Player Matchup

Gilgamesh
Gilgamesh
Natrionol
Gilgamesh
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,334 Elo+
Party 1
Ne Zha
Ne Zha
SnozyS
Ne Zha
Level 41
God Stats
0W - 3L
1,167 SR
Queue Stats
56W - 76L
1,357 Elo+
Party 1
Nox
Nox
Taad666
Nox
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
58W - 68L
1,391 Elo+
Party 1
Team Averages
Level 45
1,322 SR
1,361 Elo+

VS

Team Averages
Level 50
1,440 SR
1,477 Elo+
Discordia
Discordia
Lessiën
Discordia
Level 67
God Stats
11W - 13L
1,206 SR
Queue Stats
156W - 128L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
MileSumar
Jing Wei
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,301 Elo+
Solo
Surtr
Surtr
Patteisbad
Surtr
Level 28
God Stats
54W - 36L
1,615 SR
Queue Stats
158W - 129L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Natrionol
Gilgamesh
11
0 / 5 / 2
6,959
633
4,952
10,727
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
SnozyS
Ne Zha
11
2 / 3 / 1
7,564
688
7,266
9,311
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
1 / 0 / 1
7,977
725
5,158
8,072
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lessiën
Discordia
15
3 / 0 / 5
8,604
782
12,375
4,396
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MileSumar
Jing Wei
12
0 / 2 / 8
7,672
697
4,617
8,934
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
15
5 / 1 / 3
8,574
779
7,513
13,721
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
8
8
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Lessiën
Discordia
3
0
5
5.5
W
Jing Wei
MileSumar
Jing Wei
0
2
8
2
L
Gilgamesh
Natrionol
Gilgamesh
0
5
2
0.2
W
Surtr
5
1
3
6.5
L
Ne Zha
SnozyS
Ne Zha
2
3
1
0.83
L
Nox
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
24,505
28,110
Taken
27,051
13,683
Mitigated
15,689
3,099
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Lessiën
Discordia
12,375
502
0
1,094
4,396
1,063
1,089
0
4,396
45,389
0
W
Jing Wei
MileSumar
Jing Wei
4,617
3,594
0
2,145
8,934
2,447
1,586
1,824
7,110
0
26,292
L
Gilgamesh
Natrionol
Gilgamesh
4,952
868
0
740
10,727
6,077
0
4,620
5,695
0
19,942
W
Surtr
7,513
1,913
0
4,833
13,721
12,179
324
3,389
10,332
455
19,062
L
Ne Zha
SnozyS
Ne Zha
7,266
1,760
0
520
9,311
3,923
0
3,657
5,250
0
22,004
L
Nox
5,158
612
0
1,839
8,072
3,683
220
3,754
3,740
44,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,500
Gold Earned
24,850
149
Minions Killed
148
0
Camps Cleared
0
617,191
Distance Traveled
623,206
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,604
782
71
6
0
193,531
0
W
Jing Wei
7,672
697
48
4
0
197,184
1
L
Gilgamesh
6,959
633
24
2
0
153,879
2
W
Surtr
8,574
779
29
3
0
232,491
0
L
Ne Zha
7,564
688
26
2
0
231,717
2
L
Nox
7,977
725
99
9
0
231,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role