Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItsDive
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PitOfDespair
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,601 Elo+
Solo
Jormungandr
Jormungandr
SpeedyOwl
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,783 Elo+
Solo
Mercury
Mercury
twonghowls
Mercury
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 257L
1,510 Elo+
Party 3
Team Averages
Level 115
1,500 SR
1,579 Elo+

VS

Team Averages
Level 133
1,451 SR
1,564 Elo+
Hercules
Hercules
DemonOfTheWest
Hercules
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 79L
1,600 Elo+
Party 2
Charybdis
Charybdis
TheGurthLord
Charybdis
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 121L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
bryan_leon17
Gilgamesh
Level 152
God Stats
2W - 1L
1,493 SR
Queue Stats
240W - 245L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
jefry31427
Ne Zha
Level 162
God Stats
2W - 2L
1,296 SR
Queue Stats
294W - 302L
1,542 Elo+
Party 1
Persephone
Persephone
mjmayer10
Persephone
Level 125
God Stats
2W - 2L
1,464 SR
Queue Stats
86W - 79L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 2 / 4
8,257
751
18,720
13,705
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
ItsDive
Pele
15
3 / 4 / 5
8,513
774
11,815
15,102
11,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
PitOfDespair
Kumbhakarna
15
1 / 6 / 8
7,938
722
5,665
16,143
20,448
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
SpeedyOwl
Jormungandr
14
1 / 7 / 7
8,064
733
21,251
20,476
18,095
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
twonghowls
Mercury
13
1 / 5 / 5
7,812
710
6,627
18,412
19,204
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
5 / 2 / 18
10,687
972
10,594
25,588
30,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TheGurthLord
Charybdis
15
5 / 2 / 18
9,834
894
19,896
11,204
5,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
bryan_leon17
Gilgamesh
15
4 / 4 / 15
9,096
827
11,894
23,413
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
jefry31427
Ne Zha
16
1 / 1 / 18
9,236
840
11,246
19,842
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
mjmayer10
Persephone
18
9 / 1 / 12
10,792
981
25,120
12,637
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
9
Kills
24
24
Deaths
10
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
4
2.5
W
Hercules
5
2
18
7
L
Pele
ItsDive
Pele
3
4
5
1.38
L
Kumbhakarna
PitOfDespair
Kumbhakarna
1
6
8
0.83
L
Jormungandr
SpeedyOwl
Jormungandr
1
7
7
0.64
W
Charybdis
TheGurthLord
Charybdis
5
2
18
7
W
Gilgamesh
bryan_leon17
Gilgamesh
4
4
15
2.88
W
Ne Zha
jefry31427
Ne Zha
1
1
18
10
W
Persephone
mjmayer10
Persephone
9
1
12
15
L
Mercury
twonghowls
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,078
Damage
78,750
83,838
Taken
92,684
75,556
Mitigated
73,481
23,310
Healing
42,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,720
3,720
3,440
6,355
13,705
6,126
0
4,020
9,380
0
36,218
W
Hercules
10,594
2,936
3,969
12,611
25,588
30,871
871
5,874
18,582
0
15,976
L
Pele
ItsDive
Pele
11,815
1,347
439
886
15,102
11,683
0
5,192
9,819
0
19,535
L
Kumbhakarna
PitOfDespair
Kumbhakarna
5,665
251
1,161
821
16,143
20,448
0
4,274
11,677
10,253
0
L
Jormungandr
SpeedyOwl
Jormungandr
21,251
2,860
585
3,605
20,476
18,095
0
6,338
13,733
31,138
0
W
Charybdis
TheGurthLord
Charybdis
19,896
8,132
1,881
1,883
11,204
5,610
3,283
2,880
8,022
0
35,849
W
Gilgamesh
bryan_leon17
Gilgamesh
11,894
2,161
745
6,637
23,413
17,922
1,653
6,452
15,754
0
17,706
W
Ne Zha
jefry31427
Ne Zha
11,246
1,125
1,118
7,968
19,842
12,843
759
5,533
13,549
0
24,960
W
Persephone
mjmayer10
Persephone
25,120
3,341
1,776
4,268
12,637
6,235
1,888
3,202
8,700
50,497
0
L
Mercury
twonghowls
Mercury
6,627
1,493
2,169
3,849
18,412
19,204
0
5,296
12,792
0
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
49,645
102
Minions Killed
140
0
Camps Cleared
0
963,422
Distance Traveled
1,089,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,257
751
49
4
0
178,297
0
W
Hercules
10,687
972
12
1
0
233,184
0
L
Pele
8,513
774
12
1
0
197,710
0
L
Kumbhakarna
7,938
722
6
1
0
170,065
0
L
Jormungandr
8,064
733
21
2
0
179,076
0
W
Charybdis
9,834
894
34
3
0
189,122
0
W
Gilgamesh
9,096
827
6
1
0
232,113
0
W
Ne Zha
9,236
840
21
2
0
223,435
0
W
Persephone
10,792
981
67
6
0
211,262
0
L
Mercury
7,812
710
14
1
0
238,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role