Player Matchup

Morgan Le Fay
Morgan Le Fay
KkoCrew
Morgan Le Fay
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 79L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nurse_Gaymer
Kumbhakarna
Level 85
God Stats
0W - 5L
1,159 SR
Queue Stats
342W - 340L
1,416 Elo+
Solo
Hachiman
Hachiman
Paddzzy
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 189L
1,560 Elo+
Party 3
Martichoras
Martichoras
SIHWAINIK
Martichoras
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
392W - 394L
1,541 Elo+
Party 3
Ares
Ares
karlomite3000
Ares
Level 204
God Stats
5W - 5L
1,274 SR
Queue Stats
433W - 456L
1,470 Elo+
Solo
Team Averages
Level 127
1,387 SR
1,481 Elo+

VS

Team Averages
Level 95
1,505 SR
1,432 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ArcaneDevil
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,421 Elo+
Party 1
Tiamat
Tiamat
Boochaca
Tiamat
Level 83
God Stats
1W - 1L
1,308 SR
Queue Stats
48W - 61L
1,408 Elo+
Party 1
Yu Huang
Yu Huang
KingMiCkEyC1666
Yu Huang
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
163W - 172L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WindyCityNole
Ah Muzen Cab
Level 102
God Stats
5W - 4L
1,715 SR
Queue Stats
254W - 246L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KkoCrew
Morgan Le Fay
14
3 / 4 / 2
7,813
781
8,159
8,959
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Nurse_Gaymer
Kumbhakarna
10
0 / 5 / 4
6,550
655
2,503
10,125
9,765
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Paddzzy
Hachiman
13
1 / 4 / 6
6,881
688
5,635
10,142
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
SIHWAINIK
Martichoras
14
1 / 4 / 4
6,993
699
9,872
9,496
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 7 / 4
8,004
800
6,201
13,044
9,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 3 / 9
8,351
835
7,941
8,662
4,618
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 9
8,270
827
3,749
9,833
10,872
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Boochaca
Tiamat
17
6 / 0 / 12
9,336
934
7,491
6,718
4,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
16
3 / 3 / 15
9,072
907
11,663
6,789
3,673
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
WindyCityNole
Ah Muzen Cab
16
7 / 2 / 11
9,498
950
16,081
9,635
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
24
24
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
9
3.17
W
3
2
9
3.75
W
Tiamat
Boochaca
Tiamat
6
0
12
12
W
Yu Huang
3
3
15
3.5
L
Morgan Le Fay
KkoCrew
Morgan Le Fay
3
4
2
1
L
Kumbhakarna
Nurse_Gaymer
Kumbhakarna
0
5
4
0.4
L
Hachiman
Paddzzy
Hachiman
1
4
6
1
L
Martichoras
SIHWAINIK
Martichoras
1
4
4
0.75
W
Ah Muzen Cab
WindyCityNole
Ah Muzen Cab
7
2
11
6.25
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
46,925
51,766
Taken
41,637
30,751
Mitigated
28,457
8,930
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,941
444
814
1,042
8,662
4,618
27
4,684
3,978
0
14,170
W
3,749
524
1,714
1,640
9,833
10,872
172
4,719
5,114
9,107
0
W
Tiamat
Boochaca
Tiamat
7,491
432
454
3,118
6,718
4,589
813
2,459
4,259
16,034
0
W
Yu Huang
11,663
1,679
1,985
832
6,789
3,673
992
2,647
4,142
25,856
0
L
Morgan Le Fay
KkoCrew
Morgan Le Fay
8,159
796
0
2,017
8,959
3,664
0
3,685
5,274
17,963
0
L
Kumbhakarna
Nurse_Gaymer
Kumbhakarna
2,503
44
146
1,084
10,125
9,765
0
4,792
5,333
5,940
0
L
Hachiman
Paddzzy
Hachiman
5,635
3,927
229
2,206
10,142
3,836
0
5,225
4,917
0
14,408
L
Martichoras
SIHWAINIK
Martichoras
9,872
3,022
1,144
1,609
9,496
3,856
0
4,658
4,838
0
22,130
W
Ah Muzen Cab
WindyCityNole
Ah Muzen Cab
16,081
6,162
1,180
3,942
9,635
4,705
1,729
2,354
7,281
0
30,403
L
6,201
58
215
280
13,044
9,630
0
4,543
8,501
8,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
44,527
103
Minions Killed
110
0
Camps Cleared
0
758,629
Distance Traveled
905,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,351
835
13
1
0
173,678
0
W
Ymir
8,270
827
15
2
0
173,969
1
W
Tiamat
9,336
934
19
2
0
204,115
0
W
Yu Huang
9,072
907
40
4
0
156,734
0
L
Morgan Le Fay
7,813
781
22
2
0
164,722
0
L
Kumbhakarna
6,550
655
6
1
0
131,282
0
L
Hachiman
6,881
688
26
3
0
164,604
0
L
Martichoras
6,993
699
29
3
0
160,779
0
W
Ah Muzen Cab
9,498
950
23
2
0
196,598
0
L
Ares
8,004
800
20
2
0
137,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role