Player Matchup

Merlin
Merlin
DrKevorkian
Merlin
Level 159
God Stats
9W - 9L
1,707 SR
Queue Stats
572W - 570L
1,517 Elo+
Party 1
He Bo
He Bo
HokageHentai
He Bo
Level 156
God Stats
6W - 8L
1,553 SR
Queue Stats
263W - 250L
1,525 Elo+
Party 1
King Arthur
King Arthur
NeedAntidote
King Arthur
Level 157
God Stats
5W - 8L
1,434 SR
Queue Stats
383W - 365L
1,595 Elo+
Solo
Chaac
Chaac
PaintedFanatic
Chaac
Level 49
God Stats
5W - 8L
1,476 SR
Queue Stats
53W - 58L
1,454 Elo+
Solo
Izanami
Izanami
Rose Ateg
Izanami
Level 28
God Stats
3W - 2L
1,609 SR
Queue Stats
101W - 102L
1,545 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,527 Elo+

VS

Team Averages
Level 129
1,631 SR
1,554 Elo+
Bellona
Bellona
Foot_Oceanic
Bellona
Level 139
God Stats
66W - 43L
1,688 SR
Queue Stats
493W - 463L
1,567 Elo+
Solo
Ravana
Ravana
RxDillyDilly
Ravana
Level 140
God Stats
3W - 4L
1,641 SR
Queue Stats
42W - 31L
1,592 Elo+
Party 2
Martichoras
Martichoras
conan128387
Martichoras
Level 128
God Stats
4W - 1L
1,790 SR
Queue Stats
45W - 33L
1,582 Elo+
Party 2
Thoth
Thoth
starsrem40
Thoth
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 166L
1,522 Elo+
Solo
Bacchus
Bacchus
treebranch1
Bacchus
Level 111
God Stats
58W - 36L
1,535 SR
Queue Stats
733W - 713L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 1 / 0
7,683
549
7,334
6,829
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 2
6,617
473
8,731
10,697
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
NeedAntidote
King Arthur
13
0 / 3 / 0
7,452
532
10,027
13,522
12,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 3
6,585
470
6,561
11,230
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Rose Ateg
Izanami
10
2 / 7 / 0
6,333
452
4,897
13,013
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foot_Oceanic
Bellona
12
5 / 3 / 4
7,571
541
10,850
15,181
9,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
12 / 1 / 0
9,027
645
10,846
9,030
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
conan128387
Martichoras
14
0 / 1 / 4
7,579
541
6,710
13,225
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
11
0 / 2 / 1
6,614
472
4,358
6,437
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
treebranch1
Bacchus
11
1 / 0 / 5
7,243
517
5,711
10,956
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
18
18
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
1
0
4
W
Bellona
Foot_Oceanic
Bellona
5
3
4
2.33
L
1
6
2
0.33
L
King Arthur
NeedAntidote
King Arthur
0
3
0
0
L
0
1
3
1.5
L
Izanami
Rose Ateg
Izanami
2
7
0
0.29
W
Ravana
12
1
0
12
W
Martichoras
conan128387
Martichoras
0
1
4
2
W
Thoth
0
2
1
0.25
W
Bacchus
treebranch1
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
38,475
55,291
Taken
54,829
34,899
Mitigated
44,751
11,843
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,334
594
0
384
6,829
3,003
0
2,174
4,655
56,524
0
W
Bellona
Foot_Oceanic
Bellona
10,850
5,265
27
6,754
15,181
9,876
1,165
3,831
11,350
0
47,128
L
8,731
359
0
2,176
10,697
3,118
0
2,251
8,408
44,262
0
L
King Arthur
NeedAntidote
King Arthur
10,027
1,001
0
2,372
13,522
12,959
0
224
11,968
967
64,239
L
6,561
914
0
4,616
11,230
10,639
0
3,587
7,643
0
23,290
L
Izanami
Rose Ateg
Izanami
4,897
2,472
0
2,295
13,013
5,180
0
2,057
10,956
0
36,243
W
Ravana
10,846
3,291
0
2,770
9,030
4,831
0
3,113
5,917
0
71,240
W
Martichoras
conan128387
Martichoras
6,710
2,450
0
5,848
13,225
14,082
0
1,186
12,039
300
56,552
W
Thoth
4,358
113
0
954
6,437
2,768
0
4,397
2,040
48,104
0
W
Bacchus
treebranch1
Bacchus
5,711
685
533
3,464
10,956
13,194
0
3,880
7,076
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
38,034
338
Minions Killed
387
0
Camps Cleared
0
1,396,364
Distance Traveled
1,414,639
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,683
549
99
7
0
285,932
1
W
Bellona
7,571
541
74
5
0
284,701
0
L
He Bo
6,617
473
56
4
0
293,747
0
L
King Arthur
7,452
532
100
7
0
267,445
0
L
Chaac
6,585
470
27
2
0
297,099
4
L
Izanami
6,333
452
56
4
0
252,141
0
W
Ravana
9,027
645
98
7
0
333,486
0
W
Martichoras
7,579
541
108
8
0
217,344
0
W
Thoth
6,614
472
86
6
0
289,982
4
W
Bacchus
7,243
517
21
2
0
289,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role