Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Durimar163
Martichoras
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 26L
1,036 Elo+
Party 1
Scylla
Scylla
Esett3
Scylla
Level 20
God Stats
0W - 7L
1,137 SR
Queue Stats
2W - 17L
976 Elo+
Party 1
Team Averages
Level 26
1,379 SR
1,170 Elo+

VS

Team Averages
Level 66
1,521 SR
1,184 Elo+
Ymir
Ymir
NémodeMétal
Ymir
Level 69
God Stats
27W - 24L
1,723 SR
Queue Stats
238W - 232L
1,082 Elo+
Party 2
Scylla
Scylla
guif
Scylla
Level 118
God Stats
3W - 0L
1,563 SR
Queue Stats
4W - 1L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
szren
Danzaburou
Level 10
God Stats
28W - 20L
1,278 SR
Queue Stats
408W - 385L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 7 / 0
5,931
593
3,661
12,134
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Durimar163
Martichoras
10
0 / 5 / 0
5,980
598
3,972
11,543
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Esett3
Scylla
11
0 / 4 / 0
6,538
654
4,156
6,284
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
8,358
836
5,560
8,852
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
guif
Scylla
12
1 / 0 / 12
7,827
783
7,633
5,015
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
szren
Danzaburou
13
12 / 0 / 4
9,272
927
12,825
8,334
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
7
0
0
L
Martichoras
Durimar163
Martichoras
0
5
0
0
L
Scylla
Esett3
Scylla
0
4
0
0
W
3
0
12
9
W
Scylla
guif
Scylla
1
0
12
7
W
Danzaburou
szren
Danzaburou
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
26,018
29,961
Taken
22,201
19,337
Mitigated
14,331
1,152
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,661
703
0
416
12,134
11,212
0
4,702
7,432
14,200
0
L
Martichoras
Durimar163
Martichoras
3,972
482
0
736
11,543
5,499
0
5,327
6,216
0
12,444
L
Scylla
Esett3
Scylla
4,156
258
0
0
6,284
2,626
0
3,205
3,079
22,346
0
W
5,560
1,684
0
1,044
8,852
8,676
44
3,826
4,694
14,379
0
W
Scylla
guif
Scylla
7,633
235
0
0
5,015
1,792
466
926
3,894
31,371
0
W
Danzaburou
szren
Danzaburou
12,825
7,594
0
4,159
8,334
3,863
562
2,523
5,734
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,449
Gold Earned
25,457
82
Minions Killed
101
0
Camps Cleared
0
431,678
Distance Traveled
552,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,931
593
16
2
0
136,177
0
L
Martichoras
5,980
598
13
1
0
144,614
0
L
Scylla
6,538
654
53
5
0
150,887
0
W
Ymir
8,358
836
17
2
0
189,780
0
W
Scylla
7,827
783
52
5
0
180,374
0
W
Danzaburou
9,272
927
32
3
0
182,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role