Player Matchup

The Morrigan
The Morrigan
Dentstring
The Morrigan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 95L
1,565 Elo+
Party 1
Ishtar
Ishtar
Mikvarce
Ishtar
Level 92
God Stats
3W - 6L
1,343 SR
Queue Stats
275W - 276L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Sachana
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,635 Elo+
Party 1
He Bo
He Bo
Thorow
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,414 Elo+
Solo
Hachiman
Hachiman
Unimog
Hachiman
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 270L
1,336 Elo+
Solo
Team Averages
Level 94
1,469 SR
1,479 Elo+

VS

Team Averages
Level 105
1,461 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BulletToothLeon
Xbalanque
Level 158
God Stats
1W - 0L
1,305 SR
Queue Stats
21W - 16L
1,549 Elo+
Solo
Bacchus
Bacchus
Mathias1743
Bacchus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 234L
1,444 Elo+
Solo
Ravana
Ravana
TheNialdasa
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dentstring
The Morrigan
13
3 / 7 / 1
7,825
869
9,043
10,411
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Mikvarce
Ishtar
14
1 / 5 / 3
6,781
753
7,262
9,107
3,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Sachana
Sun Wukong
12
2 / 5 / 2
6,658
740
9,320
14,014
10,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Thorow
He Bo
12
1 / 8 / 3
6,805
756
7,262
12,157
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Unimog
Hachiman
6
0 / 1 / 0
5,370
597
1,588
2,666
999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
10 / 2 / 15
9,331
1,037
17,416
15,725
18,367
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
14
2 / 1 / 20
8,602
956
4,033
10,703
12,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
BulletToothLeon
Xbalanque
13
5 / 2 / 10
8,299
922
9,593
8,167
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mathias1743
Bacchus
14
0 / 1 / 24
8,690
966
5,504
12,676
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
16
9 / 1 / 14
9,401
1,045
8,734
8,716
5,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
7
Kills
26
26
Deaths
7
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
2
15
8.75
W
Athena
 
Athena
2
1
20
12
W
Xbalanque
BulletToothLeon
Xbalanque
5
2
10
5
L
The Morrigan
Dentstring
The Morrigan
3
7
1
0.5
W
Bacchus
Mathias1743
Bacchus
0
1
24
12
L
Ishtar
Mikvarce
Ishtar
1
5
3
0.5
L
Sun Wukong
Sachana
Sun Wukong
2
5
2
0.6
W
Ravana
9
1
14
16
L
He Bo
Thorow
He Bo
1
8
3
0.31
L
Hachiman
Unimog
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
45,280
48,355
Taken
55,987
23,991
Mitigated
55,345
8,275
Healing
30,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,416
4,395
309
8,076
15,725
18,367
655
4,891
10,834
0
23,393
W
Athena
 
Athena
4,033
932
1,982
2,779
10,703
12,250
374
3,496
7,207
8,737
217
W
Xbalanque
BulletToothLeon
Xbalanque
9,593
4,945
1,347
2,348
8,167
4,869
3,663
4,189
3,978
0
25,055
L
The Morrigan
Dentstring
The Morrigan
9,043
1,501
893
412
10,411
4,284
0
1,605
8,620
14,965
0
W
Bacchus
Mathias1743
Bacchus
5,504
439
2,382
5,977
12,676
14,158
503
2,687
9,989
12,848
0
L
Ishtar
Mikvarce
Ishtar
7,262
3,841
581
1,518
9,107
3,783
0
2,136
6,805
0
18,494
L
Sun Wukong
Sachana
Sun Wukong
9,320
1,360
266
2,226
14,014
10,819
0
3,606
10,100
0
12,295
W
Ravana
8,734
2,253
843
4,745
8,716
5,701
1,420
1,042
7,674
0
25,498
L
He Bo
Thorow
He Bo
7,262
573
755
665
12,157
4,106
0
1,774
9,943
9,578
0
L
Hachiman
Unimog
Hachiman
1,588
1,168
244
715
2,666
999
0
199
2,415
0
3,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
44,323
52
Minions Killed
107
0
Camps Cleared
0
632,427
Distance Traveled
942,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,331
1,037
17
2
0
196,445
0
W
Athena
8,602
956
7
1
0
199,912
0
W
Xbalanque
8,299
922
32
4
0
165,933
0
L
The Morrigan
7,825
869
13
1
0
135,939
0
W
Bacchus
8,690
966
10
1
0
180,442
0
L
Ishtar
6,781
753
20
2
0
138,908
0
L
Sun Wukong
6,658
740
8
1
0
170,188
0
W
Ravana
9,401
1,045
41
5
0
199,462
0
L
He Bo
6,805
756
8
1
0
150,840
0
L
Hachiman
5,370
597
3
0
0
36,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role