlang Shen
MilitaryMass
Erlang Shen
10,481
3,996
1,167
6,050
24,766
27,282
0
8,512
15,566
0
21,193
W
Zhong Kui
OG ZamnZaddy
Zhong Kui
23,692
1,631
3,399
8,357
20,662
16,873
1,003
3,683
16,979
41,779
0
L
9,497
2,129
933
1,571
18,604
13,210
0
7,495
10,827
0
18,839
L
7,884
1,533
800
1,814
20,970
12,076
0
12,475
8,438
0
13,868
W
Terra
fr0otcake
Terra
13,356
346
7,025
8,947
20,009
26,860
132
5,546
14,463
20,817
0
W
Thanatos
lilraph717
Thanatos
18,309
4,134
813
10,808
17,139
8,395
915
3,783
13,356
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
60,321
140
Minions Killed
182
0
Camps Cleared
0
1,312,296
Distance Traveled
1,394,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,550
659
54
3
0
220,505
0
W
Heimdallr
13,007
813
69
4
0
271,267
0
W
Nox
11,242
703
37
2
0
274,790
0
L
Chiron
9,717
607
29
2
0
309,287
0
L
Erlang Shen
9,845
615
20
1
0
273,742
0
W
Zhong Kui
12,210
763
40
3
0
264,518
0
L
Set
9,349
584
16
1
0
274,645
0
L
Da Ji
9,198
575
21
1
0
234,117
0
W
Terra
11,120
695
11
1
0
316,355
0
W
Thanatos
12,742
796
25
2
0
267,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role