Player Matchup

Agni
Agni
Silver I
Acquisitive8
Agni
Silver I
Level 84
God Stats
13W - 12L
1,480 SR
Queue Stats
52W - 61L
1,182 MMR
Solo
Cernunnos
Cernunnos
Silver II
DMan1007
Cernunnos
Silver II
Level 127
God Stats
0W - 3L
1,211 SR
Queue Stats
100W - 110L
1,044 MMR
Party 1
Athena
Athena
Silver II
Frozen Angel450
Athena
Silver II
Level 122
God Stats
7W - 7L
1,629 SR
Queue Stats
60W - 81L
1,111 MMR
Party 1
Nox
Nox
Silver IV
mormor0jii
Nox
Silver IV
Level 67
God Stats
4W - 8L
1,422 SR
Queue Stats
84W - 113L
1,109 MMR
Solo
Hun Batz
Hun Batz
Silver III
rub3nms2003
Hun Batz
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,183 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,448 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,576 SR
1,126 MMR
He Bo
He Bo
Silver II
Ferraldino95
He Bo
Silver II
Level 127
God Stats
6W - 8L
1,569 SR
Queue Stats
413W - 435L
1,085 MMR
Solo
Cabrakan
Cabrakan
Silver II
Ghostcharlie
Cabrakan
Silver II
Level 126
God Stats
19W - 9L
1,744 SR
Queue Stats
264W - 296L
1,068 MMR
Solo
Hades
Hades
Silver II
ismax_play
Hades
Silver II
Level 95
God Stats
6W - 0L
1,816 SR
Queue Stats
179W - 209L
1,090 MMR
Solo
Rama
Rama
Gold V
korneto2001
Rama
Gold V
Level 126
God Stats
8W - 9L
1,206 SR
Queue Stats
225W - 234L
1,170 MMR
Solo
Merlin
Merlin
Silver V
mainofcanoe
Merlin
Silver V
Level 124
God Stats
2W - 1L
1,548 SR
Queue Stats
9W - 10L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,686
457
10,569
12,317
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DMan1007
Cernunnos
14
1 / 5 / 3
8,634
454
13,731
15,261
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 2
8,148
429
5,902
17,794
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 1
9,285
489
8,532
9,391
4,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
rub3nms2003
Hun Batz
15
2 / 5 / 4
9,152
482
10,459
18,484
9,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoAo KuangAres

VS

Bans
TyrFreyaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
10,836
570
8,532
14,524
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Ghostcharlie
Cabrakan
14
1 / 0 / 9
10,074
530
7,044
23,432
35,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
16
3 / 3 / 3
10,722
564
9,043
13,101
9,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 3 / 2
12,027
633
16,179
16,887
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
3 / 2 / 4
10,544
555
9,821
9,180
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
19
20
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Cernunnos
DMan1007
Cernunnos
1
5
3
0.5
W
4
4
6
1.75
L
1
2
2
1
W
Cabrakan
Ghostcharlie
Cabrakan
1
0
9
5.5
W
Hades
3
3
3
1.5
W
8
3
2
3
W
Merlin
3
2
4
2.5
L
3
2
1
1.75
L
Hun Batz
rub3nms2003
Hun Batz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
50,619
73,247
Taken
77,124
42,452
Mitigated
64,476
18,173
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
539
78
2,206
12,317
5,589
84
4,377
7,908
64,629
0
L
Cernunnos
DMan1007
Cernunnos
13,731
7,362
0
1,762
15,261
6,914
0
4,960
10,103
0
69,825
W
8,532
548
0
4,950
14,524
6,237
197
3,832
10,692
84,257
0
L
5,902
2,114
0
4,816
17,794
16,415
0
9,547
7,870
34,068
512
W
Cabrakan
Ghostcharlie
Cabrakan
7,044
953
0
3,214
23,432
35,495
691
5,416
18,016
24,871
0
W
Hades
9,043
828
271
5,494
13,101
9,401
1,642
7,003
6,098
69,669
0
W
16,179
13,298
0
8,712
16,887
8,545
2,824
4,258
12,629
0
112,456
W
Merlin
9,821
700
167
1,896
9,180
4,798
530
4,239
4,941
97,193
0
L
8,532
406
0
3,139
9,391
4,436
0
6,385
2,979
68,268
0
L
Hun Batz
rub3nms2003
Hun Batz
10,459
3,096
0
6,172
18,484
9,098
0
8,321
9,947
0
74,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
54,203
477
Minions Killed
563
0
Camps Cleared
0
1,741,246
Distance Traveled
1,787,126
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,686
457
101
5
0
274,953
6
L
Cernunnos
8,634
454
96
5
0
346,746
0
W
He Bo
10,836
570
104
5
0
403,149
1
L
Athena
8,148
429
66
3
0
370,309
4
W
Cabrakan
10,074
530
22
1
0
375,344
2
W
Hades
10,722
564
123
6
0
327,946
0
W
Rama
12,027
633
176
9
0
325,891
3
W
Merlin
10,544
555
138
7
0
354,796
6
L
Nox
9,285
489
114
6
0
343,904
5
L
Hun Batz
9,152
482
100
5
0
405,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role