Player Matchup

Mulan
Mulan
Ferpilibauti
Mulan
Level 106
God Stats
5W - 2L
1,669 SR
Queue Stats
108W - 108L
1,528 Elo+
Party 1
Artio
Artio
Handro04
Artio
Level 37
God Stats
4W - 2L
1,556 SR
Queue Stats
93W - 86L
1,396 Elo+
Party 1
Martichoras
Martichoras
MilangaConPure
Martichoras
Level 48
God Stats
7W - 3L
1,421 SR
Queue Stats
140W - 128L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Sinkkra
Kukulkan
Level 29
God Stats
1W - 0L
1,187 SR
Queue Stats
18W - 23L
1,317 Elo+
Party 1
Ao Kuang
Ao Kuang
nachodo14
Ao Kuang
Level 65
God Stats
8W - 14L
1,369 SR
Queue Stats
126W - 131L
1,446 Elo+
Party 1
Team Averages
Level 57
1,440 SR
1,427 Elo+

VS

Team Averages
Level 44
1,371 SR
1,449 Elo+
Anubis
Anubis
Dente10
Anubis
Level 34
God Stats
1W - 4L
1,284 SR
Queue Stats
97W - 107L
1,480 Elo+
Party 2
Bacchus
Bacchus
ElSagastico
Bacchus
Level 66
God Stats
2W - 4L
1,163 SR
Queue Stats
383W - 379L
1,418 Elo+
Party 3
Izanami
Izanami
Geri7a
Izanami
Level 68
God Stats
34W - 17L
1,813 SR
Queue Stats
133W - 115L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Laulasagno
Nu Wa
Level 23
God Stats
6W - 6L
1,380 SR
Queue Stats
24W - 24L
1,369 Elo+
Party 2
Thanatos
Thanatos
sarro_reposado
Thanatos
Level 27
God Stats
1W - 5L
1,216 SR
Queue Stats
20W - 25L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,350
550
9,570
17,834
12,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
Handro04
Artio
13
0 / 0 / 11
8,267
486
1,769
14,150
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Martichoras
MilangaConPure
Martichoras
15
5 / 2 / 2
9,429
555
11,007
13,529
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sinkkra
Kukulkan
16
2 / 0 / 4
9,395
553
6,568
4,515
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
nachodo14
Ao Kuang
18
10 / 2 / 4
10,472
616
16,524
18,105
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dente10
Anubis
15
1 / 4 / 1
8,891
523
4,411
11,739
5,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ElSagastico
Bacchus
13
1 / 3 / 2
8,608
506
11,441
13,465
9,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Geri7a
Izanami
13
0 / 4 / 1
7,864
463
5,963
13,451
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
0 / 5 / 1
6,908
406
11,034
6,992
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
15
5 / 4 / 1
9,815
577
10,420
15,767
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
7
7
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dente10
Anubis
1
4
1
0.38
L
Bacchus
ElSagastico
Bacchus
1
3
2
0.67
W
3
3
3
1.5
L
Izanami
Geri7a
Izanami
0
4
1
0.13
W
Artio
Handro04
Artio
0
0
11
5.5
L
Nu Wa
0
5
1
0.1
W
Martichoras
MilangaConPure
Martichoras
5
2
2
3
W
Kukulkan
Sinkkra
Kukulkan
2
0
4
4
W
Ao Kuang
nachodo14
Ao Kuang
10
2
4
6
L
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
43,269
68,133
Taken
61,414
38,754
Mitigated
29,981
21,472
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dente10
Anubis
4,411
432
76
4,368
11,739
5,930
0
8,780
2,959
64,651
0
L
Bacchus
ElSagastico
Bacchus
11,441
1,940
0
2,702
13,465
9,488
0
4,708
8,747
51,936
0
W
9,570
1,458
0
9,723
17,834
12,434
0
8,516
8,692
0
77,658
L
Izanami
Geri7a
Izanami
5,963
4,729
0
5,605
13,451
4,558
648
2,415
11,036
0
67,551
W
Artio
Handro04
Artio
1,769
167
220
1,954
14,150
12,647
0
4,377
9,400
11,782
0
L
Nu Wa
11,034
1,849
0
795
6,992
2,093
400
2,817
4,143
31,192
0
W
Martichoras
MilangaConPure
Martichoras
11,007
3,911
0
3,695
13,529
5,757
0
3,099
10,046
0
89,405
W
Kukulkan
Sinkkra
Kukulkan
6,568
118
0
210
4,515
1,429
295
3,279
1,073
76,399
0
W
Ao Kuang
nachodo14
Ao Kuang
16,524
4,658
0
5,670
18,105
6,487
44
5,691
12,036
89,816
0
L
Thanatos
10,420
2,387
0
11,613
15,767
7,912
0
6,099
9,668
0
76,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
42,086
529
Minions Killed
484
0
Camps Cleared
0
1,704,894
Distance Traveled
1,601,176
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,891
523
115
7
0
302,854
4
L
Bacchus
8,608
506
101
6
0
320,022
1
W
Mulan
9,350
550
127
7
0
333,362
1
L
Izanami
7,864
463
104
6
0
306,096
4
W
Artio
8,267
486
24
1
0
341,751
1
L
Nu Wa
6,908
406
56
3
0
311,279
6
W
Martichoras
9,429
555
137
8
0
310,421
6
W
Kukulkan
9,395
553
145
9
0
352,614
0
W
Ao Kuang
10,472
616
96
6
0
366,746
3
L
Thanatos
9,815
577
108
6
0
360,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role