Player Matchup

Terra
Terra
DiceyDiablo
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jhiron
Morgan Le Fay
Level 102
God Stats
11W - 9L
1,134 SR
Queue Stats
836W - 806L
1,544 Elo+
Solo
Thoth
Thoth
OfficerTKTTV
Thoth
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,490 Elo+
Solo
Hercules
Hercules
Tyrnris
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
U DeadAs BrO
Ravana
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 193L
1,494 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,506 Elo+

VS

Team Averages
Level 51
1,530 SR
1,421 Elo+
Terra
Terra
Darko125011
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
FrigidFrijoles
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
Melo123SG
Ishtar
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 43L
1,521 Elo+
Solo
Thor
Thor
dabossisGREAT
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,159 Elo+
Party 1
He Bo
He Bo
lDark654
He Bo
Level 85
God Stats
0W - 3L
1,861 SR
Queue Stats
18W - 39L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,359
1,051
5,147
10,406
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Jhiron
Morgan Le Fay
13
3 / 1 / 10
7,457
1,065
12,518
7,740
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 7
7,512
1,073
8,254
3,687
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Tyrnris
Hercules
12
1 / 1 / 11
6,832
976
3,911
13,467
7,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
5 / 0 / 7
7,404
1,058
3,403
6,788
7,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,017
717
1,079
6,421
3,875
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
11
1 / 3 / 2
5,862
837
8,479
9,583
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Melo123SG
Ishtar
12
2 / 3 / 0
6,056
865
5,394
9,549
4,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
5,036
719
1,368
5,098
2,213
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
lDark654
He Bo
11
0 / 3 / 0
5,217
745
5,630
5,462
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
15
Kills
3
4
Deaths
15
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
2
9
3.25
L
Achilles
1
3
2
0.67
W
Morgan Le Fay
Jhiron
Morgan Le Fay
3
1
10
8
L
Ishtar
Melo123SG
Ishtar
2
3
0
0.67
W
4
0
7
7.5
W
Hercules
Tyrnris
Hercules
1
1
11
6.5
W
Ravana
5
0
7
8.5
L
0
3
0
0
L
He Bo
lDark654
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
21,950
42,088
Taken
36,113
31,235
Mitigated
20,953
27,085
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,079
320
967
633
6,421
3,875
0
4,772
1,649
2,572
0
W
5,147
792
6,042
4,240
10,406
11,295
616
1,509
8,897
7,474
0
L
Achilles
8,479
1,112
364
891
9,583
8,518
0
6,552
3,031
0
12,838
W
Morgan Le Fay
Jhiron
Morgan Le Fay
12,518
1,484
2,007
2,492
7,740
3,556
566
1,180
6,560
22,328
0
L
Ishtar
Melo123SG
Ishtar
5,394
2,265
54
2,898
9,549
4,203
0
7,168
2,381
0
13,061
W
8,254
742
1,497
1,011
3,687
1,359
1,301
295
3,392
22,242
0
W
Hercules
Tyrnris
Hercules
3,911
703
998
5,637
13,467
7,939
1,011
1,931
11,536
0
8,232
W
Ravana
3,403
684
925
2,236
6,788
7,086
384
1,794
4,994
0
6,949
L
1,368
152
189
178
5,098
2,213
0
3,750
1,348
0
3,356
L
He Bo
lDark654
He Bo
5,630
287
542
898
5,462
2,144
0
3,677
1,785
10,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
27,188
83
Minions Killed
30
0
Camps Cleared
0
652,756
Distance Traveled
579,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,017
717
2
0
0
120,116
2
W
Terra
7,359
1,051
10
1
0
127,089
0
L
Achilles
5,862
837
7
1
0
143,035
0
W
Morgan Le Fay
7,457
1,065
21
3
0
135,720
0
L
Ishtar
6,056
865
7
1
0
101,392
0
W
Thoth
7,512
1,073
37
5
0
102,350
0
W
Hercules
6,832
976
5
1
0
143,365
0
W
Ravana
7,404
1,058
10
1
0
144,232
0
L
Thor
5,036
719
1
0
0
103,048
0
L
He Bo
5,217
745
13
2
0
111,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role