Player Matchup

Kuzenbo
Kuzenbo
Gimbo1435
Kuzenbo
Level 38
God Stats
5W - 5L
1,665 SR
Queue Stats
354W - 473L
1,128 Elo+
Party 2
Cernunnos
Cernunnos
SanMath8679
Cernunnos
Level 60
God Stats
4W - 9L
1,466 SR
Queue Stats
128W - 168L
1,320 Elo+
Solo
Sol
Sol
TvgChaotic
Sol
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
334W - 438L
1,139 Elo+
Party 2
Team Averages
Level 61
1,544 SR
1,196 Elo+

VS

Team Averages
Level 44
1,537 SR
1,337 Elo+
Geb
Geb
LastFlamz
Geb
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 55L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ravoxie
Ah Muzen Cab
Level 24
God Stats
8W - 5L
1,658 SR
Queue Stats
21W - 27L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
xthe chorixx
Kukulkan
Level 49
God Stats
20W - 21L
1,453 SR
Queue Stats
85W - 105L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gimbo1435
Kuzenbo
13
0 / 3 / 1
10,213
567
4,237
19,016
24,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SanMath8679
Cernunnos
18
1 / 0 / 0
11,870
659
12,096
22,809
10,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 7 / 1
11,370
632
21,775
23,100
9,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
12,133
674
8,459
20,760
29,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ravoxie
Ah Muzen Cab
18
4 / 0 / 5
12,034
669
19,643
10,665
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
xthe chorixx
Kukulkan
17
5 / 3 / 5
12,508
695
23,154
14,760
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
10
10
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Gimbo1435
Kuzenbo
0
3
1
0.17
W
1
1
7
4.5
W
Ah Muzen Cab
Ravoxie
Ah Muzen Cab
4
0
5
6.5
L
Cernunnos
SanMath8679
Cernunnos
1
0
0
1
L
3
7
1
0.5
W
Kukulkan
xthe chorixx
Kukulkan
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,108
Damage
51,256
64,925
Taken
46,185
44,776
Mitigated
44,398
21,660
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Gimbo1435
Kuzenbo
4,237
2,193
2,169
3,269
19,016
24,310
0
10,461
8,555
17,267
0
W
8,459
1,836
0
3,481
20,760
29,450
339
11,234
9,526
18,181
0
W
Ah Muzen Cab
Ravoxie
Ah Muzen Cab
19,643
9,671
0
3,296
10,665
6,552
1,546
6,091
4,574
0
50,581
L
Cernunnos
SanMath8679
Cernunnos
12,096
5,611
0
8,406
22,809
10,923
0
11,876
10,933
0
82,751
L
21,775
4,497
142
7,674
23,100
9,543
0
9,602
13,498
43,287
0
W
Kukulkan
xthe chorixx
Kukulkan
23,154
1,438
0
1,488
14,760
8,396
795
8,725
6,035
71,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
36,675
188
Minions Killed
177
0
Camps Cleared
0
812,493
Distance Traveled
982,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,213
567
32
2
0
238,506
0
W
Geb
12,133
674
24
1
0
313,512
0
W
Ah Muzen Cab
12,034
669
50
3
0
334,667
0
L
Cernunnos
11,870
659
120
7
0
301,452
0
L
Sol
11,370
632
36
2
0
272,535
0
W
Kukulkan
12,508
695
103
6
0
334,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role