Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blinded4115
Izanami
Level 61
God Stats
6W - 10L
1,362 SR
Queue Stats
335W - 353L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
DARKLORDS4311
Tsukuyomi
Level 84
God Stats
9W - 9L
1,280 SR
Queue Stats
432W - 410L
1,382 Elo+
Party 1
Olorun
Olorun
DemonDog2024
Olorun
Level 59
God Stats
4W - 4L
1,365 SR
Queue Stats
598W - 590L
1,432 Elo+
Party 1
Nike
Nike
XT-ZOMBIEZ40
Nike
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 269L
1,388 Elo+
Party 1
Team Averages
Level 71
1,402 SR
1,417 Elo+

VS

Team Averages
Level 41
1,408 SR
1,346 Elo+
Ares
Ares
HebezZ26
Ares
Level 67
God Stats
11W - 10L
1,260 SR
Queue Stats
473W - 479L
1,330 Elo+
Solo
Shiva
Shiva
tuconcierto
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,355 Elo+
Solo
Ratatoskr
Ratatoskr
xLittle_Redd
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,227 Elo+
Party 2
Artio
Artio
xXTrippyOUTXx
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,431 Elo+
Party 2
Ishtar
Ishtar
yolofriend-_-
Ishtar
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
47W - 59L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 1 / 21
9,700
970
11,182
8,168
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Blinded4115
Izanami
16
6 / 2 / 21
9,469
947
13,813
7,253
3,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DARKLORDS4311
Tsukuyomi
14
6 / 1 / 23
8,862
886
13,939
10,634
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
7 / 3 / 19
8,885
889
16,051
10,007
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 3 / 18
9,775
978
12,056
13,928
12,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 6
6,874
687
5,865
14,171
15,994
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 7 / 0
9,180
918
14,263
15,994
18,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
xLittle_Redd
Ratatoskr
12
0 / 7 / 3
6,598
660
4,454
11,805
5,868
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
7,739
774
6,619
17,691
22,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 8 / 5
8,052
805
8,593
13,450
7,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
27
35
Kills
10
10
Deaths
35
102
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
1
21
18.5
W
Izanami
Blinded4115
Izanami
6
2
21
8.25
W
Tsukuyomi
DARKLORDS4311
Tsukuyomi
6
1
23
17.5
W
Olorun
7
3
19
5.5
L
Ares
0
6
6
0.5
W
8
3
18
5.67
L
6
7
0
0.86
L
Ratatoskr
xLittle_Redd
Ratatoskr
0
7
3
0.21
L
2
7
3
0.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,041
Damage
39,794
49,990
Taken
73,111
29,922
Mitigated
70,376
21,422
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,182
6,272
1,784
2,785
8,168
3,937
1,872
1,748
6,420
0
19,733
W
Izanami
Blinded4115
Izanami
13,813
9,636
682
592
7,253
3,401
2,194
1,548
5,705
0
31,255
W
Tsukuyomi
DARKLORDS4311
Tsukuyomi
13,939
5,388
3,364
4,034
10,634
4,742
434
3,897
6,737
0
19,296
W
Olorun
16,051
7,762
2,257
3,377
10,007
5,800
1,468
2,546
7,461
21,014
874
L
Ares
5,865
574
767
1,009
14,171
15,994
28
2,219
11,952
10,717
0
W
12,056
1,664
1,308
1,239
13,928
12,042
246
4,570
9,358
0
22,244
L
14,263
1,624
618
1,448
15,994
18,658
52
4,457
11,537
3,206
26,655
L
Ratatoskr
xLittle_Redd
Ratatoskr
4,454
1,060
0
1,138
11,805
5,868
0
2,376
9,429
0
10,054
L
6,619
552
719
1,988
17,691
22,590
60
3,851
13,840
9,753
0
L
8,593
2,880
598
675
13,450
7,266
13
2,508
10,942
0
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
38,443
110
Minions Killed
75
0
Camps Cleared
0
905,508
Distance Traveled
818,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,700
970
25
3
0
173,242
0
W
Izanami
9,469
947
49
5
0
173,690
0
W
Tsukuyomi
8,862
886
9
1
0
191,120
0
W
Olorun
8,885
889
14
1
0
164,014
0
L
Ares
6,874
687
11
1
0
158,366
0
W
Nike
9,775
978
13
1
0
203,442
0
L
Shiva
9,180
918
26
3
0
176,476
0
L
Ratatoskr
6,598
660
20
2
0
155,670
0
L
Artio
7,739
774
6
1
0
172,067
0
L
Ishtar
8,052
805
12
1
0
155,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role