Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Atlanticslegend
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,597 Elo+
Solo
Artio
Artio
Century Aces
Artio
Level 134
God Stats
6W - 7L
1,514 SR
Queue Stats
614W - 628L
1,580 Elo+
Party 2
Janus
Janus
Century Kiwi
Janus
Level 136
God Stats
1W - 6L
1,304 SR
Queue Stats
527W - 491L
1,549 Elo+
Party 2
Martichoras
Martichoras
O1d Greg007
Martichoras
Level 130
God Stats
22W - 17L
1,735 SR
Queue Stats
690W - 595L
1,674 Elo+
Solo
Team Averages
Level 137
1,510 SR
1,580 Elo+

VS

Team Averages
Level 152
1,430 SR
1,601 Elo+
Thoth
Thoth
ItsJMED
Thoth
Level 155
God Stats
14W - 12L
1,374 SR
Queue Stats
276W - 318L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
MartialMonkey68
Hun Batz
Level 157
God Stats
4W - 5L
1,173 SR
Queue Stats
339W - 376L
1,589 Elo+
Party 1
Serqet
Serqet
OnlyNephilim
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 75L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
The Nebelung
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 269L
1,638 Elo+
Solo
Freya
Freya
oSanctify
Freya
Level 148
God Stats
3W - 4L
1,605 SR
Queue Stats
114W - 92L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 0
8,573
572
11,143
16,904
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 1
7,471
498
5,882
11,737
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
5,995
400
3,035
12,768
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

10
1 / 9 / 0
6,358
424
4,724
12,485
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
O1d Greg007
Martichoras
13
1 / 5 / 4
7,638
509
9,893
14,008
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ItsJMED
Thoth
15
6 / 0 / 8
8,868
591
17,266
7,851
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
13
7 / 1 / 4
8,307
554
8,985
9,310
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
10
2 / 2 / 7
6,715
448
4,473
10,595
8,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
The Nebelung
Jormungandr
14
0 / 3 / 1
8,331
555
9,664
13,881
11,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
oSanctify
Freya
14
4 / 2 / 2
8,444
563
10,142
9,833
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
19
19
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
L
2
3
1
0.83
L
1
1
0
1
L
1
9
0
0.11
W
Thoth
ItsJMED
Thoth
6
0
8
10
W
Hun Batz
7
1
4
9
L
Martichoras
O1d Greg007
Martichoras
1
5
4
0.6
W
Serqet
2
2
7
2.75
W
Jormungandr
The Nebelung
Jormungandr
0
3
1
0.17
W
Freya
oSanctify
Freya
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
50,530
67,902
Taken
51,470
35,543
Mitigated
30,412
19,597
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,143
4,364
0
7,872
16,904
12,811
0
9,664
7,240
0
71,264
L
5,882
2,254
0
2,845
11,737
4,541
0
5,165
6,430
0
55,987
L
3,035
446
1,194
4,119
12,768
9,458
0
6,091
6,433
11,253
0
L
4,724
179
0
750
12,485
3,812
0
6,815
5,517
36,163
0
W
Thoth
ItsJMED
Thoth
17,266
881
173
3,964
7,851
3,073
0
3,145
4,528
80,963
0
W
Hun Batz
8,985
3,173
0
3,967
9,310
3,451
0
1,302
7,878
0
46,749
L
Martichoras
O1d Greg007
Martichoras
9,893
3,670
0
2,817
14,008
4,921
0
8,756
4,829
0
63,298
W
Serqet
4,473
571
673
3,083
10,595
8,175
0
2,507
7,954
0
12,105
W
Jormungandr
The Nebelung
Jormungandr
9,664
2,717
0
3,670
13,881
11,289
0
0
13,036
72,389
0
W
Freya
oSanctify
Freya
10,142
3,471
0
4,746
9,833
4,424
0
455
9,378
60,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
40,665
383
Minions Killed
463
0
Camps Cleared
0
1,419,314
Distance Traveled
1,510,075
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,573
572
116
8
0
301,574
0
L
Neith
7,471
498
81
5
0
307,491
3
L
Artio
5,995
400
13
1
0
280,171
6
L
Janus
6,358
424
68
5
0
264,901
0
W
Thoth
8,868
591
119
8
0
309,340
0
W
Hun Batz
8,307
554
78
5
0
354,953
1
L
Martichoras
7,638
509
105
7
0
265,177
0
W
Serqet
6,715
448
10
1
0
312,740
4
W
Jormungandr
8,331
555
128
9
0
263,297
0
W
Freya
8,444
563
128
9
0
269,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role