Player Matchup

Apollo
Apollo
FIRE ELFO
Apollo
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
333W - 344L
1,480 Elo+
Solo
Hachiman
Hachiman
GhostFox1664
Hachiman
Level 33
God Stats
2W - 6L
1,386 SR
Queue Stats
233W - 232L
1,387 Elo+
Party 3
Mulan
Mulan
MegaGamer373TTV
Mulan
Level 93
God Stats
5W - 5L
1,162 SR
Queue Stats
463W - 522L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Wolfy472330
Kukulkan
Level 67
God Stats
3W - 4L
1,505 SR
Queue Stats
328W - 290L
1,423 Elo+
Party 3
Aphrodite
Aphrodite
boutasqueeze
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 2
Team Averages
Level 67
1,411 SR
1,441 Elo+

VS

Team Averages
Level 69
1,529 SR
1,427 Elo+
Tyr
Tyr
Cloaca420
Tyr
Level 67
God Stats
3W - 0L
1,714 SR
Queue Stats
5W - 5L
1,345 Elo+
Party 1
Anubis
Anubis
Dillbruh
Anubis
Level 48
God Stats
3W - 1L
1,302 SR
Queue Stats
82W - 99L
1,417 Elo+
Party 1
Cerberus
Cerberus
NoSkillnizzle-
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 240L
1,466 Elo+
Party 4
Martichoras
Martichoras
Skillnizzle-
Martichoras
Level 124
God Stats
7W - 3L
1,632 SR
Queue Stats
203W - 214L
1,486 Elo+
Party 4
Loki
Loki
vHUSKYvWAFFLEv
Loki
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 78L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIRE ELFO
Apollo
12
0 / 5 / 0
7,153
397
4,638
16,527
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
GhostFox1664
Hachiman
14
2 / 4 / 0
8,561
476
6,341
14,365
4,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
7,958
442
8,496
14,076
15,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Wolfy472330
Kukulkan
12
2 / 3 / 1
7,922
440
9,192
10,085
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
boutasqueeze
Aphrodite
10
0 / 3 / 0
6,799
378
3,011
9,092
3,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,300
517
8,483
16,799
20,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Dillbruh
Anubis
17
5 / 1 / 1
10,338
574
9,779
8,325
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
13
3 / 0 / 4
8,015
445
5,708
12,132
10,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Skillnizzle-
Martichoras
17
4 / 0 / 4
10,291
572
13,379
9,783
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 3
8,442
469
4,137
11,054
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
17
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Anubis
Dillbruh
Anubis
5
1
1
5.5
L
Apollo
FIRE ELFO
Apollo
0
5
0
0
L
Hachiman
GhostFox1664
Hachiman
2
4
0
0.5
L
0
2
1
0.25
W
Cerberus
3
0
4
5
W
Martichoras
Skillnizzle-
Martichoras
4
0
4
6
L
Kukulkan
Wolfy472330
Kukulkan
2
3
1
0.83
L
Aphrodite
boutasqueeze
Aphrodite
0
3
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
41,486
64,145
Taken
58,093
33,101
Mitigated
43,631
15,611
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,483
663
0
6,873
16,799
20,065
110
3,050
13,749
405
60,673
W
Anubis
Dillbruh
Anubis
9,779
0
0
5,082
8,325
4,031
617
1,588
6,737
81,904
0
L
Apollo
FIRE ELFO
Apollo
4,638
2,738
0
2,997
16,527
6,436
0
1,382
14,799
0
53,531
L
Hachiman
GhostFox1664
Hachiman
6,341
3,901
0
3,883
14,365
4,232
0
8,301
6,016
0
57,337
L
8,496
707
0
4,188
14,076
15,964
0
1,096
12,980
4,051
51,325
W
Cerberus
5,708
293
71
5,623
12,132
10,322
0
2,962
9,170
37,969
0
W
Martichoras
Skillnizzle-
Martichoras
13,379
5,215
0
7,626
9,783
4,938
72
2,993
6,790
0
97,548
L
Kukulkan
Wolfy472330
Kukulkan
9,192
1,091
0
486
10,085
3,243
0
1,568
8,515
52,261
0
L
Aphrodite
boutasqueeze
Aphrodite
3,011
513
1,114
2,943
9,092
3,226
0
2,576
6,162
35,820
0
W
4,137
914
0
838
11,054
4,275
0
3,132
7,922
0
49,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
46,386
420
Minions Killed
545
0
Camps Cleared
0
1,550,208
Distance Traveled
1,717,944
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,300
517
95
5
0
354,967
0
W
Anubis
10,338
574
139
8
0
289,798
4
L
Apollo
7,153
397
82
5
0
292,149
0
L
Hachiman
8,561
476
98
5
0
302,482
0
L
Mulan
7,958
442
89
5
0
279,178
0
W
Cerberus
8,015
445
73
4
0
362,701
0
W
Martichoras
10,291
572
172
10
0
325,417
4
L
Kukulkan
7,922
440
73
4
0
351,386
0
L
Aphrodite
6,799
378
78
4
0
325,013
0
W
Loki
8,442
469
66
4
0
385,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role