Player Matchup

Thoth
Thoth
Aci Augurey
Thoth
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 110L
1,538 Elo+
Party 2
Horus
Horus
AciEclipse
Horus
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 15L
1,601 Elo+
Party 2
Surtr
Surtr
Fathertizime544
Surtr
Level 40
God Stats
5W - 8L
1,381 SR
Queue Stats
360W - 401L
1,555 Elo+
Solo
Xbalanque
Xbalanque
Lunatik1814
Xbalanque
Level 158
God Stats
1W - 2L
1,703 SR
Queue Stats
150W - 145L
1,611 Elo+
Solo
Janus
Janus
levelupFARAMID
Janus
Level 75
God Stats
1W - 2L
1,236 SR
Queue Stats
183W - 197L
1,503 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,561 Elo+

VS

Team Averages
Level 85
1,457 SR
1,632 Elo+
Persephone
Persephone
MYLittl3pogChamp
Persephone
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 110L
1,749 Elo+
Party 1
Rama
Rama
MYLittleP0gChamp
Rama
Level 85
God Stats
8W - 2L
1,500 SR
Queue Stats
162W - 119L
1,749 Elo+
Party 1
Erlang Shen
Erlang Shen
RamboLando
Erlang Shen
Level 119
God Stats
3W - 5L
1,283 SR
Queue Stats
495W - 465L
1,530 Elo+
Solo
Sylvanus
Sylvanus
TypeInput
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,613 Elo+
Solo
Agni
Agni
tupape123
Agni
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 21L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,455
769
13,445
11,791
6,024
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
15
2 / 3 / 9
8,659
787
5,591
17,679
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 3
6,521
593
4,028
7,649
4,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Lunatik1814
Xbalanque
13
2 / 4 / 9
7,810
710
14,308
13,568
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 6
10,047
913
14,763
10,415
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MYLittl3pogChamp
Persephone
17
8 / 2 / 8
9,944
904
17,211
9,222
3,363
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 3 / 8
9,450
859
14,531
12,470
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
RamboLando
Erlang Shen
15
3 / 4 / 8
8,379
762
8,381
16,764
14,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
TypeInput
Sylvanus
14
1 / 3 / 13
8,570
779
4,836
13,358
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
14
1 / 4 / 13
7,859
714
10,116
8,199
3,361
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
16
Kills
18
18
Deaths
16
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Horus
2
3
9
2.17
L
1
4
3
0.63
L
Xbalanque
Lunatik1814
Xbalanque
2
4
9
1.63
W
Persephone
MYLittl3pogChamp
Persephone
8
2
8
6
W
5
3
8
3
W
Erlang Shen
RamboLando
Erlang Shen
3
4
8
1.75
W
Sylvanus
TypeInput
Sylvanus
1
3
13
2.5
L
7
2
6
5
W
Agni
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
55,075
61,102
Taken
60,013
43,890
Mitigated
38,654
21,088
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,445
529
1,308
740
11,791
6,024
456
5,591
5,877
21,166
0
L
Horus
5,591
2,548
3,178
5,523
17,679
21,737
0
8,004
9,281
0
7,321
L
4,028
1,580
512
1,643
7,649
4,102
14
3,542
3,897
65
5,717
L
Xbalanque
Lunatik1814
Xbalanque
14,308
7,835
755
2,701
13,568
6,737
476
7,571
5,863
0
23,294
W
Persephone
MYLittl3pogChamp
Persephone
17,211
281
836
2,650
9,222
3,363
0
4,525
4,619
33,008
0
W
14,531
10,687
598
4,715
12,470
5,124
1,780
5,649
6,774
0
30,460
W
Erlang Shen
RamboLando
Erlang Shen
8,381
3,671
1,657
5,852
16,764
14,472
0
7,688
8,932
0
14,190
W
Sylvanus
TypeInput
Sylvanus
4,836
1,850
3,820
4,199
13,358
12,334
260
6,477
6,812
8,121
0
L
14,763
484
1,931
2,797
10,415
5,290
70
5,936
4,021
41,699
0
W
Agni
10,116
324
866
435
8,199
3,361
0
3,585
4,603
18,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
44,202
133
Minions Killed
122
0
Camps Cleared
0
918,875
Distance Traveled
1,002,236
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,455
769
21
2
0
172,978
0
L
Horus
8,659
787
7
1
0
231,846
0
L
Surtr
6,521
593
2
0
0
93,834
0
L
Xbalanque
7,810
710
32
3
0
197,437
0
W
Persephone
9,944
904
45
4
0
217,267
0
W
Rama
9,450
859
40
4
0
188,724
0
W
Erlang Shen
8,379
762
9
1
0
209,103
0
W
Sylvanus
8,570
779
6
1
0
192,785
0
L
Janus
10,047
913
71
6
0
222,780
1
W
Agni
7,859
714
22
2
0
194,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role