Player Matchup

Surtr
Surtr
Babuta
Surtr
Level 53
God Stats
19W - 13L
1,521 SR
Queue Stats
174W - 152L
1,473 Elo+
Party 1
Horus
Horus
CuftaJunior
Horus
Level 106
God Stats
2W - 1L
1,727 SR
Queue Stats
175W - 143L
1,482 Elo+
Party 1
Freya
Freya
Drakhet
Freya
Level 67
God Stats
3W - 3L
1,276 SR
Queue Stats
123W - 115L
1,508 Elo+
Party 1
Kali
Kali
ImAL0LPlayer
Kali
Level 47
God Stats
0W - 9L
950 SR
Queue Stats
80W - 88L
1,413 Elo+
Solo
Thoth
Thoth
S1ngleplayer
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,391 Elo+
Solo
Team Averages
Level 76
1,395 SR
1,454 Elo+

VS

Team Averages
Level 81
1,451 SR
1,507 Elo+
Martichoras
Martichoras
 
Martichoras
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dajaz
Merlin
Level 63
God Stats
2W - 1L
1,482 SR
Queue Stats
13W - 6L
1,631 Elo+
Party 2
Fenrir
Fenrir
Riddler80041
Fenrir
Level 39
God Stats
2W - 6L
1,215 SR
Queue Stats
20W - 30L
1,413 Elo+
Solo
Maui
Maui
desadbitx
Maui
Level 68
God Stats
9W - 5L
1,601 SR
Queue Stats
133W - 141L
1,458 Elo+
Solo
Vamana
Vamana
terent
Vamana
Level 148
God Stats
1W - 1L
1,459 SR
Queue Stats
33W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Babuta
Surtr
10
1 / 2 / 2
6,541
503
3,872
11,211
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
7,278
560
9,049
13,126
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Drakhet
Freya
12
2 / 4 / 1
6,901
531
7,327
8,841
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,612
509
3,168
9,415
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 0
6,451
496
5,663
8,123
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 2 / 2
7,308
562
5,814
9,184
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
Dajaz
Merlin
12
3 / 0 / 3
6,834
526
6,177
4,913
1,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
7 / 2 / 3
7,539
580
8,371
12,095
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
1 / 0 / 4
6,779
521
4,067
8,030
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
terent
Vamana
12
0 / 1 / 2
7,168
551
6,944
9,352
6,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
2
2
2
L
Surtr
Babuta
Surtr
1
2
2
1
L
1
2
1
0.75
W
Merlin
Dajaz
Merlin
3
0
3
4.5
L
Freya
Drakhet
Freya
2
4
1
0.63
L
1
2
1
0.75
W
Fenrir
7
2
3
4.25
L
0
4
0
0
W
Maui
1
0
4
3
W
Vamana
terent
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
31,373
50,716
Taken
43,574
28,188
Mitigated
24,481
13,502
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,814
2,772
0
3,136
9,184
3,966
477
4,608
4,290
0
50,852
L
Surtr
Babuta
Surtr
3,872
843
0
3,399
11,211
8,242
309
1,329
9,882
201
20,252
L
9,049
3,424
198
4,218
13,126
9,841
0
1,045
12,081
0
54,446
W
Merlin
Dajaz
Merlin
6,177
386
0
2,670
4,913
1,659
0
2,166
2,747
49,567
0
L
Freya
Drakhet
Freya
7,327
2,333
0
1,929
8,841
3,534
592
1,070
7,771
44,594
0
L
3,168
1,258
0
2,056
9,415
3,697
0
2,440
6,975
0
38,697
W
Fenrir
8,371
2,590
0
5,190
12,095
5,632
0
2,761
9,143
0
49,779
L
5,663
802
0
1,702
8,123
2,874
172
4,360
3,763
51,173
0
W
Maui
4,067
613
543
2,845
8,030
7,002
0
2,855
5,034
17,464
0
W
Vamana
terent
Vamana
6,944
3,006
0
2,022
9,352
6,222
0
185
8,510
0
58,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
35,628
352
Minions Killed
361
0
Camps Cleared
0
1,299,621
Distance Traveled
1,262,454
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,308
562
95
7
0
226,242
2
L
Surtr
6,541
503
24
2
0
271,344
5
L
Horus
7,278
560
100
8
0
254,299
0
W
Merlin
6,834
526
78
6
0
222,738
0
L
Freya
6,901
531
80
6
0
234,146
0
L
Kali
6,612
509
63
5
0
292,618
0
W
Fenrir
7,539
580
71
5
0
270,878
0
L
Thoth
6,451
496
85
7
0
247,214
3
W
Maui
6,779
521
12
1
0
280,738
6
W
Vamana
7,168
551
105
8
0
261,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role