Player Matchup

Neith
Neith
Gold IV
CygnusX12112R30
Neith
Gold IV
Level 126
God Stats
73W - 95L
1,546 SR
Queue Stats
91W - 117L
1,468 MMR
Solo
Kukulkan
Kukulkan
Gold V
RiverRogue11
Kukulkan
Gold V
Level 156
God Stats
2W - 0L
1,824 SR
Queue Stats
38W - 64L
1,444 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
TR0N1X TTV
Kuzenbo
Bronze III
Level 106
God Stats
2W - 0L
1,514 SR
Queue Stats
2W - 2L
1,446 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,628 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,532 SR
1,344 MMR
Chaac
Chaac
Gold IV
BOOGIEMAN416
Chaac
Gold IV
Level 129
God Stats
15W - 19L
1,632 SR
Queue Stats
198W - 216L
1,324 MMR
Party 1
Zeus
Zeus
Bronze III
BuD139
Zeus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,500 MMR
Solo
Geb
Geb
Silver I
WarGeneraI7629
Geb
Silver I
Level 128
God Stats
56W - 60L
1,465 SR
Queue Stats
1,013W - 1,007L
1,208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
10,172
727
15,943
13,839
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RiverRogue11
Kukulkan
15
3 / 1 / 2
9,877
706
14,547
7,242
3,128
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
TR0N1X TTV
Kuzenbo
14
0 / 1 / 4
9,665
690
7,681
16,829
25,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresSobekSurtrAh PuchBaba Yaga

VS

Bans
AphroditeAchillesThothAtlasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,269
662
7,482
18,524
14,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
BuD139
Zeus
13
0 / 5 / 2
8,291
592
10,186
9,375
3,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 2
9,365
669
6,554
16,280
17,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Zeus
BuD139
Zeus
0
5
2
0.2
W
3
0
1
3.5
W
Kukulkan
RiverRogue11
Kukulkan
3
1
2
4
W
Kuzenbo
TR0N1X TTV
Kuzenbo
0
1
4
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
24,222
37,910
Taken
44,179
34,699
Mitigated
35,940
9,971
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,482
520
0
4,875
18,524
14,488
0
7,599
10,925
0
43,889
L
Zeus
BuD139
Zeus
10,186
878
0
770
9,375
3,950
0
4,973
4,402
35,091
0
W
15,943
5,372
0
4,506
13,839
5,719
1,502
7,605
6,234
0
70,207
W
Kukulkan
RiverRogue11
Kukulkan
14,547
1,194
0
0
7,242
3,128
595
3,958
3,284
44,396
0
W
Kuzenbo
TR0N1X TTV
Kuzenbo
7,681
2,778
2,804
2,661
16,829
25,852
13
5,216
11,613
17,896
819
L
6,554
343
3,286
5,674
16,280
17,502
0
8,895
7,385
20,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
26,925
191
Minions Killed
159
0
Camps Cleared
0
829,996
Distance Traveled
782,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,269
662
84
6
0
294,085
0
L
Zeus
8,291
592
49
4
0
227,097
0
W
Neith
10,172
727
111
8
0
285,934
0
W
Kukulkan
9,877
706
65
5
0
252,370
0
W
Kuzenbo
9,665
690
15
1
0
291,692
0
L
Geb
9,365
669
26
2
0
261,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role