Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Nina02611
Chang'e
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 2
Thanatos
Thanatos
Shane47
Thanatos
Level 85
God Stats
1W - 3L
1,539 SR
Queue Stats
82W - 88L
1,411 Elo+
Party 2
Team Averages
Level 65
1,513 SR
1,470 Elo+

VS

Team Averages
Level 47
1,327 SR
1,308 Elo+
Cu Chulainn
Cu Chulainn
Llopis10
Cu Chulainn
Level 18
God Stats
4W - 5L
1,429 SR
Queue Stats
66W - 101L
1,278 Elo+
Party 1
Janus
Janus
Luis_Saiz
Janus
Level 54
God Stats
7W - 19L
1,256 SR
Queue Stats
112W - 178L
1,309 Elo+
Party 1
Izanami
Izanami
Nitsugua1311
Izanami
Level 68
God Stats
4W - 7L
1,296 SR
Queue Stats
15W - 22L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 2
6,403
582
2,401
9,401
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Nina02611
Chang'e
11
0 / 3 / 2
6,501
591
1,681
8,953
3,548
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Shane47
Thanatos
12
2 / 4 / 0
7,201
655
4,077
10,504
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Llopis10
Cu Chulainn
14
5 / 2 / 2
8,750
795
9,344
10,359
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Luis_Saiz
Janus
13
1 / 1 / 6
8,147
741
9,366
5,405
2,272
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Nitsugua1311
Izanami
13
2 / 0 / 5
8,476
771
4,894
4,254
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
2
1
W
Cu Chulainn
Llopis10
Cu Chulainn
5
2
2
3
W
Janus
Luis_Saiz
Janus
1
1
6
4
L
Chang'e
Nina02611
Chang'e
0
3
2
0.33
W
Izanami
Nitsugua1311
Izanami
2
0
5
4.5
L
Thanatos
Shane47
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,159
Damage
23,604
28,858
Taken
20,018
19,389
Mitigated
13,634
6,356
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,401
341
0
1,019
9,401
8,983
0
2,304
6,718
0
14,275
W
Cu Chulainn
Llopis10
Cu Chulainn
9,344
1,622
0
1,485
10,359
9,798
0
1,096
8,983
257
22,529
W
Janus
Luis_Saiz
Janus
9,366
680
0
1,882
5,405
2,272
357
192
5,091
38,448
0
L
Chang'e
Nina02611
Chang'e
1,681
357
265
524
8,953
3,548
0
3,589
5,097
12,102
0
W
Izanami
Nitsugua1311
Izanami
4,894
3,678
0
1,458
4,254
1,564
1,559
441
3,736
0
37,757
L
Thanatos
Shane47
Thanatos
4,077
925
0
4,548
10,504
6,858
0
3,762
6,449
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
25,373
70
Minions Killed
146
0
Camps Cleared
0
453,180
Distance Traveled
620,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,403
582
22
2
0
149,331
0
W
Cu Chulainn
8,750
795
26
2
0
220,714
0
W
Janus
8,147
741
54
5
0
203,053
0
L
Chang'e
6,501
591
20
2
0
143,458
0
W
Izanami
8,476
771
66
6
0
196,237
0
L
Thanatos
7,201
655
28
3
0
160,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role