Player Matchup

Ullr
Ullr
Platinum I
LyricCek
Ullr
Platinum I
Level 68
God Stats
0W - 2L
1,455 SR
Queue Stats
64W - 59L
2,033 MMR
Solo
Thor
Thor
Diamond IV
REDSPORTS
Thor
Diamond IV
Level 148
God Stats
3W - 5L
1,702 SR
Queue Stats
97W - 90L
2,154 MMR
Party 3
Fafnir
Fafnir
Diamond IV
YAZEDsh
Fafnir
Diamond IV
Level 154
God Stats
5W - 8L
1,929 SR
Queue Stats
532W - 530L
2,028 MMR
Solo
Guan Yu
Guan Yu
Platinum I
zyluuux
Guan Yu
Platinum I
Level 152
God Stats
7W - 7L
1,796 SR
Queue Stats
286W - 280L
2,029 MMR
Solo
Merlin
Merlin
Platinum III
уз6а7ойся
Merlin
Platinum III
Level 118
God Stats
30W - 25L
1,674 SR
Queue Stats
153W - 138L
1,908 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,711 SR
2,030 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,581 SR
2,040 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
ACjarvas
Ah Muzen Cab
Diamond V
Level 163
God Stats
63W - 46L
1,525 SR
Queue Stats
114W - 97L
2,028 MMR
Solo
Artio
Artio
Diamond V
Bebạc
Artio
Diamond V
Level 128
God Stats
5W - 2L
1,744 SR
Queue Stats
303W - 297L
2,003 MMR
Party 2
Hercules
Hercules
Diamond V
Diplo78
Hercules
Diamond V
Level 49
God Stats
13W - 11L
1,857 SR
Queue Stats
119W - 99L
2,077 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
TiburonGuillamon
Morgan Le Fay
Platinum II
Level 94
God Stats
2W - 0L
1,276 SR
Queue Stats
46W - 31L
1,966 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
ToKooo
Hun Batz
Diamond IV
Level 179
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 110L
2,127 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 4 / 0
8,714
484
5,031
11,436
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
15
1 / 3 / 1
8,720
484
6,568
15,922
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
YAZEDsh
Fafnir
13
0 / 1 / 1
8,123
451
4,698
16,631
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
zyluuux
Guan Yu
16
0 / 2 / 1
8,751
486
9,014
23,100
21,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
8,136
452
13,045
13,101
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangHe BoSusanoCliodhna

VS

Bans
SolFenrirAgniMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACjarvas
Ah Muzen Cab
18
2 / 0 / 4
10,899
606
9,654
11,974
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
Bebạc
Artio
17
0 / 1 / 2
9,794
544
15,781
19,587
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Diplo78
Hercules
14
2 / 0 / 2
8,923
496
10,042
17,161
14,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
TiburonGuillamon
Morgan Le Fay
15
2 / 1 / 1
9,341
519
13,627
10,964
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
ToKooo
Hun Batz
18
8 / 0 / 3
11,259
626
9,162
11,992
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ACjarvas
Ah Muzen Cab
2
0
4
4
W
Artio
Bebạc
Artio
0
1
2
1
W
Hercules
Diplo78
Hercules
2
0
2
3
L
Ullr
0
4
0
0
L
Thor
1
3
1
0.5
W
Morgan Le Fay
TiburonGuillamon
Morgan Le Fay
2
1
1
2.5
W
Hun Batz
ToKooo
Hun Batz
8
0
3
9.5
L
Fafnir
YAZEDsh
Fafnir
0
1
1
0.5
L
Guan Yu
zyluuux
Guan Yu
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
58,266
80,190
Taken
71,678
60,500
Mitigated
46,458
23,594
Healing
37,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ACjarvas
Ah Muzen Cab
9,654
4,118
0
5,406
11,974
6,147
727
1,462
10,512
0
119,262
W
Artio
Bebạc
Artio
15,781
2,118
116
12,190
19,587
15,027
0
0
17,880
81,154
0
W
Hercules
Diplo78
Hercules
10,042
3,255
3,323
6,453
17,161
14,568
0
5,754
9,697
307
23,413
L
Ullr
5,031
2,431
0
565
11,436
4,688
0
0
11,436
0
80,235
L
Thor
6,568
1,122
0
777
15,922
6,922
0
2,879
12,833
0
82,225
W
Morgan Le Fay
TiburonGuillamon
Morgan Le Fay
13,627
1,036
0
3,500
10,964
5,342
296
6,326
3,639
101,089
0
W
Hun Batz
ToKooo
Hun Batz
9,162
3,671
0
6,288
11,992
5,374
0
2,626
8,937
0
113,450
L
Fafnir
YAZEDsh
Fafnir
4,698
638
0
6,215
16,631
21,547
0
4,481
11,650
15,854
0
L
Guan Yu
zyluuux
Guan Yu
9,014
2,692
0
13,788
23,100
21,556
0
11,348
7,806
0
70,545
L
13,045
928
0
2,249
13,101
5,787
0
6,100
6,804
80,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
50,216
586
Minions Killed
627
0
Camps Cleared
0
1,745,661
Distance Traveled
1,884,366
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,899
606
174
10
0
364,993
9
W
Artio
9,794
544
112
6
0
338,683
1
W
Hercules
8,923
496
32
2
0
389,679
0
L
Ullr
8,714
484
172
10
0
336,970
2
L
Thor
8,720
484
115
6
0
377,739
0
W
Morgan Le Fay
9,341
519
155
9
0
368,705
0
W
Hun Batz
11,259
626
154
9
0
422,306
5
L
Fafnir
8,123
451
25
1
0
364,543
2
L
Guan Yu
8,751
486
116
6
0
331,385
0
L
Merlin
8,136
452
158
9
0
335,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role