Player Matchup

Shiva
Shiva
CartePegase9058
Shiva
Level 57
God Stats
11W - 8L
1,652 SR
Queue Stats
110W - 93L
1,427 Elo+
Party 2
Anubis
Anubis
Munchheee
Anubis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 22L
1,375 Elo+
Party 2
Sol
Sol
NuRio5256
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,613 Elo+
Solo
Thanatos
Thanatos
X Nati Jr X
Thanatos
Level 28
God Stats
4W - 5L
1,164 SR
Queue Stats
65W - 48L
1,428 Elo+
Party 2
Yemoja
Yemoja
posto_ambiguo162
Yemoja
Level 124
God Stats
15W - 10L
1,563 SR
Queue Stats
617W - 608L
1,461 Elo+
Solo
Team Averages
Level 57
1,476 SR
1,461 Elo+

VS

Team Averages
Level 84
1,485 SR
1,400 Elo+
Cerberus
Cerberus
King_Of_Speed_00
Cerberus
Level 145
God Stats
19W - 12L
1,518 SR
Queue Stats
81W - 94L
1,558 Elo+
Solo
He Bo
He Bo
M4NUM4NYL
He Bo
Level 128
God Stats
38W - 37L
1,338 SR
Queue Stats
210W - 217L
1,393 Elo+
Solo
Anhur
Anhur
White_Blood37
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 1
Scylla
Scylla
uchihaaaa_aaa
Scylla
Level 67
God Stats
1W - 2L
1,188 SR
Queue Stats
25W - 28L
1,371 Elo+
Party 1
Nemesis
Nemesis
xeromath_stm
Nemesis
Level 55
God Stats
2W - 1L
1,882 SR
Queue Stats
22W - 21L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,033
703
6,346
8,108
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Munchheee
Anubis
10
0 / 2 / 4
5,191
519
3,005
5,341
2,119
10
5 / 0 / 4
6,387
639
9,803
8,546
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
X Nati Jr X
Thanatos
10
5 / 1 / 2
6,323
632
5,979
8,099
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 6
6,306
631
3,432
7,374
4,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,084
508
2,443
9,861
5,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
M4NUM4NYL
He Bo
10
0 / 4 / 0
5,385
539
2,636
4,839
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 0
4,696
470
4,086
9,254
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,168
517
5,669
6,283
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
xeromath_stm
Nemesis
7
0 / 4 / 0
4,548
455
3,783
10,063
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
3
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
1
2
0
0.5
L
He Bo
M4NUM4NYL
He Bo
0
4
0
0
W
Anubis
Munchheee
Anubis
0
2
4
1
W
5
0
4
7
L
1
5
0
0.2
W
Thanatos
X Nati Jr X
Thanatos
5
1
2
6
W
3
0
6
6
L
1
4
1
0.38
L
Nemesis
xeromath_stm
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
18,617
37,468
Taken
40,300
18,583
Mitigated
14,978
19,698
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,346
1,160
0
1,383
8,108
4,934
0
2,571
5,357
0
46,991
L
2,443
491
974
3,627
9,861
5,519
0
3,492
6,369
20,918
0
L
He Bo
M4NUM4NYL
He Bo
2,636
160
0
340
4,839
1,231
0
0
4,839
32,215
0
W
Anubis
Munchheee
Anubis
3,005
610
0
1,906
5,341
2,119
132
2,114
3,017
21,350
0
W
9,803
6,658
0
4,194
8,546
3,396
155
1,825
6,611
44,761
6,811
L
4,086
2,706
0
1,332
9,254
2,914
0
3,926
5,328
0
16,969
W
Thanatos
X Nati Jr X
Thanatos
5,979
2,477
0
7,154
8,099
3,317
0
2,871
5,038
0
37,104
W
3,432
1,289
2,150
2,911
7,374
4,817
452
655
6,697
18,500
0
L
5,669
666
0
480
6,283
1,704
0
2,640
3,643
27,590
0
L
Nemesis
xeromath_stm
Nemesis
3,783
2,129
0
897
10,063
3,610
0
5,225
4,838
0
27,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
24,881
262
Minions Killed
208
0
Camps Cleared
0
948,661
Distance Traveled
1,008,407
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,033
703
69
7
0
191,030
0
L
Cerberus
5,084
508
40
4
0
211,428
1
L
He Bo
5,385
539
61
6
0
181,388
0
W
Anubis
5,191
519
34
3
0
173,281
0
W
Sol
6,387
639
77
8
0
199,224
2
L
Anhur
4,696
470
20
2
0
188,892
0
W
Thanatos
6,323
632
64
6
0
204,025
0
W
Yemoja
6,306
631
18
2
0
181,101
0
L
Scylla
5,168
517
48
5
0
181,638
0
L
Nemesis
4,548
455
39
4
0
245,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role