Player Matchup

Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
ChazzChazzington
Jing Wei
Platinum II
Level 104
God Stats
11W - 3L
1,790 SR
Queue Stats
173W - 118L
1,972 MMR
Party 1
Terra
Terra
Platinum III
DesiredAtol5515
Terra
Platinum III
Level 158
God Stats
5W - 3L
1,867 SR
Queue Stats
98W - 80L
1,870 MMR
Solo
Izanami
Izanami
Platinum III
GoCrazyNinja
Izanami
Platinum III
Level 149
God Stats
5W - 1L
1,943 SR
Queue Stats
423W - 382L
1,886 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
MarinKitagawa
Morgan Le Fay
Gold II
Level 74
God Stats
3W - 0L
1,753 SR
Queue Stats
25W - 7L
1,821 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,771 SR
1,810 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,515 SR
1,726 MMR
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Aubameyyang
Sylvanus
Platinum II
Level 169
God Stats
0W - 3L
1,308 SR
Queue Stats
304W - 287L
1,876 MMR
Solo
Set
Set
Platinum IV
L4LOAS05
Set
Platinum IV
Level 201
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 67L
1,864 MMR
Solo
Thanatos
Thanatos
Platinum II
originl
Thanatos
Platinum II
Level 155
God Stats
4W - 10L
1,766 SR
Queue Stats
323W - 318L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 0 / 4
6,204
689
8,135
4,246
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 2
6,005
667
2,258
6,773
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 0 / 7
5,675
631
3,452
6,619
4,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
GoCrazyNinja
Izanami
9
2 / 1 / 4
5,509
612
3,751
6,068
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MarinKitagawa
Morgan Le Fay
10
0 / 1 / 1
5,705
634
5,410
4,725
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FenrirIshtarCliodhnaAo KuangHe Bo

VS

Bans
AgniMercurySusanoThorSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 0
6,337
704
3,894
3,411
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
 
Hercules
11
0 / 0 / 1
6,118
680
2,418
8,916
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Aubameyyang
Sylvanus
6
0 / 2 / 0
4,427
492
2,244
4,597
2,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,221
580
6,109
8,081
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
originl
Thanatos
9
1 / 3 / 1
5,118
569
2,765
9,332
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
3
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
4
7
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Hercules
 
Hercules
0
0
1
0.5
L
Sylvanus
Aubameyyang
Sylvanus
0
2
0
0
W
1
1
2
2
W
1
0
7
4.5
W
Izanami
GoCrazyNinja
Izanami
2
1
4
4
L
1
2
0
0.5
W
Morgan Le Fay
MarinKitagawa
Morgan Le Fay
0
1
1
0.5
L
Thanatos
originl
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
17,430
28,431
Taken
34,337
12,395
Mitigated
15,803
13,709
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,135
3,201
0
2,376
4,246
1,843
0
526
3,708
0
39,296
L
Poseidon
 
Poseidon
3,894
435
0
492
3,411
1,083
0
442
2,969
50,386
0
L
Hercules
 
Hercules
2,418
1,179
0
4,401
8,916
6,896
0
5,197
3,719
0
53,220
L
Sylvanus
Aubameyyang
Sylvanus
2,244
501
1,503
1,370
4,597
2,402
0
948
3,649
9,550
0
W
2,258
1,771
0
2,470
6,773
2,414
0
3,008
3,530
0
53,175
W
3,452
1,289
2,331
3,166
6,619
4,125
0
1,427
5,146
11,506
0
W
Izanami
GoCrazyNinja
Izanami
3,751
2,848
0
2,244
6,068
1,848
0
884
5,184
0
41,895
L
6,109
2,378
0
1,816
8,081
2,760
0
1,652
6,429
0
42,767
W
Morgan Le Fay
MarinKitagawa
Morgan Le Fay
5,410
179
0
1,122
4,725
2,165
0
0
4,725
48,019
0
L
Thanatos
originl
Thanatos
2,765
1,155
0
5,179
9,332
2,662
0
623
8,709
0
30,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
27,221
358
Minions Killed
324
0
Camps Cleared
0
1,034,378
Distance Traveled
909,446
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,204
689
68
8
0
239,950
0
L
Poseidon
6,337
704
100
11
0
195,813
0
L
Hercules
6,118
680
89
10
0
188,327
0
L
Sylvanus
4,427
492
16
2
0
98,516
0
W
Jing Wei
6,005
667
100
11
0
212,546
0
W
Terra
5,675
631
17
2
0
201,441
6
W
Izanami
5,509
612
76
8
0
167,078
1
L
Set
5,221
580
66
7
0
207,140
0
W
Morgan Le Fay
5,705
634
97
11
0
213,363
2
L
Thanatos
5,118
569
53
6
0
219,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role