Player Matchup

Ymir
Ymir
AlaxLeex161
Ymir
Level 79
God Stats
5W - 4L
1,317 SR
Queue Stats
290W - 270L
1,500 Elo+
Party 1
Thanatos
Thanatos
Eboy4Sale
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,589 Elo+
Party 3
Ra
Ra
Lullyverse
Ra
Level 87
God Stats
3W - 4L
1,555 SR
Queue Stats
42W - 46L
1,587 Elo+
Solo
Jing Wei
Jing Wei
NoTheLid
Jing Wei
Level 167
God Stats
1W - 3L
1,549 SR
Queue Stats
59W - 47L
1,575 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mon-moai-901
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,594 Elo+
Party 1
Team Averages
Level 128
1,484 SR
1,569 Elo+

VS

Team Averages
Level 125
1,600 SR
1,504 Elo+
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BathoryB
Mulan
Level 118
God Stats
13W - 8L
1,562 SR
Queue Stats
426W - 401L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
Cioco
Hun Batz
Level 138
God Stats
7W - 2L
1,654 SR
Queue Stats
44W - 38L
1,537 Elo+
Party 4
Sol
Sol
uLtYmATeBrOWleR
Sol
Level 143
God Stats
5W - 1L
1,786 SR
Queue Stats
108W - 82L
1,502 Elo+
Party 4
Ra
Ra
xstrawberryfrog
Ra
Level 70
God Stats
4W - 0L
1,500 SR
Queue Stats
204W - 181L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,478
498
2,873
14,118
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Eboy4Sale
Thanatos
12
5 / 5 / 1
7,719
594
7,660
12,261
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 0
6,553
504
5,907
7,773
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NoTheLid
Jing Wei
11
1 / 3 / 3
6,905
531
6,717
11,323
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
mon-moai-901
Cu Chulainn
12
1 / 3 / 1
6,775
521
11,152
12,858
12,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 6
6,956
535
6,704
11,669
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
BathoryB
Mulan
13
1 / 2 / 5
7,852
604
9,465
16,270
12,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Cioco
Hun Batz
13
9 / 1 / 4
8,070
621
7,973
9,078
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 3 / 1
8,162
628
11,725
10,286
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 5
7,401
569
5,827
8,365
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
20
20
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
6
5
L
1
5
5
0.7
W
Mulan
BathoryB
Mulan
1
2
5
1.75
W
Hun Batz
Cioco
Hun Batz
9
1
4
11
L
Thanatos
Eboy4Sale
Thanatos
5
5
1
1.1
L
1
4
0
0.25
L
Jing Wei
NoTheLid
Jing Wei
1
3
3
0.83
L
Cu Chulainn
mon-moai-901
Cu Chulainn
1
3
1
0.5
W
7
3
1
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
41,694
58,333
Taken
55,668
36,440
Mitigated
33,163
17,017
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,704
2,583
0
4,315
11,669
10,647
170
1,575
10,094
478
31,388
L
2,873
830
0
1,118
14,118
11,408
0
5,928
7,908
15,150
0
W
Mulan
BathoryB
Mulan
9,465
2,327
0
9,385
16,270
12,214
0
482
15,788
0
59,161
W
Hun Batz
Cioco
Hun Batz
7,973
2,721
0
430
9,078
3,424
0
2,208
6,870
0
46,992
L
Thanatos
Eboy4Sale
Thanatos
7,660
2,180
0
8,593
12,261
5,551
0
3,423
8,655
0
41,042
L
5,907
97
639
877
7,773
2,907
0
3,114
4,516
44,497
0
L
Jing Wei
NoTheLid
Jing Wei
6,717
4,418
0
3,593
11,323
3,995
0
5,119
5,966
0
48,616
L
Cu Chulainn
mon-moai-901
Cu Chulainn
11,152
2,967
0
2,197
12,858
12,579
0
0
12,819
0
59,612
W
11,725
7,528
0
4,787
10,286
3,725
1,096
500
9,786
68,893
0
W
5,827
806
1,031
3,025
8,365
3,153
0
4,126
4,239
56,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
38,441
338
Minions Killed
429
0
Camps Cleared
0
1,319,431
Distance Traveled
1,278,667
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,956
535
39
3
0
236,152
0
L
Ymir
6,478
498
14
1
0
255,988
0
W
Mulan
7,852
604
119
9
0
230,330
2
W
Hun Batz
8,070
621
59
5
0
301,501
0
L
Thanatos
7,719
594
56
4
0
308,144
0
L
Ra
6,553
504
89
7
0
260,156
3
L
Jing Wei
6,905
531
94
7
0
223,905
0
L
Cu Chulainn
6,775
521
85
7
0
271,238
2
W
Sol
8,162
628
111
9
0
251,411
2
W
Ra
7,401
569
101
8
0
259,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role