Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BLYATIDINAHOI
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 4
Chernobog
Chernobog
Heijenberg
Chernobog
Level 106
God Stats
8W - 2L
1,467 SR
Queue Stats
192W - 186L
1,450 Elo+
Party 2
Anubis
Anubis
IMerCuriusI
Anubis
Level 49
God Stats
83W - 63L
1,515 SR
Queue Stats
85W - 64L
1,437 Elo+
Party 2
Maui
Maui
ManyEU
Maui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,454 Elo+
Party 4
Team Averages
Level 72
1,496 SR
1,476 Elo+

VS

Team Averages
Level 31
1,470 SR
1,431 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Spiner362
Kukulkan
Level 21
God Stats
5W - 5L
1,531 SR
Queue Stats
7W - 14L
1,324 Elo+
Party 1
Nemesis
Nemesis
Zabr0sh
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Bacchus
Bacchus
itziel13
Bacchus
Level 47
God Stats
10W - 13L
1,317 SR
Queue Stats
103W - 123L
1,330 Elo+
Party 1
Chernobog
Chernobog
kasqa
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
8 / 2 / 7
8,801
587
10,231
13,022
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
13
2 / 0 / 5
7,527
502
5,949
15,251
13,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Heijenberg
Chernobog
12
2 / 0 / 10
7,390
493
7,252
12,404
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
7 / 3 / 2
8,750
583
13,691
8,825
4,394
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
ManyEU
Maui
12
5 / 1 / 9
8,273
552
8,832
14,552
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 4 / 0
8,761
584
9,913
12,844
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Spiner362
Kukulkan
13
3 / 5 / 1
8,569
571
8,786
9,610
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Zabr0sh
Nemesis
9
0 / 6 / 1
6,472
431
3,685
13,056
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
itziel13
Bacchus
10
1 / 4 / 2
7,434
496
5,541
14,811
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
kasqa
Chernobog
10
1 / 5 / 0
6,455
430
8,018
11,357
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
6
6
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
7
5.75
L
Amaterasu
 
Amaterasu
1
4
0
0.25
W
Guan Yu
2
0
5
4.5
W
Chernobog
Heijenberg
Chernobog
2
0
10
7
W
Anubis
7
3
2
2.67
W
Maui
ManyEU
Maui
5
1
9
9.5
L
Kukulkan
Spiner362
Kukulkan
3
5
1
0.7
L
Nemesis
Zabr0sh
Nemesis
0
6
1
0.08
L
Bacchus
itziel13
Bacchus
1
4
2
0.5
L
Chernobog
kasqa
Chernobog
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
35,943
64,054
Taken
61,678
44,202
Mitigated
31,993
19,458
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,231
6,442
0
3,597
13,022
5,545
0
3,576
9,446
0
53,080
L
Amaterasu
 
Amaterasu
9,913
4,992
0
4,440
12,844
9,184
0
2,613
10,231
520
73,937
W
Guan Yu
5,949
1,761
948
4,905
15,251
13,553
12
1,283
13,127
0
49,902
W
Chernobog
Heijenberg
Chernobog
7,252
3,619
0
5,638
12,404
5,080
430
3,083
9,321
0
51,043
W
Anubis
13,691
329
0
2,218
8,825
4,394
507
4,266
4,559
76,371
0
W
Maui
ManyEU
Maui
8,832
2,557
0
2,152
14,552
15,630
24
2,324
12,072
33,448
0
L
Kukulkan
Spiner362
Kukulkan
8,786
1,043
0
528
9,610
2,262
483
6,622
2,988
58,903
0
L
Nemesis
Zabr0sh
Nemesis
3,685
2,083
0
571
13,056
3,620
0
5,345
7,711
0
35,689
L
Bacchus
itziel13
Bacchus
5,541
558
0
3,572
14,811
13,554
30
4,080
10,731
19,335
0
L
Chernobog
kasqa
Chernobog
8,018
3,247
0
2,014
11,357
3,373
855
4,248
7,109
0
31,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
37,691
365
Minions Killed
367
0
Camps Cleared
0
1,514,001
Distance Traveled
1,507,182
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,801
587
77
5
0
368,952
0
L
Amaterasu
8,761
584
123
8
0
283,741
5
W
Guan Yu
7,527
502
63
4
0
313,603
4
W
Chernobog
7,390
493
91
6
0
276,707
0
W
Anubis
8,750
583
107
7
0
248,278
0
W
Maui
8,273
552
27
2
0
306,461
6
L
Kukulkan
8,569
571
120
8
0
290,463
2
L
Nemesis
6,472
431
52
3
0
333,941
0
L
Bacchus
7,434
496
21
1
0
306,433
3
L
Chernobog
6,455
430
51
3
0
292,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role