Player Matchup

Lancelot
Lancelot
BarbaricxViking
Lancelot
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 262L
1,288 Elo+
Solo
Jormungandr
Jormungandr
Elmourice25
Jormungandr
Level 109
God Stats
33W - 41L
1,578 SR
Queue Stats
425W - 422L
1,288 Elo+
Solo
Tiamat
Tiamat
Hgg45rew
Tiamat
Level 133
God Stats
1W - 3L
1,216 SR
Queue Stats
238W - 276L
1,333 Elo+
Party 1
Loki
Loki
YovngTommy
Loki
Level 104
God Stats
3W - 2L
1,486 SR
Queue Stats
33W - 23L
1,363 Elo+
Solo
Martichoras
Martichoras
koallasaurus
Martichoras
Level 153
God Stats
7W - 6L
1,122 SR
Queue Stats
152W - 158L
1,397 Elo+
Party 1
Team Averages
Level 114
1,380 SR
1,334 Elo+

VS

Team Averages
Level 94
1,461 SR
1,434 Elo+
He Bo
He Bo
Ace_Willy_
He Bo
Level 67
God Stats
1W - 5L
1,239 SR
Queue Stats
203W - 223L
1,409 Elo+
Solo
Xbalanque
Xbalanque
BlazeThaDank
Xbalanque
Level 127
God Stats
3W - 4L
1,446 SR
Queue Stats
67W - 64L
1,391 Elo+
Solo
Chaac
Chaac
Kevin1-BR
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
MrButtermen82
Sobek
Level 77
God Stats
4W - 3L
1,659 SR
Queue Stats
620W - 597L
1,426 Elo+
Solo
Hel
Hel
itzmaaath
Hel
Level 138
God Stats
25W - 37L
1,459 SR
Queue Stats
359W - 368L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
7 / 1 / 4
9,081
605
5,513
14,007
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Elmourice25
Jormungandr
12
0 / 4 / 8
6,838
456
9,749
17,407
13,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Hgg45rew
Tiamat
13
2 / 3 / 3
7,936
529
5,899
12,462
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 2
8,709
581
7,574
11,294
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
koallasaurus
Martichoras
15
10 / 1 / 5
9,735
649
18,438
13,457
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
5 / 5 / 2
8,678
579
10,013
12,585
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
BlazeThaDank
Xbalanque
12
2 / 6 / 2
7,057
470
8,135
16,260
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Kevin1-BR
Chaac
12
1 / 2 / 0
6,850
457
6,104
11,847
7,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 3
6,095
406
3,289
16,999
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 2 / 2
8,115
541
12,907
11,564
4,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
10
11
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
5
2
1.2
W
Lancelot
7
1
4
9
L
Xbalanque
BlazeThaDank
Xbalanque
2
6
2
0.5
W
Jormungandr
Elmourice25
Jormungandr
0
4
8
1
W
Tiamat
Hgg45rew
Tiamat
2
3
3
1.17
L
Chaac
Kevin1-BR
Chaac
1
2
0
0.5
L
0
7
3
0.21
W
3
2
2
2
L
2
2
2
1.5
W
Martichoras
koallasaurus
Martichoras
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
40,448
68,627
Taken
69,255
38,950
Mitigated
39,172
16,693
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,013
949
0
1,851
12,585
3,551
0
1,113
11,472
50,321
0
W
Lancelot
5,513
1,139
0
3,280
14,007
5,863
0
2,855
10,956
0
53,662
L
Xbalanque
BlazeThaDank
Xbalanque
8,135
4,280
601
4,021
16,260
6,198
0
2,454
13,806
0
50,295
W
Jormungandr
Elmourice25
Jormungandr
9,749
2,845
324
948
17,407
13,282
574
7,458
9,841
40,855
0
W
Tiamat
Hgg45rew
Tiamat
5,899
851
0
3,222
12,462
6,565
351
8,747
3,705
53,724
0
L
Chaac
Kevin1-BR
Chaac
6,104
691
0
3,144
11,847
7,425
0
1,642
10,205
0
41,073
L
3,289
760
256
3,595
16,999
17,059
27
5,042
11,957
17,181
0
W
7,574
1,484
0
2,790
11,294
6,656
443
2,164
9,025
387
60,977
L
12,907
1,010
1,271
5,908
11,564
4,939
0
5,738
5,826
74,943
0
W
Martichoras
koallasaurus
Martichoras
18,438
7,852
0
6,129
13,457
6,584
574
4,414
8,891
0
80,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
36,795
444
Minions Killed
334
0
Camps Cleared
0
1,459,533
Distance Traveled
1,417,456
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,678
579
63
4
0
300,492
0
W
Lancelot
9,081
605
70
5
0
353,649
0
L
Xbalanque
7,057
470
64
4
0
261,465
2
W
Jormungandr
6,838
456
43
3
0
267,959
0
W
Tiamat
7,936
529
108
7
0
254,874
2
L
Chaac
6,850
457
61
4
0
278,067
7
L
Sobek
6,095
406
19
1
0
270,224
0
W
Loki
8,709
581
99
7
0
292,650
0
L
Hel
8,115
541
127
8
0
307,208
9
W
Martichoras
9,735
649
124
8
0
290,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role