Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrettTheFoodGuy
Izanami
Level 101
God Stats
0W - 6L
1,500 SR
Queue Stats
119W - 120L
1,544 Elo+
Solo
Tiamat
Tiamat
Naszarus
Tiamat
Level 89
God Stats
1W - 1L
1,688 SR
Queue Stats
81W - 74L
1,514 Elo+
Solo
Chernobog
Chernobog
Romano22812
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,486 Elo+
Solo
Janus
Janus
dougtwister
Janus
Level 126
God Stats
8W - 6L
1,733 SR
Queue Stats
352W - 348L
1,440 Elo+
Solo
Team Averages
Level 95
1,584 SR
1,497 Elo+

VS

Team Averages
Level 97
1,420 SR
1,402 Elo+
Chaac
Chaac
GUNZZ SNF
Chaac
Level 156
God Stats
2W - 0L
1,312 SR
Queue Stats
15W - 9L
1,284 Elo+
Solo
Discordia
Discordia
Lyndles666
Discordia
Level 126
God Stats
6W - 7L
1,288 SR
Queue Stats
496W - 516L
1,498 Elo+
Solo
Sol
Sol
Soviesniper
Sol
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 106L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Suspect0ne-_-
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,315 Elo+
Solo
Zeus
Zeus
j71193
Zeus
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 141L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 5 / 6
10,046
773
10,796
11,849
5,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 7
8,979
691
8,339
16,999
7,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Naszarus
Tiamat
16
1 / 7 / 9
8,942
688
6,556
15,843
9,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Romano22812
Chernobog
7
0 / 3 / 1
6,511
501
686
5,777
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 6 / 3
10,314
793
18,765
11,687
5,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GUNZZ SNF
Chaac
18
9 / 5 / 10
11,584
891
14,765
22,556
31,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lyndles666
Discordia
18
3 / 2 / 13
10,882
837
14,686
7,495
2,847
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 2 / 9
11,809
908
14,516
12,706
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Suspect0ne-_-
Ah Muzen Cab
14
1 / 5 / 8
9,130
702
3,668
12,728
5,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zeus
j71193
Zeus
18
7 / 3 / 8
11,281
868
11,806
8,819
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
16
Kills
28
28
Deaths
17
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
5
6
1.4
L
2
7
7
0.79
W
Chaac
GUNZZ SNF
Chaac
9
5
10
2.8
W
Discordia
Lyndles666
Discordia
3
2
13
4.75
L
Tiamat
Naszarus
Tiamat
1
7
9
0.79
L
Chernobog
Romano22812
Chernobog
0
3
1
0.17
W
8
2
9
6.25
W
Ah Muzen Cab
Suspect0ne-_-
Ah Muzen Cab
1
5
8
1
L
9
6
3
1.75
W
Zeus
j71193
Zeus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,142
Damage
59,441
62,155
Taken
64,304
30,392
Mitigated
48,683
15,078
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,796
4,790
1,083
2,732
11,849
5,481
0
6,691
4,512
0
25,684
L
8,339
5,222
69
4,162
16,999
7,672
0
10,052
6,211
0
20,505
W
Chaac
GUNZZ SNF
Chaac
14,765
1,617
637
4,959
22,556
31,148
186
6,691
15,865
1,506
19,881
W
Discordia
Lyndles666
Discordia
14,686
648
1,252
965
7,495
2,847
297
3,568
3,927
27,987
0
L
Tiamat
Naszarus
Tiamat
6,556
658
646
2,686
15,843
9,263
0
11,339
3,607
17,600
0
L
Chernobog
Romano22812
Chernobog
686
65
382
1,370
5,777
2,118
0
4,190
1,256
0
1,914
W
14,516
2,582
2,026
5,920
12,706
5,397
4,312
7,828
4,878
37,758
0
W
Ah Muzen Cab
Suspect0ne-_-
Ah Muzen Cab
3,668
957
1,126
3,525
12,728
5,478
1,990
4,446
8,282
0
10,470
L
18,765
1,034
841
1,107
11,687
5,858
0
7,034
4,209
31,757
0
W
Zeus
j71193
Zeus
11,806
162
2,405
1,822
8,819
3,813
0
2,788
6,031
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
54,686
133
Minions Killed
166
0
Camps Cleared
0
855,135
Distance Traveled
1,222,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,046
773
47
4
0
194,300
0
L
Izanami
8,979
691
29
2
0
207,197
0
W
Chaac
11,584
891
16
1
0
269,271
0
W
Discordia
10,882
837
44
3
0
248,678
0
L
Tiamat
8,942
688
18
1
0
177,878
0
L
Chernobog
6,511
501
0
0
0
73,851
0
W
Sol
11,809
908
50
4
0
226,829
0
W
Ah Muzen Cab
9,130
702
19
1
0
249,155
0
L
Janus
10,314
793
39
3
0
201,909
0
W
Zeus
11,281
868
37
3
0
228,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role