Player Matchup

Ganesha
Ganesha
MissPlume703
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
Proxel25
Yu Huang
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 90L
1,454 Elo+
Solo
Scylla
Scylla
UnNainCompetant
Scylla
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 1
Horus
Horus
XxFarouk13013xX
Horus
Level 155
God Stats
1W - 0L
1,391 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
zGodzify
Heimdallr
Level 116
God Stats
2W - 1L
1,548 SR
Queue Stats
17W - 25L
1,516 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,462 Elo+

VS

Team Averages
Level 127
1,529 SR
1,535 Elo+
Vamana
Vamana
NeX xiPaCo gL
Vamana
Level 217
God Stats
12W - 14L
1,637 SR
Queue Stats
1,185W - 1,226L
1,538 Elo+
Solo
Horus
Horus
SussyBaaka
Horus
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 161L
1,414 Elo+
Solo
Neith
Neith
TheNC14G
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
astroho
Ravana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,702 Elo+
Party 2
Camazotz
Camazotz
jar-1997
Camazotz
Level 66
God Stats
6W - 6L
1,510 SR
Queue Stats
553W - 561L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MissPlume703
Ganesha
16
0 / 4 / 15
10,453
747
8,090
20,218
30,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Proxel25
Yu Huang
18
3 / 4 / 7
11,481
820
14,847
10,457
7,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 2 / 10
12,626
902
25,292
14,037
8,261
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 15
10,057
718
5,806
21,260
23,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
zGodzify
Heimdallr
19
7 / 4 / 14
11,999
857
21,758
16,251
11,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
10,248
732
15,458
23,282
32,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
19
4 / 6 / 9
11,312
808
7,237
27,790
34,483
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
TheNC14G
Neith
17
8 / 5 / 5
10,377
741
21,522
17,433
10,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
astroho
Ravana
18
5 / 5 / 7
10,825
773
14,835
16,557
17,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
jar-1997
Camazotz
2
0 / 1 / 0
4,064
290
0
783
122

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
23
Kills
19
19
Deaths
23
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
MissPlume703
Ganesha
0
4
15
1.88
L
2
6
8
1
W
Yu Huang
Proxel25
Yu Huang
3
4
7
1.63
L
Horus
4
6
9
1.42
L
Neith
TheNC14G
Neith
8
5
5
2.1
W
12
2
10
8.5
W
1
5
15
1.7
L
Ravana
astroho
Ravana
5
5
7
1.7
L
Camazotz
jar-1997
Camazotz
0
1
0
0
W
Heimdallr
zGodzify
Heimdallr
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,793
Damage
59,052
82,223
Taken
85,845
81,358
Mitigated
95,399
34,856
Healing
31,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
MissPlume703
Ganesha
8,090
823
4,371
4,921
20,218
30,235
284
0
20,218
11,799
0
L
15,458
8,532
39
5,001
23,282
32,564
358
12,312
10,229
0
33,208
W
Yu Huang
Proxel25
Yu Huang
14,847
1,680
859
728
10,457
7,700
2,137
0
10,457
31,095
0
L
Horus
7,237
3,172
6,000
9,594
27,790
34,483
272
14,197
12,787
0
11,156
L
Neith
TheNC14G
Neith
21,522
11,266
954
4,988
17,433
10,379
3,416
10,799
6,248
0
41,754
W
25,292
3,823
1,097
2,200
14,037
8,261
1,403
0
14,037
51,020
0
W
5,806
2,502
7,512
6,680
21,260
23,372
264
0
21,260
0
7,468
L
Ravana
astroho
Ravana
14,835
3,204
711
3,892
16,557
17,851
625
7,658
8,351
110
24,604
L
Camazotz
jar-1997
Camazotz
0
0
0
0
783
122
0
783
0
0
0
W
Heimdallr
zGodzify
Heimdallr
21,758
10,551
2,311
4,177
16,251
11,790
3,987
110
16,141
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,616
Gold Earned
46,826
155
Minions Killed
102
0
Camps Cleared
0
1,218,429
Distance Traveled
1,044,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,453
747
3
0
0
233,932
0
L
Vamana
10,248
732
31
2
0
245,769
0
W
Yu Huang
11,481
820
37
3
0
229,687
0
L
Horus
11,312
808
2
0
0
210,069
0
L
Neith
10,377
741
38
3
0
325,969
0
W
Scylla
12,626
902
71
5
0
262,356
0
W
Horus
10,057
718
8
1
0
242,666
0
L
Ravana
10,825
773
31
2
0
262,563
0
L
Camazotz
4,064
290
0
0
0
0
0
W
Heimdallr
11,999
857
36
3
0
249,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role