Player Matchup

Danzaburou
Danzaburou
Dragnel-SN
Danzaburou
Level 125
God Stats
6W - 8L
1,526 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1
Achilles
Achilles
RobotGangster
Achilles
Level 68
God Stats
2W - 2L
1,739 SR
Queue Stats
2W - 3L
1,749 Elo+
Solo
Kukulkan
Kukulkan
WilderAmorim
Kukulkan
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Team Averages
Level 72
1,588 SR
1,583 Elo+

VS

Team Averages
Level 70
1,550 SR
1,408 Elo+
Martichoras
Martichoras
PsychoYeen69
Martichoras
Level 67
God Stats
20W - 17L
1,381 SR
Queue Stats
332W - 338L
1,356 Elo+
Solo
Surtr
Surtr
SrAsesino
Surtr
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
213W - 220L
1,420 Elo+
Solo
Eset
Eset
temp-177345
Eset
Level 54
God Stats
3W - 2L
1,770 SR
Queue Stats
155W - 145L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragnel-SN
Danzaburou
14
1 / 3 / 2
8,610
662
4,489
10,834
4,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RobotGangster
Achilles
13
3 / 2 / 1
9,484
730
10,603
11,722
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
WilderAmorim
Kukulkan
14
1 / 3 / 0
8,619
663
4,302
7,997
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
PsychoYeen69
Martichoras
15
3 / 1 / 3
10,025
771
7,139
7,556
3,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
SrAsesino
Surtr
15
3 / 2 / 4
9,516
732
11,627
16,648
16,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 4
9,759
751
7,821
8,477
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
8
8
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dragnel-SN
Danzaburou
1
3
2
0.67
W
Martichoras
PsychoYeen69
Martichoras
3
1
3
4.5
L
Achilles
RobotGangster
Achilles
3
2
1
1.75
W
Surtr
SrAsesino
Surtr
3
2
4
2.5
L
Kukulkan
WilderAmorim
Kukulkan
1
3
0
0.33
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
26,587
30,553
Taken
32,681
19,173
Mitigated
23,482
3,253
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dragnel-SN
Danzaburou
4,489
1,791
400
1,965
10,834
4,835
910
2,604
8,048
0
27,989
W
Martichoras
PsychoYeen69
Martichoras
7,139
1,841
0
2,717
7,556
3,580
1,167
1,750
5,806
0
51,663
L
Achilles
RobotGangster
Achilles
10,603
2,006
0
796
11,722
10,762
241
3,119
8,367
0
19,964
W
Surtr
SrAsesino
Surtr
11,627
2,868
0
3,314
16,648
16,448
455
1,480
15,168
397
30,949
L
Kukulkan
WilderAmorim
Kukulkan
4,302
447
0
92
7,997
3,576
384
1,791
6,030
31,688
0
W
7,821
315
579
2,813
8,477
3,454
625
1,123
7,354
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
29,300
134
Minions Killed
181
0
Camps Cleared
0
705,420
Distance Traveled
721,068
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,610
662
45
3
0
217,533
1
W
Martichoras
10,025
771
67
5
0
231,866
0
L
Achilles
9,484
730
13
1
0
252,211
0
W
Surtr
9,516
732
30
2
0
251,324
0
L
Kukulkan
8,619
663
76
6
0
235,676
0
W
Eset
9,759
751
84
6
0
237,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role