Player Matchup

Ares
Ares
Silver III
BenPogo027
Ares
Silver III
Level 128
God Stats
3W - 1L
1,795 SR
Queue Stats
7W - 5L
1,496 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
CommanderKupo
Morgan Le Fay
Bronze III
Level 101
God Stats
3W - 1L
1,562 SR
Queue Stats
3W - 1L
1,523 MMR
Party 1
Izanami
Izanami
Silver III
TdawggyDog
Izanami
Silver III
Level 105
God Stats
3W - 1L
1,777 SR
Queue Stats
11W - 6L
1,496 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,711 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,384 SR
1,246 MMR
Jormungandr
Jormungandr
Silver I
All-Dat-Gravy
Jormungandr
Silver I
Level 105
God Stats
28W - 17L
1,545 SR
Queue Stats
247W - 284L
1,373 MMR
Solo
Hercules
Hercules
Silver II
IDARTH ZADDY
Hercules
Silver II
Level 112
God Stats
2W - 5L
1,366 SR
Queue Stats
26W - 39L
1,155 MMR
Solo
Scylla
Scylla
Silver IV
PyncheLoko
Scylla
Silver IV
Level 115
God Stats
30W - 47L
1,241 SR
Queue Stats
383W - 488L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
12,087
755
15,366
19,920
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
CommanderKupo
Morgan Le Fay
17
2 / 0 / 6
11,455
716
17,585
11,130
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TdawggyDog
Izanami
18
4 / 0 / 2
11,592
725
12,147
12,246
6,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasVulcanAo KuangBacchusKukulkan

VS

Bans
FenrirHadesChaacIshtarSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
All-Dat-Gravy
Jormungandr
15
0 / 1 / 0
10,595
662
11,035
15,486
22,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
IDARTH ZADDY
Hercules
16
0 / 2 / 0
9,792
612
10,059
23,978
25,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
PyncheLoko
Scylla
14
0 / 5 / 0
9,680
605
12,008
11,776
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
All-Dat-Gravy
Jormungandr
0
1
0
0
W
2
0
6
5
W
Morgan Le Fay
CommanderKupo
Morgan Le Fay
2
0
6
5
L
Hercules
IDARTH ZADDY
Hercules
0
2
0
0
L
Scylla
PyncheLoko
Scylla
0
5
0
0
W
Izanami
TdawggyDog
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
33,102
43,296
Taken
51,240
42,242
Mitigated
53,508
19,534
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
All-Dat-Gravy
Jormungandr
11,035
584
216
2,422
15,486
22,452
0
9,518
5,968
42,796
573
W
15,366
1,086
0
6,779
19,920
28,841
380
8,382
11,538
32,860
0
W
Morgan Le Fay
CommanderKupo
Morgan Le Fay
17,585
1,275
0
4,837
11,130
6,415
853
7,730
3,400
67,842
0
L
Hercules
IDARTH ZADDY
Hercules
10,059
1,420
17
6,572
23,978
25,476
0
13,697
10,281
0
32,198
L
Scylla
PyncheLoko
Scylla
12,008
1,129
0
1,624
11,776
5,580
0
9,778
1,998
58,710
0
W
Izanami
TdawggyDog
Izanami
12,147
8,802
0
7,918
12,246
6,986
1,191
6,374
5,872
0
65,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
30,067
240
Minions Killed
222
0
Camps Cleared
0
967,949
Distance Traveled
936,362
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,595
662
54
3
0
325,787
0
W
Ares
12,087
755
23
1
0
342,080
0
W
Morgan Le Fay
11,455
716
115
7
0
331,449
0
L
Hercules
9,792
612
67
4
0
335,348
2
L
Scylla
9,680
605
101
6
0
275,227
6
W
Izanami
11,592
725
102
6
0
294,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role