Player Matchup

Cupid
Cupid
CryoSin95
Cupid
Level 86
God Stats
3W - 2L
1,756 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
Megamason4
Ah Puch
Level 124
God Stats
10W - 4L
1,590 SR
Queue Stats
24W - 30L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
Pranker64
Xing Tian
Level 108
God Stats
6W - 2L
1,835 SR
Queue Stats
24W - 32L
1,365 Elo+
Party 2
Team Averages
Level 106
1,727 SR
1,376 Elo+

VS

Team Averages
Level 143
1,726 SR
1,582 Elo+
Kuzenbo
Kuzenbo
AstralFiend
Kuzenbo
Level 147
God Stats
4W - 3L
1,636 SR
Queue Stats
97W - 113L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rantzarot
Tsukuyomi
Level 125
God Stats
10W - 2L
1,794 SR
Queue Stats
59W - 58L
1,603 Elo+
Party 1
Vulcan
Vulcan
TLWLoNeHacKZz
Vulcan
Level 158
God Stats
32W - 18L
1,748 SR
Queue Stats
267W - 244L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CryoSin95
Cupid
12
0 / 2 / 3
7,181
598
3,245
11,444
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Megamason4
Ah Puch
15
4 / 2 / 0
8,923
744
11,592
8,995
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Pranker64
Xing Tian
12
0 / 2 / 3
8,046
671
2,750
12,191
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AstralFiend
Kuzenbo
14
2 / 1 / 4
9,300
775
5,932
8,902
10,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Rantzarot
Tsukuyomi
15
2 / 3 / 3
9,169
764
7,854
9,592
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 4
9,114
760
16,384
6,667
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
6
6
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AstralFiend
Kuzenbo
2
1
4
4
L
Cupid
CryoSin95
Cupid
0
2
3
0.75
L
Ah Puch
Megamason4
Ah Puch
4
2
0
2
L
Xing Tian
Pranker64
Xing Tian
0
2
3
0.75
W
Tsukuyomi
Rantzarot
Tsukuyomi
2
3
3
1.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
30,170
32,630
Taken
25,161
17,707
Mitigated
18,195
5,569
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AstralFiend
Kuzenbo
5,932
2,062
2,207
2,333
8,902
10,900
162
3,180
5,722
13,934
0
L
Cupid
CryoSin95
Cupid
3,245
928
997
1,986
11,444
3,852
0
9,140
2,304
0
19,417
L
Ah Puch
Megamason4
Ah Puch
11,592
232
0
1,138
8,995
3,070
0
4,876
4,119
57,538
0
L
Xing Tian
Pranker64
Xing Tian
2,750
102
0
1,448
12,191
10,785
0
8,320
3,871
11,273
0
W
Tsukuyomi
Rantzarot
Tsukuyomi
7,854
1,815
0
788
9,592
4,379
513
5,820
3,772
0
49,909
W
16,384
9,699
0
879
6,667
2,916
817
5,368
1,299
45,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
27,583
157
Minions Killed
166
0
Camps Cleared
0
638,321
Distance Traveled
720,160
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,300
775
15
1
0
231,525
0
L
Cupid
7,181
598
37
3
0
207,592
2
L
Ah Puch
8,923
744
113
9
0
203,323
2
L
Xing Tian
8,046
671
7
1
0
227,406
0
W
Tsukuyomi
9,169
764
74
6
0
232,202
0
W
Vulcan
9,114
760
77
6
0
256,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role